Comments
385 total[quote]Play 5 games of Standard Ranked.[/quote]
Bleh.
I'm surprised we haven't heard a word on new deck slots yet. I'm pretty sure that when DH came out, a bunch of people were pretty pissed that we now have 10 classes but 18 deck slots. Seemed like a …
If by nerf you mean infinite damage loop off of one minion then yes, that totally fixes it. You've essentially recreated a 1-card lifesteal Shadowboxer combo with that wording.
Good. Glad they're not letting this one "play out" like they did with Naga Giants. Remember Naga Giants? Remember that they left that thing untouched for NINE MONTHS? Remember how long they let Darkest Hour infest the meta? I 'member. …
Discover always gives 3 options. Guidance only looks at 2 cards.
Boy is Spiked Wheel good for Odd Warrior. Bye bye Sword and Board.
I'm sorry but whoever was in charge of naming the later elemental lords is just....Smolderon and Thunderaan? That sounds like characters from a children's Saturday morning cartoon. It's just one short step away from going straight Burneyboy and Stormyman.
Other games like MtG have the "resurrect" mechanic as well, the difference is, the cards physically go into your graveyard when they die (or get pulled from your deck) and have to be pulled out of the graveyard to be …
Well, my best guess is they might change the basic set to consist only of the most essential cards for each class (Shadow Word: Death, Execute, Fireball, that kind of stuff), cards that should not need banning or nerfing in …
From what I've been able to decipher from that puddle of letters you placed next to each other, what you want is endless, unbridled power creep. If you want to see an example of how that winds up going, read …
First off, I'm starting to seriously wonder whether you spell as an 8 year old on purpose or you really give that little of a fuck about what you're saying. Either way, your arguments would be way more compelling if …
Ah at last, a balance patch! Wild is sav....oh...oh, never mind then. I guess I can find solace in the fact I don't have to climb anymore this month.
There is some upside to Reader over Divine Favour. Firstly, it's a body, even if a bad one. If you land on a poor or slow hand or a bad matchup, Divine Favour may just be rotting in your hand …
Man there's gonna be a lot of Neutrals polluting the pool now, won't there? Not sure about this Taunt build, smells a lot like Demons and Pirates to me. Stats can only get you so far. Eventually it's about cleaves, …
This seems like a miss, at least for Wild.
The nerf to [card]Lorekeeper Polkelt[/card] isn't that big of a deal, the main deck it's in (Raza Priest) is just as problematic as before because it's core brokenness hasn't been addressed. …
I don't have to luxury of having Roffle's heavily tanked MMR ;)
Well, this seems to be headed in the right direction at l(e)ast. However, one thing I'd like to see addressed is the discrepancy between Standard and Wild in terms of quest completion. Play X Corrupt cards etc. may be all …
Here's the issue with all this. Since these additional rewards, these seasonal events, are not part of the reward track and are essentially "extras" that come in from outside of the track, without any indication of when that is going …
I...why? Why are we supercharging Secret Mage and Odd Paladin? Do those decks need more of a presence in the meta? I mean yeah, sure, anything to challenge Quest Mage and Raza Priest, decks that the devs have themselves intentionally …
We're gonna need a lot more Totem minions for this to be good, but the fact it has 4 health means it might be able to survive a turn at the very least. In which case, any playable Totem minions …