Comments
564 totalIt is incosistent due to the easy diffculty of countering it. But this could lead to a base for maybe a control Paladin that uses Togwaggle as a win con?
I'd say Beast Caller or Pond Kepper Mrrgluh are your safest bets, because I identify Rallying Imp as a way to speedrun these [card]Mecha'thun[/card] Warlocks.

Somebody mentioned not to use Anathil due to her cool design. I may obey the advice, as I did a similar mistake with Party Cup (that 1/4 Warlock minion that made your Hero Power draw for both players). Here's …

Cryptis Treasure means you can choose from [card]Zephrys's Lamp[/card], [card]Crusty the Crustacean[/card], [card]Tracking Device[/card] and [card]Ancient Reflections[/card]. Still thinking if I should remove the crab from the pool, but you can already see I'm limit testing this contest's rules, …
Not again. Don't tell me I got so close to being in the final.
Wanan try building actual decks on this site with your Core Set Chnages in mind? I think this will give you important insight on whether you succeeded or not. I've done that to my own set and took some notes …
[quote from="AngryShuckle"]I wouldn't include Illuminator because 3 of the 4 secret classes are designed to be bad at healing, and I'd worry that this card violates that too much.[/quote]
I did consider including [card]Avian Watcher[/card], but now that I've …
Greetings here! I'm here to present you my version of how I would change the Neutral Core Set. I'm back at doing these, and this may be the last one, as it's just Neutrals left.
This time, as I'm …
@KANSAS - what about making the Corrupted version deal Battlecry damage only to your opponent?




Thanks a lot for feedback! I've decided to opt for the spell route, but this meant a lot of reevaluation. Now this minion can fully embrace being part of any heavy Minion Mage deck, which we haven't really seen …
[quote from="DavnanKillder"]Great idea in the use of corrupt. Maybe change the restriction to Spells, for Mage-flavor.[/quote]
Thanks! I think your take is pretty fine, but then we come to times when Mage was actually viable by not having many …

A fun idea for a card. It provides a lot of board presence when played, but you can't really play too many cards or else you won't play it. This may need a mechanical rework to maybe only increase …
The first pages only show the uncollectible PvE content, but unfortunately, all of the collectible cards seem to be doubled.
Hmn... where could this be useful... in a deck with minions that usually have small attack. Maybe some [card]Baron Rivendare[/card] shenanigans? Wild also has pretty good low-attack minions to benefit from this card, so this could work in a similar …
Thanks for your feedback!
When creating Seashore Guide, I was actually thinking whether to nerf it to 2/2 or keep it as it is. It was a decently difficult situation, but I ultimately landed on the 3/2 statline …
[card]Curio Collector[/card]
A card that does something when a card is drawn, be it from you, your opponent or both of you
I remember catching out the possibility of roping your opponent when Bilgewater got released. Tbh, a card should not be nerfed just because they use it to play on the law's edge, most of the time. I'd say this combo …
Really? When did they nerf my beloved Zephyr Sage combo? Did I miss something? If so, please revert it back. It was such a niche strategy to punish control decks I don't mind it existing still.
Thanks for some feedback!
- I'm now glad I checked the gamepedia page of DH's Initiate set and the Trivia section that Initiate sets are meant to last for a year, so Jolene Knottley can be there for a …
Greetings here! I'm here to present you my version of how I would change Priest's Core Set... new class. I've taken a break from my core set plans and created something a bit different.
This time, it's an …