For Priest: 5 mana 3/0 with battlecry: add a random Priest minion to your hand.
This brings me joy honestly lol. I just see the priest portrait I get titled.
Trying to speak objectively, priest needs to build another archetype (buff and/or tempo priest) to support this card. Too many removal cards in gala priest.
Interesting card but very slow. This is a 17/17 against a full board with the added benefit of destroying all enemy tokens. The effect is also persistent not a battlecry and needs to be removed immediately (unless opponent has lethal). Insane if drawn by Pit Commander, or cheated out by Raging Felscreamer or Fel Summoner.
This looks like a must-have card for any druid deck. Maybe if any uber aggressive token druid deck emerges, but even then, they could still use a free 5/4 minion at 6 mana onwards.
Though I disagree with some posts above, as I still see this as a combo card-- you still need another card to activate its effect immediately. Either you need a card to kill this minion immediately (like Teron Gorefiend in the video), or a card to kill all the other minions (like Risky Skipper for Warrior or Consecration for pally).
It this does see play, I doubt it will be in any aggressive hunter decks, but maybe midrange hunters need hard removal so much that they are willing to run this?
I can see a world where face hunters will run this as taunt removal so the rest of the other minions can go face. They already run Rapid Fire and Arcane Shot, so I see a possibility they can fit this in.
If you are building a Soul Fragment deck, this is a must have pay off card.
I had the same first impression as the others: Blastmaster Boom but with fragments instead of bombs, and souls instead of boom bots. If I unpack enough soul fragment cards, will definitely try this.
If you copy something with a previously triggered spellburst, would the copy also be spent or have its spellburst effect available?
If this has the same behavior as the other copy effects, I assume you copy the current state not the original of the minion. If cast on a un-activated spell burst minion, the spell burst is copied. If not, then spell burst is not copied.
This brings me joy honestly lol. I just see the priest portrait I get titled.
Trying to speak objectively, priest needs to build another archetype (buff and/or tempo priest) to support this card. Too many removal cards in gala priest.
Big DH support!
Interesting card but very slow. This is a 17/17 against a full board with the added benefit of destroying all enemy tokens. The effect is also persistent not a battlecry and needs to be removed immediately (unless opponent has lethal). Insane if drawn by Pit Commander, or cheated out by Raging Felscreamer or Fel Summoner.
Most insane if spawned by Warlock Gala by turn 7.
This looks like a must-have card for any druid deck. Maybe if any uber aggressive token druid deck emerges, but even then, they could still use a free 5/4 minion at 6 mana onwards.
This card is great for tempo and combo.
Interesting card. Strong tempo if you build around it. You need to run only buff spells and/or spells that can target enemy characters.
In existing decks, I think this will fit nicely in Libram decks.
I wonder if minion based decks will emerge running only big spells and this.
Damn, I've missed the wronchi videos.
Very good card. This will easily see play.
Though I disagree with some posts above, as I still see this as a combo card-- you still need another card to activate its effect immediately. Either you need a card to kill this minion immediately (like Teron Gorefiend in the video), or a card to kill all the other minions (like Risky Skipper for Warrior or Consecration for pally).
The effect seems very niche. In general, diluting your deck with cards isn't a good idea as you will be farther away from your power cards.
I don't think there exists is a deck currently (in standard) that can take advantage of this effect.
I can see a world where face hunters will run this as taunt removal so the rest of the other minions can go face. They already run Rapid Fire and Arcane Shot, so I see a possibility they can fit this in.
Definitely, an auto-include in Soul Fragment decks.
I don't think I can add much more than those said above. Only downside I can think of is this dilutes the pool of Galakrond, the Wretched.
If you are building a Soul Fragment deck, this is a must have pay off card.
I had the same first impression as the others: Blastmaster Boom but with fragments instead of bombs, and souls instead of boom bots. If I unpack enough soul fragment cards, will definitely try this.
My first impression is this a good evolve target for shaman.
Boggspine Knuckles the turn before. Then drop this the following turn.
If the spawned targets aren't good, then swing. Otherwise hold off.
Another option is to Mutate the "illusion" minion to remove the downside.
Also has some synergy with Corrupt the Waters. 5 5-mana minions for the cost of 2 cards seems potent.
EDIT: Eh, misread. Thought the other half was Shaman.
I have a hard time seeing this is rogue. Only positive I see so far is you can Shadowstep the "illusion" minion to get more value.
I am assuming the effect is persistent as long as you cast the spell you discover.
If yes, this is a good card, you have multiple chances for the card you are fishing for.
Yay, libram pally gets more support.
Still, I wish they gave more draw cards.
Ahh nice. That's good to hear.
I have nothing against L0rinda, but I can't stand him casting alone.
I hope this one won't be solo casted by L0rinda.
Not a bad card. I think this will see play.
Downside I see is this is not an ideal turn 1 play. You need board to gain value.
Clarification the outcast effect.
Say you're a warrior and you pull of an insane Battle Rage turn, netting you a 9 card hand.
Next turn opponent DH plays this outcasted.
Will your hand be:
If this has the same behavior as the other copy effects, I assume you copy the current state not the original of the minion. If cast on a un-activated spell burst minion, the spell burst is copied. If not, then spell burst is not copied.
Damn, had my hopes up this would trigger Making Mummies. Oh well.
That said, still a very solid support card for Reborn and Deathrattle decks. Also a buff card to Lady Liadrin.
Ugh, now DH can also card steal. Now another class can do priest BS. :(
I'm surprised they are pushing a new card disruption theme to DH. I would have preferred they added more support to Big DH or token DH.