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GoddammitDontShootMe

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Joined 06/03/2019 Achieve Points 2195 Posts 2051

GoddammitDontShootMe's Comments

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Dude Paladin shouldn't have much trouble killing their minions. This also looks like it would go well with Stewart the Steward.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    And one of them might be a 4/4. Both I guess if you wait until the first one dies before playing the other.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Not sure this will be super powerful, since only one Silver Hand Recruit will get the buff at a time, and a single silence or transform will break the chain.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Skeleton Mage looks like it will be way better than Piranha Shaman. If only because the other one didn't have any kind of finisher like Kel'Thuzad, the Inevitable.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Like Ignite, except it doesn't grow, but you have it in your hand ready to go once you infuse it. Skeletons sound like the best way to do that.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Looks alright. Would probably suck if they were just vanilla 2/2s.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Potential board clear plus seven 2/2s that do 2 damage to a random enemy when they die? Sounds alright to me. Especially with Kel'Thuzad, the Inevitable.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Well, in the right deck, it probably won't be hard to have four Paladin cards in your hand.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Maybe you want to play something cheap to probe for this secret, but Explosive Runes also exists. Maybe better to just use what already have on the board. Guess it depends on what would hurt more.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    I wonder if there will be enough skeleton generators to make this into a decent finisher. Possibly. More so if your side is full and their side is empty.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Deathrattle Druid? That a thing? That doesn't seem to fit thematically with the nature class.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    The card draw is probably better than the minion buff, but that's good too. What's also nice is that after the turn you play this, you can buff and draw for free, leaving all your mana crystals available for the other things you want to do.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Three freezes and three 2/2s for 3 mana doesn't seem bad. Of course the weakness is that it has to be spread over five turns, and I'm expecting some location removal to be revealed sometime in the future.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    I can't see how anybody would think Team 5 would create an entire new card type, then only use it for one expansion. Keywords, sure. I think every expansion adds a keyword or two that is never seen again afterwards.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Fairly sure a 2 mana 4/5 taunt is good. Even if you need to wait until turn 4 probably for enough minions to die to upgrade it.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Wait, does this mean you can now do things on your opponent's turn, or will it make you guess out of three cards when your turn starts? I'd imagine in many cases the best choice will be obvious, so this is probably not good.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Temporary meaning you have to play it that turn? Meh, probably still fine. I believe Rogue is known for cheap spells.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Evolve and Devolve in one card for the combined mana cost of both. Main problem I see is that there probably aren't a ton of cases where both are useful at the same time.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    Damn, this is just insane. Only decks I could imagine not wanting this are combo decks. And it would be a bad top deck, but 39 cards and 40 health for your hero can't not be good in almost all situations.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2051 Posts Joined 06/03/2019
    Posted 2 years, 2 months ago

    I'm going to guess that you have to get all three clues right to get any cards, that may not be helpful to you. Pass. Maybe if it stole the cards.