Comments
2,268 totalI love cards like [card]Hecklebot[/card] that have the potential to swing the game in your favor or totally screw you over. This deck looks pretty strong and fun. I really enjoy using the Quest in a variety of ways.
…
Looks fun. I notice you don't have any Uldum cards, so I thought I'd suggest a few that might fit:
[card]Garden Gnome[/card] would most likely activate, and gives good board presence early on.
[card]King Phaoris[/card], like the gnome, …
Hot damn that was fun! Played Reno, took the damage HP, and the treasure that refreshes and discounts your HP every time you play an even-cost card. Just torched everything all day long. Beat the first 2 bosses on turn …
I think a nerf or HOF for this card is overdue. It's not overly broken since it does require some setup and you have to combo it with [card]Inner Fire[/card], but unfortunately the setup is so easy sometimes, especially with …
I agree about legendaries not mattering unless they are central to the deck's purpose (like Undatakah) but I love the idea of those 2 guys. I do enjoy control decks in every class, and the possibilities of playing Thekal on …
I'm only missing Kangor and Thekal. How valuable are they? I could craft them if needed, I have the dust.
I seem to recall some crazy Undatakah combo decks that only work if he grabs the deathrattles in the …
Sure, we run Mysterious Challenger too. There are plenty of secrets for both. I don't agree that destroying cards is automatically better than playing them. Moreover, I see Hemet as a liability because he's a dead card in hand until …
You're right about druids with the draw and sustainability, but I did see a lot of Zephrys in non-highlander paladin decks, the OTK Shirvallah one.
Anyway, I just played a few games, and came close to winning each time. …
Quote From Esparanta Maybe non-Highlander one is far more successful, as I didn't explore that area, who knows?
This was my main point, wondering if the deck would be more consistent with more survival tools …
I love the idea of this card. Obviously, it would be too strong if you could play the spell you discover right away. But would it? I've used it a fair bit, and it can be hard to find the …
I will totally try this, I love making Mecha'thun work. I'm pretty dubious about it being highlander though. Wouldn't we have better survivability by doubling Time Out and adding some classic clears like Pyro/Equality. We could even keep Reno and …
[card]Mogu Fleshshaper[/card] into [card]Hir'eek, the Bat[/card] totally OP, Blizzard please nerf.
Sorry guys, I had to.
Lost to a shaman who dropped Mogu on turn 3 and mutated into Gruul. I conceded turn 4. Felt SUPER bad for me, but this is not an incredibly common occurrence. I wouldn't mind a nerf to that guy, but …
That's a great point. Wild also contains more quests you can steal, plus Justicar Trueheart, Baku and Genn, and the Death Knights. Come to think of it, unless you're running a deck that works to improve your hero power yourself, …
I freaking LOVE this idea. Partly because of how terrible a win condition it is. I mean, doesn't Chameleos always start as himself?
Will I try this? No, probably not, but I congratulate you on building and sharing this!
Preordered it already, but only because I had leftover Amazon coins. Otherwise, I'd probably have used in-game gold. I have really been enjoying all the adventure content they've done, and expect this to be great too.
I do really …
I guess it comes down to whether you want to go for a massive C'Thun win, or an infinite Shudderwock win. The infinite Shudder can be super fun, but also inconsistent since he might Grumble before Doppel.
I feel …
I always loved C'Thun shenanigans! I think DoubleSummon makes a good point about some vanilla minions. I'd add the quest (it's fun! and powerful) then cut the Twilight Elders and Crazed Worshipper, since they aren't battlecries. Add Veklor, maybe cut …
Why is the mage deck called a Reno Mage? It contains 0/2 available Renos. And it's not even a Highlander.
Great article though, will probably try these out. I really want Dr. Boom's Scheme to be good, but... It's …
Oh, that makes sense. Thanks for the quick response!