GoddammitDontShootMe
LV.15COMMENT_COUNT_1900_HS
Comments
2,055 totalI believe I crafted both copies because I wanted to try a deck that used it (played 10 games, lost them all, decided deck was trash) before I got that far in the rewards track. I'll definitely be dusting them …
Fairly often a balance patch doesn't require a store update on mobile. This seems to be one of those cases, as I was able to just launch the game and it downloaded the new data.
But I guess you …
[card]Emergency Maneuvers[/card] says summon a copy, so I'm expecting you'll have two copies of [card]The Rat King[/card]: one that wakes up next turn, and one that wakes up after five friendly minions die.
Never played a Wild game in my life. All my posts are in regards to Standard mode.
It's used in Standard Quest Hunter, isn't it?
Where's Arthas' post? Slight handbuff for mech decks, and has the mech tribe for synergies, but otherwise it's [card]11475[/card].
Helps those "if you played a naga while holding this" spells, but is probably good with most spells. Especially since you don't have to play the spell on the same turn.
I don't think Mage or Paladin will have much trouble summoning mechs, so this might get huge.
Nothing super exciting here. This should be good for those spells that want you to play a Naga with it in your hand.
I'd say 2-mana deal 4 face damage seems pretty good, but your opponent can just ignore this, so you'll either have to buff it so it can attack, or trigger the deathrattle yourself with something like [card]Sketchy Information[/card] or [card]Call …
They printed a neutral piranha generator. I can only assume this is because they couldn't give Shaman 11 cards.
Deal 6 damage randomly split among all enemies if you have [card]Mecha-Shark[/card]. Other than that, I'm not sure this will be that great.
Seems pretty good. Should keep you alive a bit longer, and when it is finally removed, you draw a card.
Is this going to replace [card]Flamewreathed Faceless[/card] for the 4 mana 7/7 memes? Is your opponent drawing 2 cards a bigger disadvantage than overload (2)? I'll guess the former is too established to be supplanted, and it could be an …
Looks alright, but I think most classes will have better targets to dredge. Mage or Paladin might want it if it were a mech.
Obviously really great with the murloc handbuff cards printed for Warlock, but any murloc deck would like this, really.
Seems a bit expensive, but I guess they don't want you to play your big spells too early. Maybe there's some combo disruption potential here too.
I was wondering when we'd see something for those silence cards they printed for Priest. Still doesn't quite look like a real deck though.
I wonder how high this can be reliably buffed to. It has to survive a turn before it can attack, so playing a bunch of cheap spells in the late game to give it high attack probably isn't reliable. Maybe …
4 Attack worth of rush on turn 3, and Warlock has cards like Voidgill and Chum Bucket. This should be very good.