Depends on your deck of course, but I don't think it would be too much of a loss if you sent an 8-cost card (or maybe even a 5-cost) you had in your hand back to you deck in order to play this on curve. You do lose on hand advantage, though.
The wildseeds look pretty good, except for when you get the fox and your opponent doesn't even have anything to attack when it awakens. So yeah, looks like a strong card.
Might not be that great since it doesn't even have taunt, but the attack is probably too high to just ignore it. Convincing Infiltrator only has 2 attack for example.
I have no idea, but I guess you have at least a 1 in 3 chance of finding a decent Paladin card. It will be really nice if you get a worthwhile 4-drop off this for your curve.
This might be alright, but I don't really expect it to be much better than just alright. Annoying to deal with thanks to the token it leaves that also has taunt.
This looks like a nice card if you're playing Priest. Of course, there hasn't been a lot of copying cards in Priest lately, and that would have to change for you to want this card.
I'd say we should be expecting Rogue secrets to be revealed sooner or later, as I highly doubt they would print a secret synergy card in an expansion and have zero secrets to support it. This looks like a pretty nice disruption card, but I'm sure the quality of secrets will determine if it is worth running this card.
Is the casting order fixed or random? I'm assuming when the first relic is cast, the second one is improved, and the third one gets improved again. And of course they start with whatever improvements they got from past relics. The order the casting happens in might have significant impact on how good the card is.
I'll assume we'll be seeing more totems and totem synergy, since right now there's basically nothing, and this card is worthless otherwise. Could be good though.
Depends on your deck of course, but I don't think it would be too much of a loss if you sent an 8-cost card (or maybe even a 5-cost) you had in your hand back to you deck in order to play this on curve. You do lose on hand advantage, though.
Maybe this is best compared with Nourish or Need for Greed, in which case, draw 3 plus a 3/5 body is not that bad.
The wildseeds look pretty good, except for when you get the fox and your opponent doesn't even have anything to attack when it awakens. So yeah, looks like a strong card.
Might not be that great since it doesn't even have taunt, but the attack is probably too high to just ignore it. Convincing Infiltrator only has 2 attack for example.
Was there another card not long ago that allowed classes to do things they normally couldn't? I feel like there was.
Cult Neophyte for minions. I recall that one being pretty common, so this one might be too.
A pair of 3/3s for 2 mana seems pretty good. Base version looks like shit, as usual.
More or less a 1 mana 3/2. That seems pretty damn good.
I have no idea, but I guess you have at least a 1 in 3 chance of finding a decent Paladin card. It will be really nice if you get a worthwhile 4-drop off this for your curve.
This might be alright, but I don't really expect it to be much better than just alright. Annoying to deal with thanks to the token it leaves that also has taunt.
More Token Druid, huh? 2 damage ping plus a 2/2 doesn't sound bad.
Are these types of cards ever good? It's a pretty wide pool, meaning more chances to low roll, unlike cards like Devouring Ectoplasm.
This looks like a nice card if you're playing Priest. Of course, there hasn't been a lot of copying cards in Priest lately, and that would have to change for you to want this card.
I'd say we should be expecting Rogue secrets to be revealed sooner or later, as I highly doubt they would print a secret synergy card in an expansion and have zero secrets to support it. This looks like a pretty nice disruption card, but I'm sure the quality of secrets will determine if it is worth running this card.
Is the casting order fixed or random? I'm assuming when the first relic is cast, the second one is improved, and the third one gets improved again. And of course they start with whatever improvements they got from past relics. The order the casting happens in might have significant impact on how good the card is.
This seems oddly specific. Though you can summon a Silver Hand Recruit whenever you want, so it might work.
Would this have been too strong at 5 mana or something? Nobody wants a 7 mana card that does nothing except have a huge amount of stats.
I'll assume we'll be seeing more totems and totem synergy, since right now there's basically nothing, and this card is worthless otherwise. Could be good though.
Another Rogue card that wants you to play as many cards as you can in one turn. I think those have all been good, and this one might be as well.
This might be good with Pelagos, though Flash Heal will buff a lot more for a lot less mana. So it all depends on the Kyrian.