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Nirast

Senior Editor
Joined 04/01/2019 Achieve Points 920 Posts 950

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  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 7 months ago

    Cool, cool.

    Why does the boulder 40 seconds in have a face?

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 7 months ago

    You're welcome! Now that all the codes are out, there's hopefully going to be more content to talk about for the game.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    Updated the cards, now T-Hex has a passive effect that makes Heimer Immune. 

    Feedback:

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    Demon: Between LeBlanc and Jinx, I prefer Jinx. Good payoff for Aggro that's not overly strong. Heck, you could probably get away with having her draw a card at the end of turn. Side-note: what's wrong with having our champs in existing expansions?

    KANSAS: I think you're trying too much to recreate the LoR versions of the cards. Try to find something that's more flavorful, even if the effect is very different from the LoR one. Teemo and Naut are very bad cards to try to translate directly, since they have a lot of support cards that make them work.

    Wailor: Of the 2, I prefer MF. The card is flavorful and the fact it triggers both sides of the board makes it balanced.

    linkblade: Odd classes for Revival synergy. Druid has a precedent with Hadronox, but not much else. I know Lissandra is ice-cold and all, but I feel this would make more sense in *shudders* Preist.

    NerdyMcNerd: Pretty much a simplified version of the LoR card. It works well, but it's probably going to be real crazy with all the generation HS has. I assume it won't gain a keyword it already has?

    anchorm4n: I prefer Jarvan, a 6 mana 6/4 that deals 6 to a minion. The formatting on the card is weird, though. The Prime idea is also interesting. Not so sure about the BG one, since you use different art.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    Two ideas for this comp:

    Teemo is Secret Hunter support. Right now, it casts the Secret only if it's a Trap, but I might make it so it's cast regardless. The Demon tag is for meme purposes :p

     

    Heimerdinger is a late-game finisher. You play him, cast a couple of cheap spells, and pray it survives until next turn to make the T-Hex even bigger. There's Mech for every cost between 1 and 7:

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    We're aware, we just hadn't had time too write an article on the matter. Coming right up!

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    I mean... It is: Scholomance Academy, released less than a year ago. 

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    It is, but I can't figure out if this card is incredibly weak or incredibly annoying. Can't be worse than Harbinger Celestia.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    Keywarden Ivory (daughter of Keymaster Alabaster) and Envoy Rustwix (he appears in the Felfire Festival trailer).CardID or NameBADCARDNAME

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    Have fun down this rabbit hole of madness!

    All I can add is that Darmoon Faire takes place after both Scholomance and Outland because of the mini-set.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    First 2 ideas for this comp:

    Feedback:

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    Wailor: Simple, but effective. I think you can get away with the second version, since the minion can't attack. 

    Demonxz95: I like the cannon more, tough neither of them do much, since they're pretty small units. The Cannon has synergy with Scavanging Hyena, I guess. Surprised you didn't go the 4/4 route with Rag.

    grumpymonk: Arcane Watchtower is an interesting one, since it's fairly easy to play around. This is an Aggro tech more than anything else. The other card is pretty basic, and quite annoying.

    linkblade91: LOL, I love this! I'd make it end of turn, so you know what you do next turn, and are guaranteed the effect if your opponent is a killjoy and removes the wardrobe before it triggers.

    DestroyerR: Pretty nice, but you'd need a decktracker to remember what cards your opponent revealed, since Hearthstone doesn't implement revealed cards.

    anchorm4n: Targeted Rag, but you must use your face to do it. I think it's balanced, maybe even weak, since it does nothing when you play it.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago
    Quote From Tetsuo

    It's the new Spiteful Summoner, but I don't think any class other than Druid or Hunter would think of playing it. Druids can ramp up to it pretty quickly, while some streamers are already building some minion-heavy Hunter decks with Nagrand Slam and Guardian Animals as their only spells to take advantage of Primordial Protector. But other than that, no, I don't think this card is broken, and I'll be surprised to see it nerfed. 

    You don't even need to have these 2 be the only spells, as you're guaranteed the highest cost one. In fact, it's probably better to have some chap spells, as that way the card isn't dead if you draw all the high cost ones.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    This one's a tough one, but I think I'm pleased with the design I came up with here:

    Feedback, going newest to oldest. It says something when I wouldn't want to see any of the cards in the actual game.

    Show Spoiler

    Wailor: Not sure this is intentional, but this would also restore your enemy minions. Which I'm frankly ok with, since the alternative is incredibly annoying.

    bananenparty: Does this prevent your opponent from casting it? It should say 'instead' if so. Otherwise, love the design! GIVE ME YOUR PUZZLE BOX!

    KANSAS: Good design, pretty nuts in Dude Pally. Perhaps 4 minions is more balanced, or 3 in the same turn. [Hearthstone Card (Grave Vengance) Not Found] may be a little much (especially since it's KotFT exclusive), I'd go with good ol' Truesilver Champion

    cydonianknight: Eh, don't think the effect warrants being a legendary. Would be good with Tirion Fordring, but most other Pala Legendaries I can think of are Battlecries. Also, how would this work with High Priest Thekal? Would it trigger at the start of your turn, or would you have to go back above 10 and then be reduced by the enemy.

    Fedrion: I like the Spell Damage version the most. Requires you to build your deck around it, and it's pretty strong, while not that hart to play around (assuming it doesn't trigger if you take no damage). I'd just add a comma after the word 'turn'.

    BasilAnguis: I hate this! But it seems balanced enough. Not sure if making it 3 Secrets would make the card too hard to trigger.

    Dermostatic: Looks good. Really punishes players who play a lot of cards in a turn. 

    anchorm4n: Big AoE kill like this for 2, even if conditional… Not sure what to say. Then again, Paladin just got an insta-kill Secret, so I guess it might be ok.

    grumpymonk: Honestly, compared to the other "play 3 cards" secrets, this is really weak, even with the power level of the treasures. Maybe add 2 of them to your hand.

    shatterstar1998: I think Wormhole is the most balanced of the bunch, since you get one more Secret than Ring Toss, but you have to wait a turn, and they're all random.

    R: No

    Lundy: Interesting concept, and more fun than Ice Block. Looking forward to this being triggered by Arcane Missiles, triggering this, the the Box effect, and then, after it fails to heal me, getting killed by the rest of the Missiles resolving :p

    linkblade91: Not a bad idea, seems pretty balanced on paper.

    Demonxz95: On the strong side, but I don't think it's busted. It's certainly not as obnoxious as Ice Block, and your opponent has time to react to the 10/10. I'd say it's fairly balanced.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    DestroyR, they changed how Dormant works somewhere around Ashes of Outland. So when a minion goes Dormant, it keeps any modifications, including damage. Easiest way to test is Maiev.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago
    Quote From HuntardHuntard
    Quote From FortyDust

    This section of the forums is basically dead, so ...

    I think this is a valid criticism. If you went to Steam to buy a multiplayer game, and all the reviews said there is no online you should consider that when making your purchase. The game might not last another year

    The MtGA section of the forums is also pretty dead, and that game is far from dead. I think... Mythgard also has a very dedicated Discord community, so if someone has an issue, they'd just go there. Not sure how true that is for the other games.

    Right now it's an odd period. Everyone is waiting for the last two codes to drop, but wait time seems to be pretty good for ranked, so I'd say the community is pretty active.

    In reply to How good is Mythgard?
  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

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    anchorm4n: Interesting idea, but Hearthstone has usually steered clear of cards that need other cards to work, unless they were part of the same adventure (Stalagg and amd Feugen) or build-arounds given for free (C'Thun, the Galakronds). 

    Pokeniner: Now this I like! Do you get the value now, or do you wait and greed it out? Love it! Balance seems fair, as well.

    Wailor: Nice buff to Razorpetals. Maybe a little too nice. Not sure about the balance level of this card, it seems too strong. But on the other hand, you need to generate a lot of cards and your opponent needs a board for this to be worth it. Really hard for me to judge. If anything, this should probably be a Legendary.

    cydonianknight: This looks like a fun guy! *ba dum tss* Pretty good synergy with the Illidary, but can pretty much break the game if you manage to copy Sklibb, becasue then you'll have an infinite army of 1/1s that just clear the board. And why is a mushroom person summoning Illidari?

    linkblade91: Already touched on it in the Discord, I feel the attack is too small for the card.

    Demonxz95: Still don't like the idea of permanent +1 Spell Damage. Especially since Shaman has Diligent Notetaker and Krag'wa, the Frog

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    Link said yes on Discord.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 8 months ago

    Here's my first idea:

    I put it in Scholomance as a reference to the Harry Potter tree. FYI: when it goes back to Dormancy, it retains any damage it took.

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 9 months ago

    I feel it's less a time line, and more a time abstract shape

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 9 months ago

    You play them. They're collectible minions. Crappy, high-rarity ones too. 

  • Nirast's Avatar
    Senior Editor Snow-Covered 920 950 Posts Joined 04/01/2019
    Posted 3 years, 9 months ago

    This has got to be the worst legendary in a looooong time. It's an understatted minion that requires you to play even worse minions that are high rarity in order to break even. Third worst leg in the game, after Millhouse and The Beast!