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GoddammitDontShootMe

Relaxed
Joined 06/03/2019 Achieve Points 2195 Posts 2051

GoddammitDontShootMe's Comments

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    I believe Whirlwind is in Standard currently. This could be pretty nuts with that.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    Looks like a really nice target for Sanguine Depths. And maybe Cruel Taskmaster, but that is a turn 4 play.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    I guess this would be a card for control decks? Not good if you don't match up with someone with a low mana curve at any rate.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    This might be nice. I don't recall Commanding Shout seeing play, but the added auto-attack will probably change that. And if you need to kill something and it survived this, it probably won't survive another hit.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    This could be good, but I don't see Discard Warlock being much of a thing.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    This should go pretty far in helping to discount Gigantotem. At 1-attack, it won't be very good at removing stuff unfortunately.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    What is the point of these 1/1 cards that summon a bigger minion when played? To make random summon effects worse?

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    I don't know off the top of my head what you would want to copy with this, but it could instantly put a metric fuckton of stats on the board, which might be, more often than not, too much for your opponent to deal with.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    This should be good if you can get this down to less than 5 mana, but I'm not totally certain on the opportunities to summon totems.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    It's never going to be the case where deliberately floating mana to avoid triggering this is going to be the correct play, is it?

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    Single target Lightbomb, eh? 1-mana kill absolutely anything that has higher attack than health (as long as it doesn't have divine shield)? Niiiice.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    Were Madame Lazul and Drakonid Operative any good? I don't remember, but if they were, this probably should be as well. Plus there's Mysterious Visitor so you can play your opponent's cards for 2 mana less than they can.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    This ought to be better than those minions that summon a copy of themselves when played since you can only use handbuffs to get a buffed copy, while this you can buff with anything you have. Such as Bless.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    Nice card if Thief Priest becomes a thing again.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    My first thought is this would be really good with something like Dire Frenzy, but that's the wrong class. Should make for fun times when Rogue gets their hands on it though.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    This seems pretty decent. As long as you have a minion, none of the rays get wasted even if all the enemy minions get killed. Maybe 7 mana is too expensive for a +10/+10 buff though, whether it all goes to one minion or is divided among several.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    I don't know if Secret Mage will be back in the meta, but this looks like a very nice card for it that could do a lot of damage if they can't kill it or clear your secrets quickly.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    If there are less than three minions, does it only do the excess damage of what it hits? For example, it kills a single 1-health minion and does 5 damage to the enemy hero. Or if there are three 1-health minions, would it do 15 damage to the hero?

    Still a damn expensive card for Hunter, but at 18 total damage it probably couldn't be much cheaper.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    I have no idea what you would want to copy the deathrattle of with this. Presumably something more expensive, but there aren't a lot of options.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 1 month ago

    +3 Attack for 0 mana is really powerful, but having to put a card back into you deck without replacing it hurts so much that I don't think this actually seems like that good of a card.