Well, Unholy was clearly supposed to be the "primary" Corpse rune, with cards like Meat Grinder, Plagued Grain, Graveyard Shift, Possessifier and Unholy Frenzy mostly existing to generate lots of Corpses. I forgive you for forgetting that any of those cards exist, because none of them saw any play.
The problem isn't Stitched Giant being in the wrong Runes, it's Blizzard overestimating how important Corpses would end up being and shooting way too low on how many cards should spend them.
Anyone who watched Blizzcon: does his Battlecry remove the minions like The Amazing Reno, or does it remove them like Anachronos? I feel like it's the former, but I'm not 100% sure just from the wording. I also assume based on the wording that it hits locations and permanents as well as minions.
It won't, at least not more than once. The resummoned Bovine Skeleton will be a naked 3/3, so you only get one rez off that. You need a continuous attack buff.
Not really. The cards serve opposite purposes. With Rats, you want a full board and an empty hand so you can get the value 1-mana 5/5s. With Bandits, you want an empty board and a full hand so you can avoid having to manually cast all the bandits.
I'm not sure I'm going to want to play this weak-ass weapon and wait three turns to excavate.
I'm pretty sure you will when it's giving you 4 mana generate four 0-cost spells.
Is a 1 mana 1/3 weapon even that bad? People are playing Staff of the Primus. People are playing Carving Chisel. Yeah this is slow, but it's a parasitic keyword with a broken payoff. You'll play it.
The Spirit looks good on paper, but I'm not sure what a Highlander Paladin looks like. You really want consistency in a Big deck, and dude swarm obviously doesn't care about this effect. I'm not really sure if it has a home.
After all, they still have to add 5 more heroes, right? Talk about unfinished business.
Technically speaking, we're not missing any heroes. Back when they were adding new heroes, the rows would get filled up eventually, at which point they'd just add another row of empty portraits. Those are there to keep the symmetry, not as empty slots.
Also, technically technically speaking, we're actually short 17 heroes since there is one less row that goes inwards than outwards.
Do we know if we get the Legendary treasure more than once? I was under the impression that it happens once then you loop into the normal Common/Rare/Epic cycle.
It's a new wave of tribal support, for a class that didn't have amazing Naga support previously even though thematically they should've.
People get so fucking weird about Demon Hunter. I swear, every time Blizzard does literally anything with the class, they're suddenly "out of ideas". Like, was the Elemental support that Shaman got "Un'Goro 2"? Was the Dragon package in Druid "DoD 2"? Seriously, what the fuck?
Doesn't matter if it's good or not, if you're playing Excavate you're playing as much Excavate as you can. I mean, look at Praise Galakrond!. That actually saw play.
My favourite game of all time. I don't expect anything to come from this aside from a Steam release, but there's a part of my soul that still has hope.
From my interpretation, I think it counts every sequential Elemental played throughout the game, not just each one before this card. Otherwise the peak of the card is basically a Star Aligner, and that's just not good enough. I think the team knows better than to print cards that crappy.
Well, Unholy was clearly supposed to be the "primary" Corpse rune, with cards like Meat Grinder, Plagued Grain, Graveyard Shift, Possessifier and Unholy Frenzy mostly existing to generate lots of Corpses. I forgive you for forgetting that any of those cards exist, because none of them saw any play.
The problem isn't Stitched Giant being in the wrong Runes, it's Blizzard overestimating how important Corpses would end up being and shooting way too low on how many cards should spend them.
Also, ten bucks says we're getting a neutral Quest next year. It's the only card type that hasn't had a neutral legendary rep yet.
I miss Paul Eiding's voice for Mephisto. Not that Steve Blum does a bad job, but it lacks that raspy, cackling menace from the original.
I hope this leads to a Two-Headed Giant format for constructed as well.
Anyone who watched Blizzcon: does his Battlecry remove the minions like The Amazing Reno, or does it remove them like Anachronos? I feel like it's the former, but I'm not 100% sure just from the wording. I also assume based on the wording that it hits locations and permanents as well as minions.
Well played.
It won't, at least not more than once. The resummoned Bovine Skeleton will be a naked 3/3, so you only get one rez off that. You need a continuous attack buff.
You're not wrong, I think the card is bad. But I think the comparison is not very apt.
Not really. The cards serve opposite purposes. With Rats, you want a full board and an empty hand so you can get the value 1-mana 5/5s. With Bandits, you want an empty board and a full hand so you can avoid having to manually cast all the bandits.
I'm pretty sure you will when it's giving you 4 mana generate four 0-cost spells.
Is a 1 mana 1/3 weapon even that bad? People are playing Staff of the Primus. People are playing Carving Chisel. Yeah this is slow, but it's a parasitic keyword with a broken payoff. You'll play it.
Possibly the worst roll off Dragonqueen Alexstrasza in the game.
It's a good card, I just thought that was funny.
The Spirit looks good on paper, but I'm not sure what a Highlander Paladin looks like. You really want consistency in a Big deck, and dude swarm obviously doesn't care about this effect. I'm not really sure if it has a home.
Technically speaking, we're not missing any heroes. Back when they were adding new heroes, the rows would get filled up eventually, at which point they'd just add another row of empty portraits. Those are there to keep the symmetry, not as empty slots.
Also, technically technically speaking, we're actually short 17 heroes since there is one less row that goes inwards than outwards.
Do we know if we get the Legendary treasure more than once? I was under the impression that it happens once then you loop into the normal Common/Rare/Epic cycle.
This art reminds me a lot of Silver Fang.
It's probably a coincidence considering that's some obscure YuGiOh vanilla from a hundreds years ago, but I still like it.
It's a new wave of tribal support, for a class that didn't have amazing Naga support previously even though thematically they should've.
People get so fucking weird about Demon Hunter. I swear, every time Blizzard does literally anything with the class, they're suddenly "out of ideas". Like, was the Elemental support that Shaman got "Un'Goro 2"? Was the Dragon package in Druid "DoD 2"? Seriously, what the fuck?
Not really. Tae'thelan makes the Hawk cost 1. Who cares if it doesn't further discount the card that's already discounted by up to 9 mana?
Doesn't matter if it's good or not, if you're playing Excavate you're playing as much Excavate as you can. I mean, look at Praise Galakrond!. That actually saw play.
My favourite game of all time. I don't expect anything to come from this aside from a Steam release, but there's a part of my soul that still has hope.
From my interpretation, I think it counts every sequential Elemental played throughout the game, not just each one before this card. Otherwise the peak of the card is basically a Star Aligner, and that's just not good enough. I think the team knows better than to print cards that crappy.