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GoddammitDontShootMe

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Joined 06/03/2019 Achieve Points 2195 Posts 2055

GoddammitDontShootMe's Comments

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I don't know if Secret Mage will be back in the meta, but this looks like a very nice card for it that could do a lot of damage if they can't kill it or clear your secrets quickly.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    If there are less than three minions, does it only do the excess damage of what it hits? For example, it kills a single 1-health minion and does 5 damage to the enemy hero. Or if there are three 1-health minions, would it do 15 damage to the hero?

    Still a damn expensive card for Hunter, but at 18 total damage it probably couldn't be much cheaper.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I have no idea what you would want to copy the deathrattle of with this. Presumably something more expensive, but there aren't a lot of options.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    +3 Attack for 0 mana is really powerful, but having to put a card back into you deck without replacing it hurts so much that I don't think this actually seems like that good of a card.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This could really ruin the day of anybody that decides to play a large minion.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Blood-sucking flying murlocs. Lovely.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I'm not sure Pure Paladin will be as good this time around. Feels like High Exarch Yrel would be more consistently good.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    If you can actually get this infused in time to play this on curve, this is kind of insane. Only thing is, you would want to have some minions still alive but damaged before you attacked with it, which I would be very surprised if you could have it infused and do that by turn 3. Maybe play it on 3, then play some rush minions and trade then swing on 4. That should hurt.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Another one of those your opponent gets a free copy if they guess what you chose discover cards. Maybe harder for them to guess, unless 2/3 choices are terrible. Like all the rest of those cards I've seen, I'm not confident they'll be that good.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I'm taking this to really mean a random minion in your hand attacks the target. What happens if your minion survives? Does it stay on the board with whatever health it had? Sounds like a fun gimmick with little competitive value.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I vaguely recall the wildseeds being good, so summoning all three plus another 4/5 body for 5 mana should be really powerful in a Wildseed Hunter deck.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Quote From Article
    So far, we've had two random Legendary cards available so far and one of the Standard pack bundles.

    Isn't this the fourth Legendary card?

    From what I can see they still have two Standard pack bundles left, but there's only one month left after this.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I guess this is the replacement for Overgrowth? Except it doesn't ramp as hard. Instead it tutors Nature spells and comes with a weak body.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This looks like a pretty nice card for a Secret Mage deck. I'm not sure Secret Mage is going to be a thing, however.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    If the wildseeds are good, then summoning two and removing a tick on the dormant counter should be great. I'm assuming they're at least decent, but I can't be bothered to hunt them down.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I'll assume this is probably good, but I don't feel like trying to find what the wildseeds are.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I'm guessing the sack will be summoned on the secret owner's side, then when the sack is killed, it returns to minion to the hand of the player that initially played it. If I understood that dev comment correctly. Possibly good for slowing down your opponent, but I'm not sure how great this will be.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    More defensive Cat Trick? Might be good.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This might be good, but probably only if Secret Rogue is good. We need to see if there are any more Rogue secrets.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2055 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This looks neat, but given the number of Rogue secrets currently revealed I'm guessing you will almost never resurrect this more than twice, and I'm not sure it won't just be easy to trigger all secrets, then kill this.