GoddammitDontShootMe
LV.15COMMENT_COUNT_1900_HS
Comments
2,062 totalI guess this is one way to increase the cast-count on [card]Lightshow[/card]. Though if you have a lot of different spells, you most likely wouldn't get that card as a discover option, and Jaina likes spells.
This looks like it would be decent if Menagerie Warrior works out. I have no idea, but Blizzard is certainly trying.
Well, I think this will kill more things than it doesn't. Also, it should ignore divine shield, so that's nice.
Okay then, what ways are there to cast this more than twice? Minion battlecries don't count as you casting it, do they? Maybe discover, but I don't know how consistent that would be.
I'm not sure how many minion tribes you can optimally represent in a menagerie deck, but I'm guessing three. So perhaps best case scenario this draws you four cards for 2 mana. Even three for 2 is nice.
Draw three cards, then pick which one is the best to get a second copy of it. Only downside is you have to wait another turn to play it. That seems rather good for 4 mana.
So, the second multi-targeting card after [card]Goliath, Sneed's Masterpiece[/card]. Also, yay, another way for Priest to steal your minions. I guess avoid playing minions that can mutually kill each other?
You'd definitely want to use this in a spell heavy deck to keep the chain going as long as possible. So this is good as long as those decks are good.
This is probably a pretty good Menagerie Warrior card. I suppose I could try and look at new minions and try to figure out what might be most desirable to copy, but nah.
I imagine this going along with [card]MC Blingtron[/card] and [card]Harmonic Hip Hop[/card], though it would probably be better to just have a weapon equipped already and forget about Blingtron since it might be pretty hard to play a 2 mana …
Well, this probably won't be that hard to get to 0 mana, and I can't imagine a world where drawing two cards for free is a bad deal. Unless your deck is shit and the cards you draw are bad.
Obvious companion to [card]MC Blingtron[/card], though really works with any weapon. Seems decent at least.
Sweet, the attack version of [card]Free Spirt[/card]. I'm going to say equally as good. Well, maybe, since this one costs 2.
So maybe you get a 10 mana beast by turn 7. Though that would mean essentially doing nothing turn 5, but you have it ready to go without spending any mana on turn 7. This might be a bit weak, …
Clearly belongs in a big beast deck. Perhaps it becomes a 13/14 as soon as it attacks. That doesn't sound bad. Then later you resurrect both with [card]Stranglethorn Heart[/card]. Or maybe not since it keeps attacking and growing and drawing …
+1 armor each time you hero power just for playing this, +1 again after it dies, and you can have two of this. 5 armor just for clicking the little button to the right (and spending 2 mana). Damn.
This would also destroy whatever weapon the other play has equipped, which might mean triggering the deathrattle before it's powered up as much as they wanted. Then they need to swing twice in order to get rid of the increased …
10/10 rush should kill nearly anything at turn 6 and survive. Then there's the fact that your opponent may just burn their critical combo piece. Nice card.
So is the minions' attack tied to the hero's attack and the health tied to the armor? Since you would only have 3 mana to spend gaining attack or armor, I don't see how you could get anything that big …
I guess this is a finisher for a Big Beast Hunter deck. I really like that it's tradeable so it doesn't have to sit in your hand being useless for an entire game.