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GoddammitDontShootMe

LV.16

COMMENT_COUNT_1900_HS

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Joined June 2019 2,073 posts 13,299 XP 3,015 achievement pts

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2,070 total
0
New Druid Spell - Harmonic Mood

Druid is really piling on the armor gain. What's some more? Or perhaps you play this on another turn and kill something with your +4 attack or more. I'm not sure if this plus Zok Fogsnout would be a good …

3 years, 4 months ago
0
New Paladin Weapon - Disco Maul

I imagine you could equip this around turn 5, play two or three cheap minions, then maybe play a few more next turn, and give something a pretty good buff. 

3 years, 4 months ago
0
New Paladin Spell - Boogie Down

I'm a little uncertain that conditionally giving them taunt justifies spending 3 mana on 2 mana worth of minions. Might be good if it always gave them taunt.

3 years, 4 months ago
0
New Shaman Spell - Chill Vibes

Restore 8 health and get a 3/3 taunt? Sure, I'll take that. Unless your against a hyper-aggro deck or something, you probably won't be down 8 health by turn 3, but it probably won't be too hard to activate the …

3 years, 4 months ago
0
New Death Knight Minion - Hardcore Cultist

Pretty nice if your opponent happens to have a few minions on turn 3 (looking at Druid).

3 years, 4 months ago
0
New Demon Hunter Minion - Guitar Soloist

This gets you a good amount of stuff, but does Demon Hunter want to not have any minions on turn 5? Maybe you can put one kind of weapon in your deck to reliably tutor it.

3 years, 4 months ago
0
New Mage Weapon - Cosmic Keyboard

Well, this looks good. You might want to play this later so you can afford the big spells and summon the big minions.

3 years, 4 months ago
0
New Warlock Spell - Demonic Dynamics

Seems like a very nice turn 3 play, especially if you get two cheap minions you can play next turn.

3 years, 4 months ago
0
New Death Knight Minion - Death Metal Knight

Would've been pretty average if you had to always pay mana, but you usually have a lot more health, and it will free up mana crystals for other cards. So pretty damn nice.

3 years, 4 months ago
0
New Warrior Weapon - Kodohide Drumkit

I think Warrior has enough ways to gain armor that this could wipe almost any board. But then, your opponent could destroy it when you have the board advantage.

3 years, 4 months ago
0
New Paladin Spell - Harmonic Disco

After you eliminate all minions that are only good because of its battlecry, what's left? I don't know if this is what swaps means, but I suspect spending 5 mana for a 1-Cost minion with +5/+5 is even worse.

3 years, 4 months ago
0
New Warlock Spell - Dirge of Despair

Damn expensive for 3 damage, and I fail to understand why the conditional part justifies such extra cost.

3 years, 4 months ago
0
New Priest Spell - Harmonic Pop

Decent clear, but does the 6/6 have taunt or anything? Does it become do 6 damage to all minions and summon a 3/3 on alternate turns?

3 years, 4 months ago
0
New Shaman Spell - Melomania

No idea how good this will be, but I think Shaman has a decent number of good spells.

3 years, 4 months ago
+1
New Shaman Minion - Saxophone Soloist

This seems a bit useless. You get another 1/2 in your hand that gives you a 1/2 if you play it after your board has been cleared.

3 years, 4 months ago
0
New Mage Minion - Holotechnician

This plus [card]Spectral Trainee[/card] plus any other spell equals complete one-sided board wipe (barring any divine shield, certain death rattles, or reborn). That'll cost at least 7 mana, but [card]11454[/card] costs 8 and it kills your dudes as well. Seems …

3 years, 4 months ago
0
New Hunter Minion - Harmonica Soloist

It looks like Hunter will have three secrets after rotation, so that will make the discover choices you get rather predictable. For now anyway. Would you want to not play minions for this? It's Hunter, so I doubt it, but …

3 years, 4 months ago
0
New Druid Spell - Rhythm and Roots

I would assume in most cases you wouldn't want to wait four turns for something to happen, especially if you can't play this on turn 4, but I wouldn't know.

3 years, 4 months ago
+1
Festival of Legends Final Card Reveal Dump - See 22 New Cards Revealed (Launches April 11)

I'm seeing the timer count on my second drop, without claiming the first. Right now it says 73% of 30 minutes.

Edit: If it hadn't started counting, that would've meant a minimum of 45 minutes. Thank fuck it did, …

3 years, 4 months ago
+1
New Warlock Minion - Baritone Imp

I wonder what the optimum amount of fatigue to play this at is. There's [card]Felstring Harp[/card] of course, but that will only let you absorb damage six times, unless you play something like [card]Air Guitarist[/card].

3 years, 4 months ago