If I recall, Twisting Nether also costs 8, but this has a 5/5 body, and it could give you 7 corpses. I doubt many will care much about the former, but God damn.
This should help put an end to those games that go on forever because neither of you can kill the other and then both of you are in fatigue. I can't wait.
This seems good. You play this, then if you clear their board, you get a board of your own. Hopefully with some buff opportunities because 2/2s are kind of weak.
When this was first announced, I initially thought Blizzard would patch the exploits used that allow this to work because they could also be used for evil. It's certainly nice that this was able to continue to exist though.
From the few minutes I spent reading on the subject, it seems that DLL injection in Windows is all but impossible to prevent anyway, and the best they can do is catch people using such methods to cheat and ban them.
I was trying to think of ways you could summon this without playing it that could be worth it. I got nothing. It does have the undead tag, but I'm sure this will still be bumped off by better undead minions.
I've been using a Sunken City era title because I didn't seem to get one last expansion. Thankfully that looks to be fixed this time. Did we miss a Tavern Crawl?
Right now the only arcane Hunter spell is Arcane Shot. I'm going to assume they'll be printing more over the next few expansions, because otherwise what's the point of this?
Actually increasing max health instead of just healing, eh? I'm not looking forward to facing 50 HP DKs, but maybe the blood only deck restriction will keep the win rates in check.
Reminds me of Defile, except in reverse. My guess is it will be far easier to achieve large board clears, but that all depends on how many corpses you can bank.
Given the other card that gives a minion a summon two zombies deathrattle, which this will go nicely with since there's no way the zombies won't also be undead, I think Blizzard is trying to make a Zombie Shaman archetype. Time will tell if it's successful or not.
Definitely going to be a prime target for Blessing of Kings, and you'll be really happy if Lightforged Cariel's hero power hits this. Not that Cariel has any trouble winning already.
I don't see how +5 attack for 2 mana can possibly be bad, even if +2 of it only lasts one turn. Realistically the other +3 won't likely last any longer.
A Hearthstone milestone. Not sure where the right hand-size/mana cost balance point is, maybe 4 mana/5 cards, but I recall Cyclone Mage being really popular, so this might be good. Yeah, that's the most recent 'fill hand with random cards' archetype I can think of without making the effort to look anything up.
So when one minion dies to this, it leaves two bodies huh? Makes sense. Otherwise this is a Fiery War Axe. 'Nuff said.
Nice. I'm going to just assume the 1/2s are Goldshire Footmen than had a bad day.
If I recall, Twisting Nether also costs 8, but this has a 5/5 body, and it could give you 7 corpses. I doubt many will care much about the former, but God damn.
This should help put an end to those games that go on forever because neither of you can kill the other and then both of you are in fatigue. I can't wait.
Given all the ways to generate zombies and ghouls and stuff, I very much doubt there will be any trouble activating the battlecry.
Three corpses for the price of one is a good deal. Of course there's the risk that it might shred something important.
This seems good. You play this, then if you clear their board, you get a board of your own. Hopefully with some buff opportunities because 2/2s are kind of weak.
When this was first announced, I initially thought Blizzard would patch the exploits used that allow this to work because they could also be used for evil. It's certainly nice that this was able to continue to exist though.
From the few minutes I spent reading on the subject, it seems that DLL injection in Windows is all but impossible to prevent anyway, and the best they can do is catch people using such methods to cheat and ban them.
I was trying to think of ways you could summon this without playing it that could be worth it. I got nothing. It does have the undead tag, but I'm sure this will still be bumped off by better undead minions.
Also, why does the voting part cap out at 120?
I've been using a Sunken City era title because I didn't seem to get one last expansion. Thankfully that looks to be fixed this time. Did we miss a Tavern Crawl?
I noticed you only need 135 comments and votes to complete it. That should be fixed, no?
Right now the only arcane Hunter spell is Arcane Shot. I'm going to assume they'll be printing more over the next few expansions, because otherwise what's the point of this?
Actually increasing max health instead of just healing, eh? I'm not looking forward to facing 50 HP DKs, but maybe the blood only deck restriction will keep the win rates in check.
Reminds me of Defile, except in reverse. My guess is it will be far easier to achieve large board clears, but that all depends on how many corpses you can bank.
With the hero power and this, DK essentially has Life Tap without the self-damage.
Given the other card that gives a minion a summon two zombies deathrattle, which this will go nicely with since there's no way the zombies won't also be undead, I think Blizzard is trying to make a Zombie Shaman archetype. Time will tell if it's successful or not.
Should a least be okay. I'm going to assume the summoned minions will be undead, which might be helpful, assuming Shaman gets cards that synergize.
Definitely going to be a prime target for Blessing of Kings, and you'll be really happy if Lightforged Cariel's hero power hits this. Not that Cariel has any trouble winning already.
I don't see how +5 attack for 2 mana can possibly be bad, even if +2 of it only lasts one turn. Realistically the other +3 won't likely last any longer.
A Hearthstone milestone. Not sure where the right hand-size/mana cost balance point is, maybe 4 mana/5 cards, but I recall Cyclone Mage being really popular, so this might be good. Yeah, that's the most recent 'fill hand with random cards' archetype I can think of without making the effort to look anything up.