I think I hate this card more than any other Demon Hunter card right now. Every single 'evasive' minion just got punked. They remove Spellbreaker, then print this just for the one class that doesn't need it...
I think that this will be instantly irritating for everyone. The fact that you can drop and bounce it multiple times in a turn will mean lots of hilarity.
Mage with Mana Cyclone and you killed a few things or at least dropped their health and filled your hand back up to boot.
Rogue... not even a question at how lame it will be. With so much spell support this will mean an endless Elven Archer
Paladin... easy way to knock out something that has a divine shield, then give your minion divine shield and kill something
I just shuddered thinking about this in correlation with Playmaker. You have to control the board for a turn, but really, how hard is that to do in the current meta?
My knee jerk reaction about this is that it is going to be nerf'd hard once they see how easily it will be to manipulate their deck. Being a Legendary means that it will be less likely to happen sooner than later, however it's not like the game has a history of being able to manipulate draws or anything...
With the support that Blizzard has been putting on the Rush ability, I can see this quickly being abused. Restless Mummy is probably the most abusive card in the meta with this... which if you think about it, if this dropped and survived T3, on T4, you'd have 2 Restless Mummys taking out whatever front line you created.
Just bases solely on what is available in the current meta, the only use I can see this is with Jepetto Joybuzz at best. The cost is way over done for the battlecry. This feels like filler which kills me because I love Warlock
Ugh... I am seriously starting to question if Blizzard is doing any R&D with these cards in the last two sets. This is just screaming to be nerfed. Warlock can be somewhat abused... but with Demon Hunter?!?!?! All their stuff is low cost and giving them more and buffed versions of them is just stupid.
A total tech card. But this can certainly disrupt control decks really hard, especially Priest and Warlock decks as they rely on being able to control their hand... and this card just resets their hard work at manipulating that.
The caveat to that is obvious, you go against Face Hunter and you're resetting their hand of hate for you.
The only real question I have is in situations when someone had triggered cards like Dragonqueen Alexstrasza or Galakrond, the Nightmare, will those card remain a cost of (1), or will it get reset? I would imagine that it would have the same effect as [Hearthstone Card (Shirvallah, the Tiger) Not Found] as those cards directly state that they will change the cost of the card to (1). Guess we will find out.
A total tech card. But this can certainly disrupt control decks really hard, especially Priest and Warlock decks as they rely on being able to control their hand... and this card just resets their hard work at manipulating that.
The caveat to that is obvious, you going again Face Hunter and you're resetting their hand of hate for you.
The only real question I have is in situations when someone had triggered cards like Dragonqueen Alexstrasza or Galakrond, the Nightmare, will those card remain a cost of (1), or will it get reset? I would imagine that it would have the same effect as Shirvallah, the Tiger as those cards directly state that they will change the cost of the card to (1). Guess we will find out.
Outside of Far Sight getting a lucky draw on this card, it needs to have a way to lower the cost. Deathrattle minions have a great synergy with Priest and Warlock in this set, not so much with Shaman.
I can see it being utilized in Wild more solely because there are more totem options. Based solely on what I am seeing so far, this seems like it will find a home in a number of Tier 2-3 decks.
The way that I am reading this is that if your health fluctuates multiple time in a turn, it will impact the cost of this card an equal amount of times. If that is the case, Warlock will be able to drop this thing ridiculously fast with Suicide Zoo. With Darkglare allowing you to lifetap for free essentially and other minions and spells that hit you as well, I can see this 8/8 drop really fast.
And as a dedicated Warlock player, I hope that this is the case.
The RND will be questionable on things. the Cabal Shadow Priest still often gets utilized and I can see in priest mirror matches this being a great tech card to disrupt rez potential for things like Convincing Infiltrator, but will be really situational.
Not a bad deal. Cobalt Spellkin like effect This will probably see play in a lot of highlander decks for the generation effect.
start digging in
I think I hate this card more than any other Demon Hunter card right now. Every single 'evasive' minion just got punked. They remove Spellbreaker, then print this just for the one class that doesn't need it...
I think that this will be instantly irritating for everyone. The fact that you can drop and bounce it multiple times in a turn will mean lots of hilarity.
Mage with Mana Cyclone and you killed a few things or at least dropped their health and filled your hand back up to boot.
Rogue... not even a question at how lame it will be. With so much spell support this will mean an endless Elven Archer
Paladin... easy way to knock out something that has a divine shield, then give your minion divine shield and kill something
Warrior... Execute bounciness or Bloodsworn Mercenary your own minions
Demon Hunter... whittle down a minion so that one of their low level minions can take it out, or so the hero can take out the target
Hunter... same as Rogue.... lame
The other classes I don't see using it as much, but it will certainly see a lot of play.
I just shuddered thinking about this in correlation with Playmaker. You have to control the board for a turn, but really, how hard is that to do in the current meta?
I want to punch this card in the face... like forever.
I'm just imagining that you drop Kronx Dragonhoof and then your opponent plays this... I'm pretty sure I'd rage quit that game.
My knee jerk reaction about this is that it is going to be nerf'd hard once they see how easily it will be to manipulate their deck. Being a Legendary means that it will be less likely to happen sooner than later, however it's not like the game has a history of being able to manipulate draws or anything...
I like the middle top row one best, but I'm ok with the one that we got.
I"m actually really glad that they are continuing to monitor the interactive play during the Covid scare.
With the support that Blizzard has been putting on the Rush ability, I can see this quickly being abused. Restless Mummy is probably the most abusive card in the meta with this... which if you think about it, if this dropped and survived T3, on T4, you'd have 2 Restless Mummys taking out whatever front line you created.
Just bases solely on what is available in the current meta, the only use I can see this is with Jepetto Joybuzz at best. The cost is way over done for the battlecry. This feels like filler which kills me because I love Warlock
https://www.hearthstonetopdecks.com/full-dust-refunds-for-cards-nerfed-in-last-patch-16-0-8-available-until-tomorrow-january-23/
It probably goes on the server you are playing on. If you are in APAC, the time has lapsed.
Ugh... I am seriously starting to question if Blizzard is doing any R&D with these cards in the last two sets. This is just screaming to be nerfed. Warlock can be somewhat abused... but with Demon Hunter?!?!?! All their stuff is low cost and giving them more and buffed versions of them is just stupid.
A total tech card. But this can certainly disrupt control decks really hard, especially Priest and Warlock decks as they rely on being able to control their hand... and this card just resets their hard work at manipulating that.
The caveat to that is obvious, you go against Face Hunter and you're resetting their hand of hate for you.
The only real question I have is in situations when someone had triggered cards like Dragonqueen Alexstrasza or Galakrond, the Nightmare, will those card remain a cost of (1), or will it get reset? I would imagine that it would have the same effect as [Hearthstone Card (Shirvallah, the Tiger) Not Found] as those cards directly state that they will change the cost of the card to (1). Guess we will find out.
A total tech card. But this can certainly disrupt control decks really hard, especially Priest and Warlock decks as they rely on being able to control their hand... and this card just resets their hard work at manipulating that.
The caveat to that is obvious, you going again Face Hunter and you're resetting their hand of hate for you.
The only real question I have is in situations when someone had triggered cards like Dragonqueen Alexstrasza or Galakrond, the Nightmare, will those card remain a cost of (1), or will it get reset? I would imagine that it would have the same effect as Shirvallah, the Tiger as those cards directly state that they will change the cost of the card to (1). Guess we will find out.
Outside of Far Sight getting a lucky draw on this card, it needs to have a way to lower the cost. Deathrattle minions have a great synergy with Priest and Warlock in this set, not so much with Shaman.
I can see it being utilized in Wild more solely because there are more totem options. Based solely on what I am seeing so far, this seems like it will find a home in a number of Tier 2-3 decks.
The way that I am reading this is that if your health fluctuates multiple time in a turn, it will impact the cost of this card an equal amount of times. If that is the case, Warlock will be able to drop this thing ridiculously fast with Suicide Zoo. With Darkglare allowing you to lifetap for free essentially and other minions and spells that hit you as well, I can see this 8/8 drop really fast.
And as a dedicated Warlock player, I hope that this is the case.
The RND will be questionable on things. the Cabal Shadow Priest still often gets utilized and I can see in priest mirror matches this being a great tech card to disrupt rez potential for things like Convincing Infiltrator, but will be really situational.
I still utilize Priest of the Feast in my highlander build. It is one of the cards that I can reliably say is a staple with my wild priest decks.
No one ever in the history of ever: I wonder how we can make Hunter and Demon Hunter way more aggro
Blizzard: hold my Eaglehorn Bow