Sounds like an interesting idea, but problem is, it would serve only for PC users. Mobile already has some info cut out, cause you simply dont want to clutter the interface too much, so i dont know if this will become a reality. I mean ideally, the deck name and the archetype should tell you what kind of deck it is.
I guess we could display the archetype on mobile possibly, that could help there.
There will be a button eventually, yes. So far you can use the workaround Kovachut presented, even tho personally it kinda annoys me that the header is still there and it says "Quote From No Author Specified", but that is the best you can do right now.
Im not sure why do you want to use quote in this way, but id assume to highlight a certain part of your post? Maybe a better idea is to use horizontal lines to divide post into several sections (like i did just now)
Well, for example if I want to respond to more than one quote from different users, or if I want to break up a long post by someone else so I can respond point-by-point.
BTW, is the BB-code for quotes a new addition? I could have sworn I tried that a few weeks ago and it didn't work for me then.
Quote From No Author Specified
testing 1 2
No, the function was always there i believe.
But yes, i completely understand what you mean. Multi-quote should be a thing one day, that is a very helpful feature.
Also dividing one quote into several sections to respond to each individually is something i used myself in the past quite frequently, so i hope that will be a thing as well. You can do it now by using the bbcode, but like i said before, the header annoys the hell out of me, so hopefully we will be able to do it better in the future.
There is a button "Card" in the text editor that will make bbcode around highlighted text (ie card name). The highlighted text has to be without formatting tho (no bold,italic etc), so be careful about that. Or you can just write [card][/card] yourself, if it is easier for you (generally is for ppl with English keyboard due to the brackets being easily accessible).
Micro Mummy (2): Master Swordsmith is always annoying when opponent plays it, even if it has crappy stats. This has the same ability with more stats split among two bodies, making it that much stickier. I can see this card being very annoying to get rid of. Not hard to get rid of, but annoying, cause you will have to spend two attacks killing it.
Sure, depending on a deck ur playing, it can be very easy to flood the board, but you cant compare Twisting Nether and this and say they are the same. You do have to set up your board and spend more resources (minions) to kill the enemy side, you cannot play it like Twisting Nether. I get where are you coming from, but there are big differences.
i realy like it but it will let your hand explode 😺. And its a 7 without board presence or removal. Sprint without prep is also not very competative. But i will try a deck with this for shure.
It will ress all those slumbering Lucentbarks tho :)
Plague of Flames (3): I honestly dont know what to think about this card. Obviously it is super cheap, so that gives it a lot of versatility. You dont need to hold it for a full board wipe, trading up for just one or two big(ger) minions can very well be enough tempo to push forward. But it could also be very awkward to get into a situation, where you want to use it. I guess time will tell.
Anubisath Defender (4): If you draft some 5+ cost spells, this card can go in value significantly, but if you have to play it for its default cost, it is a pretty bad play.
Overflow (2): Amazing card draw for a druid. You probably dont want more than 1 in a deck, max 2. You will have to be careful when to play this tho, healing your opponent's board could cost you extra resources, but there are plenty of druid cards that have synergy with healing, so this card should prove really useful in many situations.
There will be a button eventually, yes. So far you can use the workaround Kovachut presented, even tho personally it kinda annoys me that the header is still there and it says "Quote From No Author Specified", but that is the best you can do right now.
Im not sure why do you want to use quote in this way, but id assume to highlight a certain part of your post? Maybe a better idea is to use horizontal lines to divide post into several sections (like i did just now)
I like how the devs are finally making use of the sleep mechanic (I have seen this being done in fan-made cards). The card is bad though, because for +1/+1 stats over a vanilla statted body you might get a minion, which won't attack for 2 or more turns and you will lose tempo because of it. This is why I have a hard time seeing this being used even in arena.
I think it will perform well enough in arena, you usually dont want to just rely on luck and leave a minion like that alive, so you try to trade into it anyway most of the time. But yeah, overall, not a great card.
It would be great if it has Taunt and 5/6 stats. This mechanic fits taunt minions more in my opinion.
That would be way too broken. I could see 5/6 stats, but taunt would be too much. Everyone would play 4 mana 5/6 taunt with "Cant attack", and this would be better.
Im sure ignore function will come sooner or later, its just one of the tools in a box one would expect to have and there is nothing wrong with wanting to use it. But no ETA when will that happen.
I like how the devs are finally making use of the sleep mechanic (I have seen this being done in fan-made cards). The card is bad though, because for +1/+1 stats over a vanilla statted body you might get a minion, which won't attack for 2 or more turns and you will lose tempo because of it. This is why I have a hard time seeing this being used even in arena.
I think it will perform well enough in arena, you usually dont want to just rely on luck and leave a minion like that alive, so you try to trade into it anyway most of the time. But yeah, overall, not a great card.
Pretty sweet card to get off of conjurer's calling, especially in a mage mirror. Imagine how many mountain giants this can chew through and still be conjured into something new.
Edit: I just noticed this is a legendary. What the heck? This card screams packfiller common. Why would you to this to people, Blizzard? Who on earth is going to be happy cracking one of these open? Big yikes.
Colossus of the Moon (2):Big baddy that will come back with protection of a divine shield. It certainly looks scary, but it is all you will do in a turn.
Plague of Wrath (3): This aoe is about as reliable as brawl honestly. Sometimes it can be absolutely amazing and sometimes it hurts you more than your opponent. Im sure we will be using it, but im not sure how much will it reliably help on average.
Sunstruck Henchman (2): I think this card will perform very well simply due to the fact, that your opponent will not want to leave it up either way. Tho there is a potential for nasty streaks of bad luck that could easilly cost you the game.
Sounds like an interesting idea, but problem is, it would serve only for PC users. Mobile already has some info cut out, cause you simply dont want to clutter the interface too much, so i dont know if this will become a reality. I mean ideally, the deck name and the archetype should tell you what kind of deck it is.
I guess we could display the archetype on mobile possibly, that could help there.
- NEW CARDS -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
Livewire Lance (1): Stats on the weapon arent isnt very impressive, but it can generate pretty great value through the Lackeys.
No, the function was always there i believe.
But yes, i completely understand what you mean. Multi-quote should be a thing one day, that is a very helpful feature.
Also dividing one quote into several sections to respond to each individually is something i used myself in the past quite frequently, so i hope that will be a thing as well. You can do it now by using the bbcode, but like i said before, the header annoys the hell out of me, so hopefully we will be able to do it better in the future.
Some major Arrowverse feels right here :)
For me it is Fluffy Shaggy ... i mean Frightened Flunky :) I always like good, cheap discover cards and this fits the bill.
There is a button "Card" in the text editor that will make bbcode around highlighted text (ie card name). The highlighted text has to be without formatting tho (no bold, italic etc), so be careful about that. Or you can just write [card][/card] yourself, if it is easier for you (generally is for ppl with English keyboard due to the brackets being easily accessible).
- NEW CARD -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
Micro Mummy (2): Master Swordsmith is always annoying when opponent plays it, even if it has crappy stats. This has the same ability with more stats split among two bodies, making it that much stickier. I can see this card being very annoying to get rid of. Not hard to get rid of, but annoying, cause you will have to spend two attacks killing it.
Sure, depending on a deck ur playing, it can be very easy to flood the board, but you cant compare Twisting Nether and this and say they are the same. You do have to set up your board and spend more resources (minions) to kill the enemy side, you cannot play it like Twisting Nether. I get where are you coming from, but there are big differences.
It will ress all those slumbering Lucentbarks tho :)
This card was made so that missing all the hand buffs on Hir'eek, the Bat still makes him playable haha :)
Not quite, if your board is empty, you dont kill nothing :)
NEW CARD -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
Plague of Flames (3): I honestly dont know what to think about this card. Obviously it is super cheap, so that gives it a lot of versatility. You dont need to hold it for a full board wipe, trading up for just one or two big(ger) minions can very well be enough tempo to push forward. But it could also be very awkward to get into a situation, where you want to use it. I guess time will tell.
More like Plague of Flamers ahahaha :p
- NEW CARDS -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
Anubisath Defender (4): If you draft some 5+ cost spells, this card can go in value significantly, but if you have to play it for its default cost, it is a pretty bad play.
Overflow (2): Amazing card draw for a druid. You probably dont want more than 1 in a deck, max 2. You will have to be careful when to play this tho, healing your opponent's board could cost you extra resources, but there are plenty of druid cards that have synergy with healing, so this card should prove really useful in many situations.
There will be a button eventually, yes. So far you can use the workaround Kovachut presented, even tho personally it kinda annoys me that the header is still there and it says "Quote From No Author Specified", but that is the best you can do right now.
Im not sure why do you want to use quote in this way, but id assume to highlight a certain part of your post? Maybe a better idea is to use horizontal lines to divide post into several sections (like i did just now)
That would be way too broken. I could see 5/6 stats, but taunt would be too much. Everyone would play 4 mana 5/6 taunt with "Cant attack", and this would be better.
Im sure ignore function will come sooner or later, its just one of the tools in a box one would expect to have and there is nothing wrong with wanting to use it. But no ETA when will that happen.
I think it will perform well enough in arena, you usually dont want to just rely on luck and leave a minion like that alive, so you try to trade into it anyway most of the time. But yeah, overall, not a great card.
Icehowl of SoU :) But yeah, Conjurer's Calling makes this card scary in some situations.
- NEW CARDS -
1=Excellent, 2=Good, 3=Average, 4=Poor, 5=Terrible
Colossus of the Moon (2):Big baddy that will come back with protection of a divine shield. It certainly looks scary, but it is all you will do in a turn.
Plague of Wrath (3): This aoe is about as reliable as brawl honestly. Sometimes it can be absolutely amazing and sometimes it hurts you more than your opponent. Im sure we will be using it, but im not sure how much will it reliably help on average.
Sunstruck Henchman (2): I think this card will perform very well simply due to the fact, that your opponent will not want to leave it up either way. Tho there is a potential for nasty streaks of bad luck that could easilly cost you the game.