GoddammitDontShootMe
LV.16COMMENT_COUNT_1900_HS
Comments
2,070 totalI'm guessing the second soul discovers two minions that you didn't pick from the first soul, and the third just gives you the remaining minion. If that is the case, I hope the discover costs 0, though perhaps being able …
I'm not sure Priest's current shadow spell pool is good enough to make Shadow Priest a thing, but this would be a pretty good turn 1 card if it is.
Maybe this will be good if you have a hand full of good deathrattles, otherwise 10 mana is a lot for what would be at best a full board clear, and often not even that.
There isn't a lot with more than 12 health. Plenty of late-game minions with 8 attack or more though. I don't know if it will be trash, but the windfury gives you the flexibility to steal two minions with less …
Certainly not bad. Cheaper outcasts means more chance to play them the turn you get them, and therefore get the outcast bonus without having to wait until you can play every card to one side of it. This will be …
Please tell me if this draws [card]Encumbered Pack Mule[/card] you get two 4/6s. Other than that, I'm not sure there are many great taunt minions in Standard right now, so I'm not expecting this to be great.
Too bad cards are always added to the right side of your hand, so even if you play one or two of the cards this gives you on the same turn, eventually you'll be forced to end your turn and …
Interesting that Warrior is getting cards like this and [card]Asvedon, the Grandshield[/card]. Anybody with a deck that focuses on spells is going to need to either kill this quick, or concede. Hell, the mere existence of this might prevent such …
I'm going to assume the targeting is random, which means this won't likely be that useful, but since the last spell would be known, it should be feasible to make the battlecry targetable if the last spell was targetable and …
I can't see that any of the outcast cards are that bad, especially with a 2 mana discount. Well, [card]Vengeful Spirit[/card] is useless if you don't have deathrattle minions.
This looks at least okay. Given all the undead minions this expansion, I doubt there will be any problems triggering the battlecry.
Two of these in your deck is pretty much the same thing as putting four [card]Arcane Bolt[/card]s in your deck, except you also get two weak minions that "draw" one of them. Since that card seems like it will be …
Seeing as [card]Arcane Bolt[/card] costs 1, and there are a few ways to get them in your hand, this card should make for some fun times. Not for your opponent of course.
I guess turn 4, maybe 3 with coin, would be the earliest one could play this. I doubt you'd have enough minions in your resurrect pool by then, especially since you'd be spending your mana on ramping. Though would summoning …
Manathirsted [card]Arcane Bolt[/card] seems pretty good, especially with [card]Vexallus[/card], so I'm going to say this will be at least alright.
I'm guessing there will be ways to exploit this. About half the arcane spells don't benefit from being doubled though.
1 mana ping and draw is at least decent, right? Nothing amazing of course.
Right now, there's just about nothing for Resurrect Priest, so for now I question this card's viability. Maybe another deck can use it, but I have no idea what costs 3 or less that would be worth bringing back.
3 mana discover two cheap spells seems alright, since Mage's pool is mostly good, but I'm not sure what the point of the swapping part is. Was the card too boring just discovering the spells?
This can potentially remove anything with up to 7 health for 2 mana. Not bad. I assume this gives attack and health to your minions in summoned order, and if the target runs out of one before the other, subsequent …