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GoddammitDontShootMe

LV.18

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Joined June 2019 2,132 posts 20,020 XP 4,045 achievement pts

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2,124 total
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New Demon Hunter Minion - Wretched Exile

Too bad cards are always added to the right side of your hand, so even if you play one or two of the cards this gives you on the same turn, eventually you'll be forced to end your turn and …

3 years, 11 months ago
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New Warrior Minion - Disruptive Spellbreaker

Interesting that Warrior is getting cards like this and [card]Asvedon, the Grandshield[/card]. Anybody with a deck that focuses on spells is going to need to either kill this quick, or concede. Hell, the mere existence of this might prevent such …

3 years, 11 months ago
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New Warrior Minion - Asvedon, the Grandshield

I'm going to assume the targeting is random, which means this won't likely be that useful, but since the last spell would be known, it should be feasible to make the battlecry targetable if the last spell was targetable and …

3 years, 11 months ago
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New Demon Hunter Minion - Felerin, the Forgotten

I can't see that any of the outcast cards are that bad, especially with a 2 mana discount. Well, [card]Vengeful Spirit[/card] is useless if you don't have deathrattle minions.

3 years, 11 months ago
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New Neutral Minion - Bone Flinger

This looks at least okay. Given all the undead minions this expansion, I doubt there will be any problems triggering the battlecry.

3 years, 11 months ago
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New Mage Minion - Arcane Wyrm

Two of these in your deck is pretty much the same thing as putting four [card]Arcane Bolt[/card]s in your deck, except you also get two weak minions that "draw" one of them. Since that card seems like it will be …

3 years, 11 months ago
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New Mage Minion - Magister's Apprentice

Seeing as [card]Arcane Bolt[/card] costs 1, and there are a few ways to get them in your hand, this card should make for some fun times. Not for your opponent of course.

3 years, 11 months ago
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New Druid Spell - Unending Swarm

I guess turn 4, maybe 3 with coin, would be the earliest one could play this. I doubt you'd have enough minions in your resurrect pool by then, especially since you'd be spending your mana on ramping. Though would summoning …

3 years, 11 months ago
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New Mage Minion - Arcsplitter

Manathirsted [card]Arcane Bolt[/card] seems pretty good, especially with [card]Vexallus[/card], so I'm going to say this will be at least alright.

3 years, 11 months ago
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New Mage Minion - Vexallus

I'm guessing there will be ways to exploit this. About half the arcane spells don't benefit from being doubled though.

3 years, 11 months ago
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New Rogue Spell - Ghostly Strike

1 mana ping and draw is at least decent, right? Nothing amazing of course.

3 years, 11 months ago
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New Priest Spell - Animate Dead

Right now, there's just about nothing for Resurrect Priest, so for now I question this card's viability. Maybe another deck can use it, but I have no idea what costs 3 or less that would be worth bringing back.

3 years, 11 months ago
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New Mage Spell - Vast Wisdom

3 mana discover two cheap spells seems alright, since Mage's pool is mostly good, but I'm not sure what the point of the swapping part is. Was the card too boring just discovering the spells?

3 years, 11 months ago
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New Druid Spell - Wither

This can potentially remove anything with up to 7 health for 2 mana. Not bad. I assume this gives attack and health to your minions in summoned order, and if the target runs out of one before the other, subsequent …

3 years, 11 months ago
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New Rogue Minion - Scourge Illusionist

This will let you play a 4/4 [card]Foul Egg[/card] for 0 mana, won't it? I'm not sure if this will be better for playing low-cost minions for free with a buff, or high-cost minions for cheap where the deathrattle is …

3 years, 11 months ago
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New Druid Minion - Lingering Zombie

This is going to take a hell of a lot to fully get rid of. Still, each minion summoned is only 1/1, so you'd probably want to have buffs handy next turn. [card]21152[/card] on turn 2 seems like a nice …

3 years, 11 months ago
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New Rogue Minion - Rotten Rodent

Will this be the card that make Deathrattle Rogue great, or does Rogue need more deathrattle minions or something? Lot's of neutrals, so I'm not sure why they wouldn't work.

3 years, 11 months ago
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New Priest Minion - Mind Eater

More Thief Priest support. Seems to be quite a lot of that, but I'm not aware of it being a very strong archetype, so I guess it needs more?

3 years, 11 months ago
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New Druid Minion - Crypt Keeper

This shouldn't be hard to play for cheap. Especially with [card]Underking[/card], which has a very good shot at making this free by itself.

3 years, 11 months ago
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New Rogue Minion - Ghoulish Alchemist

Even single concoctions look reasonable at 3 mana, so playing a mixture of two, or all three for nothing? Sweet!

3 years, 11 months ago