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Nirast

Senior Editor
Joined 04/01/2019 Achieve Points 920 Posts 950

Nirast's Comments

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    That's pretty cool. I didn't really mention it in the article, but Mythgard also lets you see ladder games, up to 100 if I'm not mistaken, and you can even watch them live (you can't see either player's hands, for obvious reasons). The only downside is that they can't be saved after a nerf/buff, but that's a technical limitation.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Glad to hear! Check out the Survival Guide for some information on how to get started, as well as a few goodies.

    Fair warning: the iOS app isn't functional atm because of Apple shennanigans.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Not to brag or anything, but I opened 74 packs and I'm 12 Mythics (half of them) shy of 100%-ing the set.

    Edit l: Granted, I dust prestige duplicates. 

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Yep, exclusive reveal means that we're the ones to show it. 

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    I wouldn't say it's more f2p friendly, but I haven't played LoR enough to know that. Still, it's pretty good in that regard, I've only spent like 30 usd on the game (10 for the starter bundle that comes with 20 packs, and another 20 that I've also used on some cosmetics) and I have 100% Commons and Uncommons, 96% Rares and about 36 Mythics. You get 3 Commons, 2 Uncommons and 1 Rare per pack, with a 10% chance of the Rare becoming a Mythic (with duplicate protection on that one), and that chance gradually increases until you open it if you don't open it in 10 packs. 

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Utility action cost. To activate those abilities, you drag the minion towards you and there are 3 symbols you can snap the mouse/finger to. The orange ones serve the same purpose, except you can't do anything else with that minion that turn.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    New card revealed by... us? OH, how nice!

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    3 new cards revealed:

    by Kryptik Gaming

    by Tune Star

    Parsa Divinity Cannon is not a new card, it's part of the core set.

    by MythgardHub

    Note: A minion is threatened by the ones in the opposite lanes.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    That card terrifies me with Hanar still in standard. Otherwise, looks good.

    You might want to hurry.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Hey, uhm, I choose a custom emblem for the expansion, what expansion do I pick when submitting the card?

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    The expansion date has officially been revealed via this trailer:

     
    The expansion is coming next week, on September 18th! Full blog post, here.
     
    Edit: there will be a starter bundle, we just don't know what yet.
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago
    Quote From KANSAS
    Quote From Demonxz95
    Quote From thepowrofcheese

    My first idea:  Rogue/Hunter Secret! The art is not final, and I need to make the token still. The idea is if the first Hound kills the attacking minion, the 2nd won’t attack and will retain Stealth.

    Interesting idea, although here's a problem with the card.

    You know how Mage Secrets show up pink while they're on your hero? Green for Hunter, yellow for Paladin, and a black-ish purple for Rogues? What would this show up as? Would it use the Hunter color or the Rogue color? It can't use both because then your opponent would know that it's this.

    I imagine it would just show whatever color your class uses. So if you play this as a Hunter it would show green, and if you play it as a rogue it would be black-ish purple

    Oh, didn't even think about that. Yeah, I'd say you're right about how it'd show. I'll add that it also takes into account how it's generated (Like, if you get this from Hunter's Pack, and you're Rogue, it'd show as a Hunter Secret).

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Wow, I think this is the first time someone's told me that my card is UNDERpowered. Here's the beefed up version (haven't made the weapon yet in case I need to change any stats):

    I followed Link's advice and HYAed. I also followed Linkblade's advice and used a custom watermark. 

    Question for the mods: Do I need to make the 'Choose One' options as well? I'm pretty sure I wouldn't be able to upload it.

    Feedback:

    BloodMefist

    Show Spoiler
    The first version could work with Rush, but I'd say to leave them as is. Not really sure which I like more. I feel the 5-mana one would see more play in druid, while the 3-mana one would see more play in Pally. Really don't know what to tell you.

    linkblade91

    Show Spoiler
    I like this version. Not sure how viable a 'pure' version of Rogue would be. I wonder if making it 'Battlecry and Deathrattle' would brake the card.

    anchorm4n

    Show Spoiler
    Looks good! Would definitely love to have this card in a DR deck.

    shaveyou

    Show Spoiler
    The cost reduction is nice and allows it to be squeezed into more spots.

    thepowrofcheese

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    Great idea, but I don't see why a) they're beasts and b) they have Stealth. Flavour-wise, the tokens would work amazingly as three 1/1 Microbots.

    Shivershine

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    Quite expensive, could probably cost 3 or even 2. Otherwise, the card looks good.

    KANSAS

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    Now this is an interesting card! It's disruptive, but it can be played around. What would happen if you play it with Brann, do you get to discard 2 cards and only return 1?

    Elfensilver

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    I'd say the second one looks better.

    Sinth

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    Yogg, you're back! The card is great, I love it, fits the flavour of Mage randomness and Warlock "I wanna kill stuff!". Really nice!

    BasilAnguis

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    Interesting idea. A royal pain to get rid of. I'd probably make it a Legendary, the card is quite complex.

    Ardin

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    Yeah, you want this to be 'this turn'. I really don't wanna see a King Krush-nado.

    DestroyerR

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    Now that's an interesting card. The only problem I could see is late game, where this is just a 1-mana draw 2, but, otherwise, really fascinating design.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    First idea I had:

    Yeah, yeah, can't give Druid weapons, that ship sailed with Sphere of Sapience.

    Feedback:

    grumpymonk

    Show Spoiler
    Oh, that's good! That's really, really good!

    RealJC1234TheToonist

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    Interesting concept, but most of the damage in Warlock comes from spells, or the minions you'd want to play with this (Pit Lord) are too expensive to play it on the same turn. And this is pretty useless in Paladin.

    MrRhapsody

    Show Spoiler
    Really good concept, not sure about the balance. You always play this in Discolock, and on 10 mana, it's just a 4/5/6 with Taunt. Either make it a 5/5, or remove Taunt.

    Demonxz95

    Show Spoiler
    Oh, this is really nice! I like the design a lot. Autoinclude in Even Shaman. Maybe make it a 3/4, since 6 mana for 6/8 worth of stats seems a bit much.

    Elfensilver

    Show Spoiler
    The combo of classes for this mechanic is really nice. Do you give the buffs to 2 random 1-cost minions you controll?

    bananenparty

    There's no real point for the Baby Amalgam to be exclusive to 2 classes, and it's really understated. I like the Elemental more, but I think it would be better with 5 health on heal, 6 mana and remove the damage to the enemy minion.

    BloodMefist

    Show Spoiler
    Really good support for both Beast Druid and Buff Paladin. I like it!

    KANSAS

    [Hearthstone Card (This really wouldn't see play, disruption hasn't seen much success in Hearthstone.) Not Found]

    shaveyou

    Show Spoiler
    Good to great. Nice combo of the two classes.

    linkblade91

    Show Spoiler
    Wondering Monk is interesting. You mentioned Obelisk, but it'd also work with Dinomancy in a Beast Hunter package. Edwin is also cool, but I fear he's too easy to trigger. If you Combo him, you basically win the game.

    Man, all those cards made me realise how much design space there is with dual class cards. I really hope Blizz returns to this one day.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Congrats to anchorm4n!

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    What are y'all thoughts on the modal dual-faced cards? Flop or playable?

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Nice, made it to the finals! Good luck, everyone!

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Wait, Blue has spells that DON'T counter? :p