Nirast's Avatar

Nirast

Senior Editor
Joined 04/01/2019 Achieve Points 920 Posts 950

Nirast's Comments

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 11 months ago

    The Ved'ma are the big players of the Dreni (green color) faction. They're a group of communist witches who enforce their will via the Volkov, an army of werewolf soldiers.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 11 months ago

    Welp, seeing as my ideas haven't been received that well, I've decided to go in a totally different direction (ignore the typo):

    Feedback:

    Show Spoiler

    anchorm4n: Latest rendition is a pretty interesting idea. Card is probably a bit overtuned, seeing as Glitter Moth never say any play. Yes, Bip also doubles the attack, but this doesn't change the fact it's an extremely win-more card that requires a board to not be garbage.

    AnAngryBadger: No one wil ever play Shuffler, too random. The Hammer is more interesting. It feels a little weak right now, but I have no idea how to balance it.Maybe 3/3/2 that summons 3/3s?

    DavnanKillder: Circus Puppeteer could probably cost 2. The wording could be streamlined to "Battlecry: Gain control of an enemy minion with 2 or less Attack. Deathrattle: Give it back." (You'd give nothing if the minion died). Opening Act is a very high-roll card, but I absolutely love the design. It's strong, but I don't think it's broken. 

    Wailor: I really like both. Juggler isn't that broken IMO, and Grim Fortune is just a guaranteed Doomsayer for double the cost. Really nice cards.

    shatterstar1998: Really strong card, this could easily be Sprint + Flamestrike for just 6 mana. I know Sprint is pretty trash, and Flamstrike isn't that great either, but I think a combination of the two is busted. I like the flavor, but I think the name is a little subdued compared to the effect.

    DestroyerR: Cool concept, but way too situational. Would see more play if they appeared at the start of your turn, or something.

    ChickyChick: Circus Trickster would make more sense mechanically in Scholomance, not sure how you'd fit the art the though. I like the other two better, Zombeasts are always fun, and Darkmoon race is a unique twists on quests.

    Demonxz95, linkblade91: Already gave my thoughs on Discord.

    Nirast: Those cards suck! :p

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 11 months ago

    Been a while since I actually posted in the Discussion Thread. Got 3 ideas for what I want to do, all pretty similar (ignore any typos for now):

      

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 11 months ago

    Sorry for the late reply. For Mythgard:

    They're all Mythic.

    No3 is a card that will come in the next expansion, and was shown in a recent-ish article.

    No6 and no7 are both form expansion 1.

    Show Spoiler
    Arcanavore, Banquet of Buphonia and Borealis Bridge (spelling may be inaccurate)

    In reply to Snowpocalypse
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 11 months ago

    Any of the Mythgard clues you found particularly interesting or fun?

    Also, you must be really bold to use that strategy for MtG, since there's OVER 50K CARDS!

     

    In reply to Snowpocalypse
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    Check the Discord server, on the pinned messages on either #general or #new-players. Of the top of my head, they're WelcomeChallanger and LetTheGamesBegin, but best to double check. One gives you 20 packs, 10 Core and 10 From the first expansion, while the other gives you 5 from the new expansion.

    Welcome to the game! 

    In reply to Active codes
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    Odd Demon Hunter and Odd Paladin dancing in joy.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    *finally hits the bottom of the pit*

    "I HAVE BEEN FALLING. FOR 30 MINUTES!"

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    Zoe seems nuts! I say this with every champ revealed, but this time I mean it: I wanna try this with Sea Monsters!

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    Did someone say "Big Shaman support"?

    Man, I don't think I've ever made this many cards for a comp. I really want a card where the 1 Durability matters, and I think this is it. Yeah, it's on the expensive side, and will probably rarely get as big as Doomhammer, but you also get a 1-mana large minion.

    Edit: Idea that popped to mind after seeing DavnanKillder's Banishing Blade:

    Feedback: 

    Show Spoiler

    DavnanKillder - Banishing Blade is cool, but the Silence is irrelevant unless the minion has Deathrattle, since you'd trade anyway. Could be Paladin.

    Vengeful Axe is a simple design, but it works.

    Midnight's Scythe is also a great design, but since Warlocks don't use weapons, I wouldn't go with it, or I'd make it Legendary.


    DestroyerR - Soooo, random targets? Unless it won't target badly (like Shadow Word: Death your own stuff). Interesting idea, I like that you can break it whenever.


    FieselFitz - Try to find different art, since that's already in the game. Preferably something round, so you can call it "Wheel of Yogg-Saron"


    fungusABao - The Card of Legend is [Hearthstone Card (The Golden Monkey) Not Found] for 1 mana. Orb of eternity is just gonna get you killed. Also, you should give them classes.


    linkblade91 - I really like this version. Works pretty well.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    New idea:

    You can either use this to remove a minion immediately, of hold it to hit the enemy in the face at the end of your turn, bypassing Taunt.

    Feedback:

    Show Spoiler

    anchorm4n: Balanced Blade is an interesting one, as the weapon would get weaker and weaker. I feel it's a tad strong right now, with 15 total damage for 5 mana. [Hearthstone Card (Self-Shaperinig Sword) Not Found] is 10 damage for 3, but you have to work your way up to the large damage ammount. I'd make yours a 4 mana 4/1

    The second Rendition of Staff of Souls looks better, I don't think it's OP. My issue is that there's no reason for the one Durability, I prefer the blade.

    Demonxz95: Worgen Fangs looks ok. I already told you my opinion on Everlast.

    BloodMefist: Infusion Hammer looks ok, the most obvious design for a 1-Durability weapon. I think the uncorrupted version is Xal'atoh is actually better, since you need to pay 7 mana constantly to play the Corrupt version. (assuming that's the one you get in hand).

    Hordaki: Really like this one, nice job!

    Pokeniner: Cool design, but I don't see DH having trouble getting the Deathrattle. Still, it's basically '2 mana: Gain 2 attack this turn', so I don't know how broken it is.

    Wailor: I like the Pally/Priest version better, and I like it A LOT! Really nice design.

     

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    Actually got a large number of ideas for this one, early too:

       

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    This is non-obvious, but I wonder if this new Landmark will allow for a Maokai P&Z deck.

    ... Wait a minute, why does P&Z get another Landmark?

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    If it weren't for the gameplay stuff, I'd say to add an option to toggle off the AUs players aren't interested in. After all, most players use those skins for themselves.

    I personally LOVE alternate universes. It lets you see how a certain character would be like in a different setting (if done right). Too bad most media only focuses on gender-bent and alignment-swap (good guys are bad and vice-versa) story, and not much else. Spider-Man and some what-if comics being pretty much the only notable exceptions. 

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    Just played the game. The foundation is solid, but I'm not sure I like the lack of retaliatory damage. If you fall behind, it's really hard to get back up. Either add retaliatory damage, or remove summoning sickness. Also, one of the decks uses archers, but they're never explained in the tutorial.

    Other than that, the game has great potential. Reminds me of Duelyst from a gameplay perspective, and the dungeons would make for great PvE content, maybe something in the vein of Slay the Spire.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    I edited my earlier comment with feedback.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    Two ideas I wanted to implement for a while: a minion that looses attack instead of taking damage, and a 12/4 Dragon:

     

    Feedback:

    Show Spoiler

    DavnanKillder: The text should be "Give this minion's Attack…". Interesting concept, pretty strong, but easy to deal with if you isolate the minion with the Deathrattle,

    anchorm4n: I like the idea in concept, but it requires a lot of set-up, so I'm not sure it'd see play.

    Wailor: I think the art for the base version exists in the game, might want to change it. I really like this one, simple, but effective and not to broken.

    MenacingBagel: Warrior usually deals damage to ALL minions. Other than that, solid idea.

    Neoguli: This is a little too complicated, you'd have to explain what the treasures are, or include them in the submission.

    Hordaki: Not sure the design warants being a Legendary. The name isn't great, either, I'd go with Toxic Rager or something similar. Other than that, looks ok.

    KANSAS: I was gonna say a Dark Bomb that leaves a 0-Attack body behind is bad, but then I remembered Totem Shaman is a thing. Name's a little off, and I'm not sure the custom watermark is warranted, but I like it overall.

    BloodMefist: The design is neat on both of them.

    linkblade91: I like both, because I like tribal synergies. I'd like the bark more if it gain attack from Treants.

    Demonxz95: Already told you my thoughts on Discord, I like it, but the 10 Attack is a bit steep.

     

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    I don't suppose Genn and Baku work in this brawl...

    In reply to Half and Half
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years ago

    Nice, 1 and a half levels!