GoddammitDontShootMe
LV.15COMMENT_COUNT_1900_HS
Comments
2,062 totalWe doing no-minion DH now? Well, no-minion Mage was one of the top decks about a year ago, so it might work.
Maybe if you have a few high-health minions that are almost dead. Though maybe 6 extra health to your hero will make the difference in some games.
2 damage seems pretty weak for a 4-mana AoE, and I'm not sure that 2/2 body is going to make this that much more desireable.
You get 4/7 stats and divine shield if you wait until 8 mana. Doubt that's worth it, but maybe Druid will ramp to 8 early and play this with the bonus.
A cheap minion that summons another minion when it dies. Pretty sure I've seen this before. Undead tribe synergy will make or break this one.
Sounds like this reroll system is also going to replace the short refund period we get at the start of every expansion for people who opened a rewards track legendary before claiming it. This is a much more elegant solution.
And the answer to my other question is that the campfire on the main screen simply shows task progress for every merc you own.
I guess the lore isn't that the minion's corpse comes back to life then.
Reborn cards don't leave a corpse for each time they die, do they?
The "runes:---" search method doesn't make a whole lot of sense unless a card can mix runes, i.e. a card with one Frost rune and one …
I'll be happy if Evoker isn't introduced until Hearthstone is as old as WoW will be when that class is introduced to that game. I'm sure Monk will come someday, and twelve classes might be pushing it.
I thought who was at the campfire was determined by your party, but I guess maybe not since it still says "each day will bring new visitors" in that screenshot. I did noticed there's a new button, but do you …
I suppose this means the mysterious stranger has no purpose now? Unless I'm misunderstanding and this isn't removing all RNG from the campfire, though how is the active party determined when you aren't currently in a bounty?
I'm going to guess that this mobile bug was a phone UI bug, and doesn't apply to tablets which use basically the same UI as on PC. I'm also going to guess that nothing has improved with the game crashing …
I would assume they would do the same thing as with DH and make an initiate set, and give it five extra cards per expansion for the first year, so it would make far more sense to introduce a new …
Would bigger-than-normal mean more than 135 cards at launch? Weren't they talking about doing four expansions per year and not having mini-sets?
I suppose 24.4 will be the mini-set.
That last quest will probably be the first one that will be too hard for me to do. I'm trash at that mode and very rarely come in first. It could take me 30 games before I get first, and …
I had the play 30 infuse cards weekly, so that saved me a little bit of time.
I recall players getting expansion related quests before launch being a problem with previous expansions (back when they gave us new quests for them), but I don't recall us getting a hotfix to disable them until launch. I think we …
Because they can't give Shaman eleven cards. It gets harder to kill as time goes on, though I don't see that Shaman is that great for large attack buffs.