GoddammitDontShootMe
LV.15COMMENT_COUNT_1900_HS
Comments
2,062 totalWhy isn't the base cost 3, like [card]11369[/card]? I'm sure killing your undead minions will be easy enough that this will rarely matter, and at 1 mana, drawing two cards is pretty damn strong.
I don't think Priest is lacking in board clears. I imagine this would be good after playing [card]Clean the Scene[/card] in a deck with mostly undead minions to bring them back. Though both cost 5, so not the best for …
+2/+2 to everything no matter where it is seems nice, though given the cost of this, you may have already played quite a few minions before you can even play this. I'm guessing it's too OP with lower attack and …
So basically this is the already announced re-roll feature for signature cards extended to everywhere else you might get an uncraftable card as a reward after already having opened a different version of it?
Looks okay for 3 Minion DH (or Spell DH because I'm sure my name won't catch on). For 2 mana, maybe it should do both without any condition.
Too bad [card]Sunfury Champion[/card] does the damage after this is cast, so it won't give huge buffs solely due to having that minion on your board. Still, it's more self-damage support. Yay, I guess.
I'm not even sure how easy self-damage is in Warrior right now. Still, all it would take is three damaged minions plus your hero being at less than full health to make this cost 0, and this would be good …
Should I be calling the deck No Minion DH, or thanks to [card]Souleater's Scythe[/card], 3 Minion DH? As for the card, 4 damage plus four 1/1s isn't really a ton for 4 mana.
Weapon plus handbuff. Not bad, though if I were playing this, I'd hope more than usual this hits a rush minion because that is a really attack heavy buff.
I think these deal 1 damage to all minions cards have been good in the past. Main thing here, I think, would be the availability of cheap fire spells.
This might be good. I doubt there are many spells you would play that you wouldn't mind a third copy of, but you have to pick just one. That applies to every class, but only Rogue gets this toy.
Well, easier to get rid of for good than [card]The Rat King[/card]. Still three 4/4s with rush for the price one (and a couple fire spells) should be alright at least. And Warrior is getting enough fire spells that reviving …
I'm guessing the second soul discovers two minions that you didn't pick from the first soul, and the third just gives you the remaining minion. If that is the case, I hope the discover costs 0, though perhaps being able …
I'm not sure Priest's current shadow spell pool is good enough to make Shadow Priest a thing, but this would be a pretty good turn 1 card if it is.
Maybe this will be good if you have a hand full of good deathrattles, otherwise 10 mana is a lot for what would be at best a full board clear, and often not even that.
There isn't a lot with more than 12 health. Plenty of late-game minions with 8 attack or more though. I don't know if it will be trash, but the windfury gives you the flexibility to steal two minions with less …
Certainly not bad. Cheaper outcasts means more chance to play them the turn you get them, and therefore get the outcast bonus without having to wait until you can play every card to one side of it. This will be …
Please tell me if this draws [card]Encumbered Pack Mule[/card] you get two 4/6s. Other than that, I'm not sure there are many great taunt minions in Standard right now, so I'm not expecting this to be great.
Too bad cards are always added to the right side of your hand, so even if you play one or two of the cards this gives you on the same turn, eventually you'll be forced to end your turn and …
Interesting that Warrior is getting cards like this and [card]Asvedon, the Grandshield[/card]. Anybody with a deck that focuses on spells is going to need to either kill this quick, or concede. Hell, the mere existence of this might prevent such …