GoddammitDontShootMe
LV.16COMMENT_COUNT_1900_HS
Comments
2,070 totalNice card. You'll definitely want to use something else to excavate your common and rare treasures, though.
I would guess by turn 4 or 5 you could have eight corpses, and a random 8-Cost minion that early is probably good.
Well, it has 8 Health, so it might survive for the one opponent turn necessary to grant you the Heath. And if not, you still have the corpses for things. Not things like [card]Lord Marrowgar[/card] because of that blood rune, …
Well, I bet it won't be hard to get this to be free by turn 8. Maybe play an aoe to get rid of the weaker enemies then send this to steal their titan. Of course, this screws you out …
It's nice how you can play this on something that's only a little damaged, and not feel like you're wasting it. I just want to know if the bottle is a one-time thing, or if it can be used repeatedly …
A repeatable 2 damage aoe? Sounds pretty good to me. Of course, you have to be able to heal this for at least 5 before your opponent finishes this off, which might be a pretty big if.
So basically [card]Plagiarize[/card] for Priest, except not a secret. Perhaps because Priest doesn't have those.
Pretty sure this is better than the other bottle card. Just wondering, if, for example you hit a 3 Health minion, then you hit another 3 Health minion, is there 2 damage left in the bottle, or can you only …
I'm curious if you don't have enough board space to fit everything from the bottle, do you just lose the rest, or do they go back into the bottle for you to reuse later (and spend another Mana on)?
This obviously goes well with [card]Pip the Potent[/card] to easily make a dirt cheap 4/6 taunt. Should be good.
This might be one of the few cases where not activating quickdraw is better, unless you have a payoff for playing copied cards or cards from another class.
I don't know how this card is particularly special among all the Priest cards that copy your opponent's shit.
I'm not sure how, but somebody will figure out how to do something nasty with this.
What methods are there of destroying cards in your hand, aside from [card]Immolate[/card]? Would it trigger if this died and you had a full hand?
I don't know. The whelps will be very easy to kill, but maybe if this is played early your opponent will be unable to kill this in the same turn, forcing them to deal with another whelp next turn.
I'm not sure how often you put a spell in your deck and don't wish you could have even more copies of it. Maybe tech cards that only help in specific situations.
Any deck with lots of cheap cards is like going to like this, since it will probably effectively be a 1 Mana 2/3.
Maybe Mage has enough cheap Elementals available for this to be worthwhile. Or they could print a few more for Shaman. Either way, this looks pretty good if it has enough support.
Better than [card]Rowdy Partner[/card], probably, based on decks usually having more 3-Cost or lower cards.
I suppose DH will get the most use out of this, since there are a number of cards that want you to draw as much as possible. Otherwise, I don't think I want to pay 3 Mana when [card]Sir Finley, …