Comments
636 totalI bought the 60-pack bundle then bought 57 more with gold, and I opened 8 legendaries: [card]Varian, King of Stormwind[/card], [card]Darkbishop Benedictus[/card], [card]Bolner Hammerbeak[/card], [card]Rise to the Occasion[/card], [card]Cornelius Roame[/card], [card]Jace Darkweaver[/card] (golden), [card]Sheldras Moontree[/card], and [card]Raid the Docks[/card].
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I'll be stopping at level 172, gonna save up my new weekly quests for the next expansion so I can zoom up the levels of the new battle pass. I'm disappointed that I couldn't clear level 200, but work prevented …
Quote From PopeNeia I personally feel Defend the Dwarven District is really overrated, it will probably be a good tier 2/3 deck until it gets more support from the miniset. Same with Battleground Battlemaster, because seriously, when has …
With the new expansion drawing closer and all the cards revealed, what do you guys think are the best cards from UiS, or ones that will see lots of play? What are the sleepers and potentially broken cards of the …
I hit legend with a Control Warrior deck, with the [card]Silas Darkmoon[/card] + [card]Soulbound Ashtongue[/card] OTK. It feels so satisfying to tank up to 50 armor then kill some hapless Priest or Warlock with this combo.
It also feels …
I'm very disappointed with this because I was very close to completing like 3-4 achievements that would've rewarded 600XP, which I've been grinding for the past week. That meant around 1,800-2,400XP lost, which would've helped me climb like 2 or …
[card]Spellbreaker[/card] is back! And it's better because it's tradeable. This will make [card]The Nameless One[/card] even more useless lol
That's a lot of stats for 6 mana, but the problem is that it's 6 mana. Could be a decent inclusion in Evolve Shaman if that ever sees play again.
Probably my favorite card from this expansion. This will probably be incredibly bonkers in Wild, but I like how it promotes a more mid-rangey and grindy style of play with Pirates, as opposed to the usual aggressive stuff. Those conditions …
This would have been fantastic at 5 mana, but its effect is still great. Warlock has had a lot of survivability tools recently, so maybe this will finally make a Control/Handlock deck competitive.
Just a super solid card. Rush + Lifesteal is always a good combination no matter the class, and the fact that it's got 6 attack is massive. Clearing a big minion and healing yourself in the process is really good, …
Buff for [card]Cenarion Ward[/card], and any card that could summon an 8-cost minion ([card]Primordial Protector[/card]). Could also warrant inclusion in a Big Demon Hunter deck, just in case that archetype sees any reliable play.
Craziest card of the set, for sure. Not sure how viable it's going to be (it'll probably be nothing more than a meme), but it'll be hilarious to bamboozle your opponents into thinking you're another class.
Really powerful. It won't be that hard to pull off since Mage got a boatload of new Fire spells and synergies, to add on top of the usual ones they run. Could function as a finisher or a board clear, …
So apparently the Barrens achievements won't be rewarding experience anymore today...damn it! I was only 4 away from completing the "Cast 100 Rank 3 spells" one, and was also close to completing the "summon 50 Demonspawns" and forcing your opponent …
This looks pretty difficult to pull off, even with all the card draw at Demon Hunter's disposal. This will probably be played in a fast deck, and as others have said before me, the incremental rewards alone are enough to …
I can't get over how bad and uninspired this is. It's worse than a Flesh Giant, you can only run one copy in your deck, and it's only got 6 health which is just too low in Hearthstone's rush era …
More support for Handlock, together with the previous reveal. Not sure how good this will be because it's just a pile of stats (only 6 health though) with no immediate effect on board, but cheating it out before turn 6 …
This looks powerful, and it has potential to be even stronger when better Fel spells arrive for DH. Just being able to cast Fury (Rank 1), Chaos Strike, and Eye Beam for free in the late game makes this a …
This is a super solid card. It basically guarantees you'll be able to deal 7 damage because it has rush. Reminds me of [card]Stormstrike[/card] but with a body attached more damage overall. Could also be more ammo for a [card]Guardian …