Profile header
GoddammitDontShootMe's avatar

GoddammitDontShootMe

LV.15

COMMENT_COUNT_1900_HS

358/2,150 XP
Joined June 2019 2,058 posts 11,106 XP 2,195 achievement pts

Comments

2,055 total
0
New Neutral Minion - Mothership

This might be good, but it seems most mechs at 3 or less cost get their value from battlecries. There definitely are some nice highrolls, like [card]Efficient Octo-bot[/card].

4 years ago
+1
New Warrior Spell - Guard the City

This looks like a decent defensive card. [card]Captain Galvangar[/card] isn't going away, either.

4 years ago
0
New Warrior Spell - Forged in Flame

Well, I guess if your hand is empty, it might be worth sacrificing the last durability of your weapon to refill your hand.

4 years ago
0
New Warrior Minion - Obsidiansmith

Clearly goes very nicely with Azsharan Trident, but also probably good in nearly any deck. Especially Pirate Warrior.

4 years ago
0
New Warrior Spell - From the Depths

Some nice cost reduction, of course, all but one are still stuck at the bottom of your deck.

4 years ago
0
New Warlock Minion - Sira'kess Cultist

Still not sure about these Abyssal Curses, but probably what it needs is a variety of generators, and hey, here's another.

4 years ago
0
New Warlock Spell - Dragged Below

I'm not sure about this whole Abyssal Curse thing, but the more generators, the better for stacking up damage. I guess we'll have to see if it's enough.

4 years ago
0
New Warlock Spell - Rock Bottom

Looks like a very good card in Muloc Warlock, where you should be able to find another murloc to dredge without too many problems.

4 years ago
0
New Warlock Minion - Voidgill

If there was any doubt about Murloc Warlock being a real deck before, I think it can safely be laid to rest.

4 years ago
0
New Shaman Minion - Anchored Totem

I forget, are the basic totems 1-cost? If so nice. [card]Piranha Swarmer[/card]s are 1-cost, so this will make them even scarier.

4 years ago
0
New Rogue Minion - Filletfighter

Only reason I can see this is better than [card]11477[/card] is because of the pirate tribe. And I guess it might do 4 face damage as opposed to 2 if played on turn 1 going first, if the opponent can't …

4 years ago
0
New Rogue Spell - Blood in the Water

Is 6 mana for 8 damage good? Maybe. A bit expensive for a Rogue spell, but there's also [card]Swiftscale Trickster[/card].

4 years ago
0
New Rogue Spell - Gone Fishin'

Always nice to be able to draw the card you just dredged, and Rogue shouldn't be lacking in cheap combo enablers.

4 years ago
0
New Rogue Weapon - Swordfish

There doesn't seem to be anything that specifically puts pirates in the bottom of your deck, but if you have enough pirates in your deck, odds are at least one of the three cards at the bottom will be a …

4 years ago
0
New Rogue Minion - Swiftscale Trickster

I wonder if this will make [card]Smokescreen[/card] worth running in a deck. I'm not seeing a lot of Rogue deathrattle minions, but 4 mana draw 5 plus a 2/2 body is probably pretty good on its own.

4 years ago
0
New Priest Spell - Illuminate

Goes nicely with [card]Azsharan Ritual[/card]. Otherwise, in the right deck, there's probably a good chance to find a big spell to play 3 turns earlier.

4 years ago
0
New Priest Minion - Queensguard

This looks like it will be a good payoff in a Miracle Priest deck.

4 years ago
0
New Priest Spell - Whispers of the Deep

I still don't know of any minions Priest would actually want to silence, but at least this will still be good if you target a big minion, perhaps one with a battlecry that would've been used. Less great is that …

4 years ago
0
New Paladin Minion - Bubblebot

For sure Paladin will be playing mechs right alongside Mage, and this looks like a powerful card for that deck.

4 years ago
0
New Paladin Spell - Holy Maki Roll

I suppose since this isn't an echo card, it could be reduced to 0 mana. I don't see a way for Paladin to do that currently in Standard. Maybe in Wild. This still looks like it could restore a decent …

4 years ago