With all the ways to generate or pay cards to give your spell damage that will be coming out, or are currently in the meta, this is a great card. Especially if you drop an Incanter's Flow first and this spell pays for itself easily.
This card, combined with all the ways to gain spell damage, could be a threat included in an aggro mage build. Combine this with Evocation and Cram Session and you have the recipe to fill your hand with a lot of spells to punch your opponent in the face.
If there was someway to make the Mana Wyrms trigger off of the spell that brought them into play it was be phenomenal. As is, it will be a decent way to create threat on the board.
A egg that can do something right out the gate. It may not have the stats of the Devilsaur and may cost more than the Nerubian Egg, but it can at least do something right out the gate.
I am loving this set more and more as the cards roll in. It feels like they are at least trying to balance the power between the classes. There are obviously going to be some heavy nerfs coming in, but still... these cards look awesome.
This is kinda gross. Demon Hunter has ways to cheat this onto the board earlier than T8 or T9. The fact that it gets big isn't the concern because there is a lot of board control in the meta right now. But, it does give Demon Hunter a non-spell board hit which gives some advantages
I'm not sure how I feel about this because the cost. For Druid, the cost is negligible due to their ramping power, but what kind of beasts are in your deck that would qualify for this that you would run with a ramping deck. For Hunter, I couldn't care less.
6 mana for 12/12 in stats with prerequisite that should be relatively easy to fill. Not at all a bad thing to play for mid-range threat.
With all the ways to generate or pay cards to give your spell damage that will be coming out, or are currently in the meta, this is a great card. Especially if you drop an Incanter's Flow first and this spell pays for itself easily.
This card, combined with all the ways to gain spell damage, could be a threat included in an aggro mage build. Combine this with Evocation and Cram Session and you have the recipe to fill your hand with a lot of spells to punch your opponent in the face.
If there was someway to make the Mana Wyrms trigger off of the spell that brought them into play it was be phenomenal. As is, it will be a decent way to create threat on the board.
Not a bad deal. Combine this with [Hearthstone Card (Dwarven Archaeologist) Not Found] and you can get some stuff brewing on the board
More swarm support. This with Unleash the Hounds could drop that taunt that is in the way and allow the hunter to continue to face.
with a meta that has a number of low cost spells, this can be a great neutralizer for the board. Perhaps Control Hunter could be a thing this year.
A egg that can do something right out the gate. It may not have the stats of the Devilsaur and may cost more than the Nerubian Egg, but it can at least do something right out the gate.
Every year has to have an Alleycat
Pretty middle ground honestly. However with that Fel Guardians card in hand, could be helpful ramping down the cost of it.
IF there is one thing that DH has shown to have is good deck cycling tech.
Its not bad, it's like Jumbo Imp, but allows more of a phalanx wall instead of a face pounder.
a 1 mana minion that will undoubtedly be something of use for Demon Hunter...
I am loving this set more and more as the cards roll in. It feels like they are at least trying to balance the power between the classes. There are obviously going to be some heavy nerfs coming in, but still... these cards look awesome.
This is kinda gross. Demon Hunter has ways to cheat this onto the board earlier than T8 or T9. The fact that it gets big isn't the concern because there is a lot of board control in the meta right now. But, it does give Demon Hunter a non-spell board hit which gives some advantages
I'm not sure how I feel about this because the cost. For Druid, the cost is negligible due to their ramping power, but what kind of beasts are in your deck that would qualify for this that you would run with a ramping deck. For Hunter, I couldn't care less.
What I am wondering is if this will remove the attack from minions that haven't attacked yet
Nice addition to no minion mage
Whirlwind is great, but I am hoping for something that allows you to do a Shadowflame effect to a target.
All that is needed with this guy is a way to sacrifice your own minion... like Fling from MTG