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GoddammitDontShootMe

LV.18

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Joined June 2019 2,132 posts 20,020 XP 4,045 achievement pts

Comments

2,124 total
+1
New Druid Minion - Zok Fogsnout

So is the minions' attack tied to the hero's attack and the health tied to the armor? Since you would only have 3 mana to spend gaining attack or armor, I don't see how you could get anything that big …

3 years, 6 months ago
+1
New Hunter Spell - Stranglethorn Heart

I guess this is a finisher for a Big Beast Hunter deck. I really like that it's tradeable so it doesn't have to sit in your hand being useless for an entire game.

3 years, 6 months ago
0
New Demon Hunter Spell - SECURITY!!

Given the name, it should really be a counter to [card]Rush the Stage[/card]. As far as the card goes, this could get you a 4/4 [card]Snakebite[/card], which isn't that bad for a turn 4 play.

3 years, 7 months ago
+2
New Paladin Minion - Funkfin

They definitely seem to be pushing a divine shield heavy archetype. We'll see if it goes anywhere.

3 years, 7 months ago
0
New Demon Hunter Minion - Snakebite

I'm just going to assume [card]Command the Illidari[/card] isn't coming back to Core. Still, there's probably something that could potentially make this good.

3 years, 7 months ago
0
New Demon Hunter Spell - Rush the Stage

Essentially costs 1 since it removes 1 from the cost of two cards. In other words, how can this possibly be bad?

3 years, 7 months ago
+1
New Paladin Minion - Jitterbug

Probably a pretty good draw engine for Paladin, since there doesn't seem to be a shortage of divine shield minions.

3 years, 7 months ago
0
New Paladin Spell - Spotlight

I'm honestly clueless here, and that's happened maybe once. If it did what I thought at first, it would probably say "Divine Shield minion".

3 years, 7 months ago
0
New Mage Spell - Infinitize the Maxitude

This could be nice. At least I don't know if I would mind an infinite supply of spells, even if I always have to wait a turn to use them.

3 years, 7 months ago
0
New Demon Hunter Minion - Halveria Darkraven

This looks like a good way to end games. Just have a few rush minions that were summoned before and start going face. Or summon them this turn and clear the board.

3 years, 7 months ago
0
New Hunter Spell - Bunch of Bananas

This is pretty nice if it works like I think it does (I never look at the actual reveal stuff). More the three cards in one than the simple +1/+1 buff.

3 years, 7 months ago
0
New Hunter Minion - Arrow Smith

This looks alright. Wouldn't want to play this on curve, otherwise you probably wouldn't trigger it more than two, maybe three times before it dies.

3 years, 7 months ago
0
New Death Knight Location - Mosh Pit

Adding a secondary resource cost would be a good way to keep a location from being too powerful. Not sure giving a minion reborn is that strong unless it has a very powerful deathrattle.

3 years, 7 months ago
0
New Death Knight Spell - Death Growl

[card]Cage Head[/card]. That is all. Okay, there's the whole surviving that long thing, but other than Priest with [card]Shard of the Naaru[/card], or Shaman with [card]Primordial Wave[/card], I don't know who would get out of it if the game reached …

3 years, 7 months ago
0
New Hunter Spell - Barrel of Monkeys

I assume this returns to your hand with n-1 monkeys. Not bad if so since it gives you extra resources.

3 years, 7 months ago
0
New Hunter Weapon - Jungle Jammer

I guess spell-heavy Hunter decks aren't going away any time soon.

3 years, 7 months ago
0
New Death Knight Minion - Boneshredder

5 corpses seems like a lot to trigger a single deathrattle a second time, considering cards like [card]Marrow Manipulator[/card], or [card]Grave Strength[/card] if you have a board.

3 years, 7 months ago
0
New Death Knight Minion - Cage Head

I'm pretty sure a 9/9 with charge and taunt is pretty damn good, even at 8 mana. Hiding that behind a 5/1 gives your opponent a chance to respond or one more turn to kill you first, but this still …

3 years, 7 months ago
0
New Warrior Spell - Verse Riff

All these riffs might be 1 mana more expensive than they should be. Perhaps there's something we don't know, because I don't think the finale effect justifies an extra 1 mana cost.

3 years, 7 months ago
0
New Warrior Spell - Chorus Riff

I guess minion tutor plus +2/+2 buff is pretty good.

3 years, 7 months ago