sule
LV.13Dinosaur
Comments
976 total[card]Freezing Potion[/card], but it gets better later in the game. I don't think anyone would want to put this intentionally into their deck, but with [card]Ray of Frost[/card] gone this could be useful from Discover to stall out your opponent …
Really like the effect. It's unlike anything we've ever seen before, so it's hard to judge, but I think that this is a very powerful payoff for Secret decks, turning untriggered or underwhelming Secrets into actual bodies that can contest …
A solid body with initiative and protection. The Holy spell discount seems like it's more of an added bonus to push a particular archetype rather than something that makes this card in particular good. You might just run this for …
[card]Violet Teacher[/card] but only with Holy spells. In exchange for that restriction, you get much better bodies summoned from the spells. I like this as a build around and Holy spell payoff, but I don't think that kind of deck …
Good for Secret decks, thinning your deck and getting a Secret into play so you can trigger some of the many cards that care about having Secrets. This feels like a must-run in Secret decks.
Cool way to turn cheap heal spells like [card]Renew[/card] and [card]Flash Heal[/card] into removal. I like the effect; I like anything that uses Healing to do something that either effects the board or gains you value. I think this will …
Very interesting effect. A little like [card]Argent Braggart[/card], except it makes something of your opponent's smaller. I think this could be very useful as pseudo-removal/tempo for Control Priest. Very cool card. Love the design.
Nice big boy for Healin' Priest. Good roadblock for aggro, and a good sized minion to force removal from slower decks. I think this has potential in Control decks.
This is an OK AoE. Not really a fan of its Rank 1 form. Can't imagine there are that many boards it can clear. Once it starts ranking up things get a little brighter, but not by much.
Very strong defensive minion. Might work nicely for a Control Priest in an aggressive meta. Also works to heal your other minions, so you can make better value trades.
INFINITE VALUE. It's a fun little fake [card]Thoughtsteal[/card] that you do have to protect to get value from it, but there's potential for it. I think it's slightly too weak to see play.
Nice combo with [card]Xyrella[/card] against aggressive decks. I don't think this makes sense to play otherwise.
Good weapon. [card]Self-Sharpening Sword[/card] is better in most cases, but there's no rule saying that you can't run both in a Weapon deck. I like that there's enough Poisons to make one of these last for a very long time, …
If you're really set on using your Hero Power in a weapon deck, maybe you're fine with running this. Otherwise, it seems like the effect is too weak to be taken seriously.
Good minion to chip in damage. Particularly devastating with [card]Shadowstep[/card] and [card]Secret Passage[/card]. It might find a way into OTK decks, but I think it's more likely that we see it as just another part of Tempo/Burn Rogue decks.
Good if you want to start using your weapon to control the board without sacrificing Health, instead of what Weapon Rogue currently does, which is hit face. I think this card is one of the weaker Poisons, mainly because most …
Brace yourselves...Murlocs are coming.
Flurgl is a very good tool for Murlocs, giving them the ability to control an aggressive opponent's board while also chipping in extra face damage. As I see this, Murloc Shaman has very few weaknesses. …
I really like that the addition of spell schools allowed Blizzard to do something as powerful as this. +3 Spell Damage is very good, and Shaman has a lot of Nature spells to take advantage of the extra damage. Maybe …
I think this is pretty good as early board control. The first rank alone can deal 4 damage to minions for 2 mana. Control Shaman, if that is even going to be a thing, will run this. I'll be interested …
VERY good AoE buff for Murloc Shaman, which is definitely going to be a thing. The amount of stats you can add to the board is staggering, and [card]Lightning Bloom[/card] is always lurking as a way to cheat this out …