Comments
564 total*cough* [card]Competitive Spirit[/card] *cough*
No. I never touched the game before, so I did not play early on nor did I play in the beta 2.0.
I'm interested in trying out the game now that it's free to play. What are your impressions of it, and is it worth a try?
Quote From sto650 Quote From Suchti0352 Quote From sto650 That sounds like a pretty common story actually. Long-time Hearthstone player comes and tries out Legends of Runeterra and they never go back to Hearthstone …
You could say that Duelyst's board and summoning mechanics (summoning either near your Generals or units you already had in play) were ok to warrant this buff, but the two aforementioned decks tore that apart. Ragnora had a Hero Power …
Faeria had an amazing idea of shaping the board to your liking, which I gladly enjoyed (I have installed it back when it was F2P), but it was such a novel concept that it lead to a steep learning curve, …
Might & Magic: Duel of Champions
Same as Duelyst. Their last expansion was Trials of Mythron, and sadly, it left an awful sigil of death. Not only did it mark troubles between CPP and Bandai Namco, it's resonsible for releasing a card called Mythron Wanderer.
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Let's just hope it stays for as long as possible, else it's doomed to become another failed card game with revolutionary mechanics (rip to Duelyst, MM DoC, possibly Faeria etc.)
I disagree with Hush being Fast speed. Yes, it would slow down its effectiveness, but imo Hush creates the same spell speed dilema as Frostbite spells, and both effects are pretty similar. Fast speed Frostbties/Hush shuts down attempts of buffing …
[runecard]Lamb's Respite[/runecard] seems pretty busted with [runecard]Out Of The Way[/runecard], giving you a cheap version of [runecard]Unyielding Spirit[/runecard]. Granted, original Unyielding is fast speed, doesn't need OotW to be permanent and can target any ally, but it's still a version …
You can also alternatively use [runecard]Spectral Matron[/runecard] on Watcher. While it does not reduce the cost outright, it lets you play multiple copies of it, giving more resilliance to your win condition, and Matron itself costs 8 to further reduce …
Isn't [runecard]Revitalizing Roar[/runecard] broken now with [runecard]Watcher[/runecard]? It lets you basically skip the normal requirement for the Watcher to cost (0), and also heals for a lot. [runecard]Lissandra[/runecard] + [runecard]Trundle[/runecard]/[runecard]Tryndamere[/runecard] maybe?
[runecard]Promising Future[/runecard] got much more interesting. With [runecard]Stasis Statue[/runecard], you can summon up to two strong units. Maybe with [runecard]The Rekindler[/runecard]?
[runecard]Ancient Hourglass[/runecard] itself looks like an alternative to [runecard]Glimpse Beyond[/runecard], with the upside to make the target immune …
Truthfully it was something bs to spam those 0-Cost bad boys and holding people hostage, I remember sharing that fact to r/LegendsofRuneterra back during the release of Bilgewater. But I still miss at least pulling off the combo nonetheless, even …
But how broken was it to be removed? It was a niche deck and strat at best. Did I miss something?
Zephyr Sage is as useless as it's now become, because you can longer copy other Sages. I don't know what happened to remove this interaction altogether, because I still hold some sentiment to constantly playing 0-Cost Sages like it's nothing.
This is an exciting patch! Not only some of the more oppressive cards are nerfed, my boi Aphelios makes his debut!
I've recently played against an [runecard]Out of the Way[/runecard] deck that ran [runecard]Survival Skills[/runecard]. Super cool way to give [runecard]Unyielding Spirit[/runecard] to your units.
What about [card]Sorcerous Substitute[/card]? It provides a big body for mid game.