Hydrafrog
Lv.17Gul'dan
Comments
3,263 totalSpell Druid could be using this along with [card]Crystalsong Portal[/card] to fill their hands after dumping them with the ramp that they have currently.
I am looking forward to being able to play this in Arena. The Stealth options in this meta are getting to be awesome.
Given that it will be on the board so it protects itself means that this can be used more widely.
I was wrong about [card]bone drake[/card] being used at all, but this does cost 8 mana to drop so perhaps a prediction of this not being used at all will remain.
Solid stats for a 4 drop, but with the caveat that it needs to be follow up with a spell in order to give it those stats makes it later game play and you should be able to have something …
Great for Arena to have a neutral board threat that will help to control your opponent's drops. Although unless it gets a good buff, I don't see much constructed running it. [card]cave hydra[/card] saw some play, but it was mostly …
For Paladin, this is an ok card. For Warrior though, this could be potentially scary. Most of the control style minions that Warrior would play would be pretty intimidating if they suddenly were to be a bit more sticky... and …
This is hilarious. Plain and simple. The fact that it's a totem is a bonus in Shaman. But something that hangs out on the board for Mage to play a random spell at the end of the turn is pretty …
There aren't enough things to say how good this will be for priest. For Warlock it is still useful, but with Priest's control this will be widely used.
This is really good. Even if you play a 2 mana card before, it's getting an [card]assassinate[/card]. With Rogue being able to generate copious numbers of [card]The Coin[/card], this could fire off with only using 2 mana in later turns. …
[card]Blessing of Might[/card] and [card]Hand of Protection[/card] or a cheaper [card]Seal of Champions[/card]... but for Warrior as well... I'm sold that there will be a number of warrior decks sporting this.
I'm not that impressed honestly. I can see how Warrior is wanting to have a crowd control weapon to the likes of [card]Supercollider[/card]. But with the types of cards that have been coming out that emphasize players to …
Great for Arena where you can keep a minion on the board after the opponent trades. But kinda middle road for the rest of the game
Pretty decent given that you can drop this on a dinky minion, kill something, and then heal itself at the end of the turn without needing to cast another spell or use your Hero Power. [card]Activate the Obelisk[/card] decks will …
Blizzard: How can we make people complain more about Odd Demon Hunter?
My knee jerk reaction to this is that Even decks will play the hell out of this card. In that format, 3 mana for a 2/3 that draws you a card AND activates your Hero Power. Pretty solid there. In …