It would be cool if they alternated between a thematic expansion, like Rings, and a story-heavy expansion, where thy flesh out the world and characters.
Thanks for your advice. I already play Slay the Spire. This is the first thing I tried to find. Now I want to find a good CCG to play with my wife. Maybe later, someone else will join us. I think that we'll going take MTG, but I don't know which set to take so that we could play immediately. If I take two Plainwalker decks, then we'll have all things to play or also need to take starter or basic set? I didn't understand that.
You could look at a starter set, which comes with 2 pre-built decks. Seems to be a pretty good deal for newcomers. Here's a link.
If you're open to a digital CCG, there's Mythgard. The game has a few decks you can play from the get-go submitted by the community (there's two of them that rotate each week), and the game also has a 2v2 mode (though queue time were pretty long last I tried it).
Same here as OP, I quit too. Blizz cannot correct HS it's too messed up. The only way would be to be start over and release HS 2. Not holding my breath for this though but I am still checking the HS websites for any meaningful changes that could bring me to play again.
If you want a game with a similar gameplay loop to Hearthstone with none of the RNG BS and a fair monetisation, come play Mythgard.
If Blizzard gave me a coin for every time I was in the same situation, I'd have 2 coins. Which isn't enough for a pack, but it's weird that it happened twice.
Once was with probably my first entry into the Class Design Competition back on Hearthpwn. I decided to make a 'Weaponsmith'. Turns out, there isn't much you can accomplish with weapons, especially when your keyword revolved around having your weapon active during your opponent's turn.
The second was with an expansion centred around an elemental war. The (then) 9 classes were split into 3 sub-factions, a la Gagetzan, and the idea was that each faction would have a keyword that was strong against another faction and weak vs the third. Turns out, something like that is almost impossible to balance.
Hello, boys! I'm back! Missed the last couple competitions, but I'm back and ready for action!
Got two ideas for this week. Here's option 1:
The biggest problem I see with this card is the fact that Animated Armor is the only one with 'take 1 damage at a time'.
Option 2:
The card works in a similar way to Vulpera Scoundrel. You are presented with the 3 cards you can draw, and Stay Behind as the 4th option. Not sure if PalaPriest is the best class combo for this.
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RealJC1234TheToonist: Card is good. For art, you can cheat a bit. You can look up Tortle (race in DnD) for Tortollans, and Werebears for furbolgs.
Este: Like the card, but the text should be something like "Add two 'Ancestral Healing' spells to your hand".
KingKuba: Really nice card, I like it. Should probably be this turn only, so avoid any crazy combos.
Wailor: I think Jackie is a little op. You could also make it an aura that gives Reborn when they are summoned.
My Deep deck is gonna LOVE this!
It would be cool if they alternated between a thematic expansion, like Rings, and a story-heavy expansion, where thy flesh out the world and characters.
Good luck to everyone in the finals. Myself included ;P
Wait, so what's the mechanical difference between an Enchantment and an Artifact?
Aren't MtG Enchantments attached to creatures? Those seem more like Artifacts, or Field Spells from Yu-Gi-Oh.
Ah, ok. Sorry about that.
You could look at a starter set, which comes with 2 pre-built decks. Seems to be a pretty good deal for newcomers. Here's a link.
If you're open to a digital CCG, there's Mythgard. The game has a few decks you can play from the get-go submitted by the community (there's two of them that rotate each week), and the game also has a 2v2 mode (though queue time were pretty long last I tried it).
If you want a game with a similar gameplay loop to Hearthstone with none of the RNG BS and a fair monetisation, come play Mythgard.
You're getting the fourth one.
Me, who plays Mythgard, LoR, Hearthstone, and Causa and tries to get into MtG:
Game looks really interesting. The interactive board is really fascinating.
There's a saying in the tech world: "Don't buy a product for what it promises it'll offers later, buy it for what it offers now".
If Blizzard gave me a coin for every time I was in the same situation, I'd have 2 coins. Which isn't enough for a pack, but it's weird that it happened twice.
Once was with probably my first entry into the Class Design Competition back on Hearthpwn. I decided to make a 'Weaponsmith'. Turns out, there isn't much you can accomplish with weapons, especially when your keyword revolved around having your weapon active during your opponent's turn.
The second was with an expansion centred around an elemental war. The (then) 9 classes were split into 3 sub-factions, a la Gagetzan, and the idea was that each faction would have a keyword that was strong against another faction and weak vs the third. Turns out, something like that is almost impossible to balance.
Haven't seen all the cards yer, but I LOVE Endboss Ragnaros. Such a cool and unique design, bravo!
Hello, boys! I'm back! Missed the last couple competitions, but I'm back and ready for action!
Got two ideas for this week. Here's option 1:
The biggest problem I see with this card is the fact that Animated Armor is the only one with 'take 1 damage at a time'.
Option 2:
The card works in a similar way to Vulpera Scoundrel. You are presented with the 3 cards you can draw, and Stay Behind as the 4th option. Not sure if PalaPriest is the best class combo for this.
Feedback for this page:
RealJC1234TheToonist: Card is good. For art, you can cheat a bit. You can look up Tortle (race in DnD) for Tortollans, and Werebears for furbolgs.
Este: Like the card, but the text should be something like "Add two 'Ancestral Healing' spells to your hand".
KingKuba: Really nice card, I like it. Should probably be this turn only, so avoid any crazy combos.
Wailor: I think Jackie is a little op. You could also make it an aura that gives Reborn when they are summoned.
Both Rag and Majordomo can now buff Baron. So Zapp is no longer guaranteed to kill it, or even target it. That's nuts!
"I hope for luck"
In this economy meta? You bloody well better!
Mate, that wasn't a serious reply.
First person shooter. Got it! :p
Good news! The game is back in the app store!
For cards in a hand, yes. If you somehow learn what the card on top of a deck is (like with Divination), you can hover over the deck to see it.