GoddammitDontShootMe
LV.15COMMENT_COUNT_1900_HS
Comments
2,061 totalHealing for 5 and discover for 2 Mana? Surely that has to be good, right?
This should be easy to play without overloading. Should go nicely in Elemental Shaman decks.
I think this is one of the highest base damage aoes with no condition in the game. Maybe more than necessary. I wonder if it would be better if it did less damage and cost 5 or 6, but then …
I'm fairly sure that minion type will be elemental.
So, first collectible card with mega-windfury. It's expensive, but you could heal for up to 16 Health when you play this, and if it survives until next turn, then you could do up to 16 face damage. I'm not counting …
Damn, 9 Durability on the weapon. I feel like most of the time, the game will be over before you use it all up.
This looks strong, assuming you can build a good deck with enough elementals that you can get decent damage with this. Like maybe play ten elementals in a row.
Oh, I just realized that it doesn't say anything about spending your corpses. This could potentially kill absolutely anything for 1 Mana.
It will be a real shame if you can't get that discount.
So as long as you can excavate, this will come back until it gets silenced or something. Looks too weak to matter without buffs, but I'm sure something can be done about that.
A couple of these will really help [card]Reska, the Pit Boss[/card] and [card]Corpse Farm[/card]. For that, I imagine this will be pretty good.
Nice card. You'll definitely want to use something else to excavate your common and rare treasures, though.
I would guess by turn 4 or 5 you could have eight corpses, and a random 8-Cost minion that early is probably good.
Well, it has 8 Health, so it might survive for the one opponent turn necessary to grant you the Heath. And if not, you still have the corpses for things. Not things like [card]Lord Marrowgar[/card] because of that blood rune, …
Well, I bet it won't be hard to get this to be free by turn 8. Maybe play an aoe to get rid of the weaker enemies then send this to steal their titan. Of course, this screws you out …
It's nice how you can play this on something that's only a little damaged, and not feel like you're wasting it. I just want to know if the bottle is a one-time thing, or if it can be used repeatedly …
A repeatable 2 damage aoe? Sounds pretty good to me. Of course, you have to be able to heal this for at least 5 before your opponent finishes this off, which might be a pretty big if.
So basically [card]Plagiarize[/card] for Priest, except not a secret. Perhaps because Priest doesn't have those.
Pretty sure this is better than the other bottle card. Just wondering, if, for example you hit a 3 Health minion, then you hit another 3 Health minion, is there 2 damage left in the bottle, or can you only …
I'm curious if you don't have enough board space to fit everything from the bottle, do you just lose the rest, or do they go back into the bottle for you to reuse later (and spend another Mana on)?