sule
LV.17 ProDinosaur
Comments
1,002 totalGood card for Nice Guy decks if you want to help your opponent pull off a tricky combo. Cards in your opponent's deck are usually worth more to your opponent than they are to you. Unless this is used in …
Even if Murloc Shaman somehow doesn't work, this will see play. It's so many stats for a 1-Drop; every aggressive Shaman deck will run it, whether they be Murloc or not.
If the meta can somehow become more about curving out minions and using minion combat to control the board, this will be an all-star. Otherwise, it could be a nice 3-Drop for some decks that are lacking in quality 3-Drops.
Way too conditional: it has to take damage BUT not enough to kill it, and in exchange it will kill one (1) random enemy minion. Will not see play.
If Blizzard wanted everyone to play Murlocs, they should have just told us. Very good card, obvious fit in Murloc decks. Murloc Shaman likely to be everywhere day 1.
[card]Cram Session[/card], as was mentioned in stream, works very well with this minion. I think this will be more of a "for fun" card that sees play in interesting decks rather than something that makes the cut in the more …
It's a decent body with a decent Battlecry. Maybe Hunter needs the extra value? I don't think any aggressive decks will run it, and I can't imagine Hunter doing anything that requires running this Beast.
Handbuff...Hunter? Hunter rarely has enough card draw to make Handbuff work in the class, not to mention that this has to survive a turn before you can start to get the buffs going. Won't see play.
Big Res boy for Priest, otherwise not going to see play.
Blizzard, I'm not disappointed that you couldn't make Handbuff Paladin a thing. I'm disappointed that you tried.
Second-best roll off of [card]Jandice Barov[/card]; possibly the best because it allows you to fully preserve the Health of the other 5-Drop you summon. As a card by itself, it's fine. Probably not going to see play on its own, …
Deep Warlock has some really interesting tools this expansion. I think the archetype shows a lot of promise, and this works really well to help it survive or put big stats on the board in the late game. Not sure …
Better [card]On the Hunt[/card]. I think this will be played as cheap removal and board presence in aggressive Hunter decks (as if there's any other kind of Hunter deck).
Cheap weapon for Demon Hunter, and it comes with some card draw. Does anyone want to bet on whether Egg Demon Hunter is a thing? This could be fun for Egg Demon Hunter.
Token Demon Hunter could use this and be pretty happy about it. Won't really be surprised if it sees no play, though.
[card]Darkglare[/card] Warlock has enough self-damage already that they don't need to dig so deep to include this, and I can't imagine any other deck wanting to run it.
Shaman is getting some real Murloc pushers in this set, and this isn't even the most powerful. It's really good for the kind of deck a Murloc Shaman wants to be. Allows for board control to protect your other minions, …
It's an OK tool for a lower-to-the-ground Deathrattle Demon Hunter. You don't want to run this with Blackthorn, since it dilutes the pool of minions to pull from your deck, so a more aggressive style of deck is really the …
I think I like what this card does, but I have a sneaking suspicion that in about a month we're all going to hate the kinds of strategies it enables. A decent replacement for [card]Sorcerer's Apprentice[/card] without being as universally …
I like that it gives Warrior an interesting way to draw cards. A little like [card]Ancharrr[/card], but contingent on having minions you can kill. I would definitely take a chance on it in most Warrior decks, at least at first. …