Thonson's Avatar

Thonson

HearthStationeer
Joined 03/24/2019 Achieve Points 1740 Posts 1729

Thonson's Comments

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago
    Quote From Hydralisk

    what do you mean by the "weakening mechanic"?

    They are referring to the way the plague lords keep damage from your previous encounter with them.  AliRadicali is basically saying there should be an option to turn that off so that every run the plague lord is at 300 hp when you reach the boss fight.

    For me the first three runs were very frustrating using Elise.  But then I got the "Play an odd cost card, reduce all cards in hand by (1)" treasure, along with Stone Fox Statue for two copies of anything that cost 0.  In multiple games I reduced Stone Fox and Lich King enough that I could play LK<-Fox, 2x (0) LKs, and before turn 8!  That with a lot of discover and hand refill made it easy, going from 276 to 0.

    Hell, the first time I got to the boss I was not prepared for him with my deck I built.  I just couldn't keep anything on the damn board. and with his 0 mana Play Dead hero power + Khartut Defender... He was at 300 again before that first encounter ended.  LOL

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago
    Quote From Synesthesy

    Your friend only needs a better cardpool

    ^^^ This!

    While people farming at low ranks could be a problem, the specific problem isn't necessarily the ladder but the cards he's using.  While some basic cards have stood the test of time and show up in decks year after year, having a deck of ALL basic cards is tough to compete with on Ladder.

    I haven't seen a streamer do it in a while, but I know Toast would occasionally start a new account and see how long he took to get to legend on a brand new F2P account.  He may have done it last when they added ranks 50-26.  Usually what he and others did was disenchant anything they didn't need to make the deck they wanted to make, and craft things they weren't getting through packs.  Another possible strategy could be to save up dust and craft Whizbang the Wonderful, which will allow him to play various constructed decks without having a large collection.  Each possible deck from Whizbang is listed here, and if you use Hearthstone Deck Tracker on your computer it should display and track each deck properly when playing a random deck from Whiz.

    The Whizbang decks aren't always the strongest, but some are very close to top meta versions of the same decks, and should be enough to help power through to rank 15, or higher.

    *Sidenote*: If the Whizbang recipes look familiar, it could be that some of the all golden deck opponents you're facing are playing a golden Whizbang, which makes their random deck all golden.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    20-25 min Brawl matches...  yay!

    In reply to Rise of the Zombeasts
  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago
    Quote From AliRadicali

    Yeah, she said that to me one chapter one. I strongly dislike the whole weakening mechanic TBH. I get why they did it, so there'd be an easy out for people who don't enjoy the struggle, but it really takes the challenge out of it. There should be a way to turn it off, especially on heroic.

    Or at least a reset button

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    I get the feeling that his comment is in reference to a Priest overhaul.  Where they would remove DS and other Basic/Classic cards to kind of re-invent the class. Basing this mostly off the fact that he states "We have some plans to remove DS, but it comes with some other sweeping changes."  And follows it if they go that route it would be "a big maybe".  So their plans to remove DS have to be something much much bigger than just nerf or HoF for the one card.  I would love to see them move towards a full on balance between Holy and Shadow Priest cards, seeing as Anduin's hero portrait actually has light and shadow in it.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    I wouldn't mind a larger deck mode, but maybe 40-45 instead of 60.  But more than something like that, I'd rather have a regular third constructed option similar to the Brawl Block tavern brawl.  Could do a monthly rotation of sets in that mode, or maybe restrict it to cards in the current Arena pool.  Could be fun!

    In reply to 30 Cards or 60 Cards?
  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    I played Kromaga a few years ago and I loved the game for a the time I played it.  But truthfully I just never got super invested in it and eventually lost my interest in the game.  Which I should try to play it again sometime seeing as I bought the "welcome bundle" back when I created my account.  I think it was only $5, but still... Should make sure I get my money's worth out of that game before it shuts down completely!

    In reply to Krosmaga: Thoughts
  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    I just did Auto-Complete for one of the classes.  I forget which one...  Maybe Paladin?  I just chose which ever class I needed quest wins for so I could earn both gold and my free pack.  The auto deck was able to out tempo the "Most Obnoxious Deck" as well as control the board pretty easily too.  Since they never had a chance to do the thing they wanted to do, I feel like my deck was more obnoxious to them really.

     

    Correction: It is a Priest deck, but not the one listed above.  Either Auto Complete doesn't work with this format, or it's better to just play for tempo and control the board.  My guess is it's broken for Brawl Block as no matter what class I Auto Complete a deck for, it consistently adds the same stuff: Green Jelly, Violet Wurm, etc.  Looks similar to Auto Complete decks prior to the new functionality.  Funny how the game seems to really value certain cards when not taking win rate data into account.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    Evolve Shaman with Thrall, Deathseer is the reason I have the golden Shaman hero!  As soon as I opened that card I built the deck and played it at a 75% win rate for over 100 wins...  Insane!  The dominance of that deck dropped after a few months though after they nerfed Corridor Creeper followed by the sudden rise of Prince Keleseth tempo decks.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago
    Quote From chWolfgang
    Quote From DoubleSummon

    Blizzard should fix this as a mechanic, if you paid a certain mana cost for something it should keep the mana cost you paid for on board this would solve CC and any other future problem.. 

    This seems fair to me, and I have heard it suggested before.

    My question is, if the minion gets bounced back to your hand.

    By your own OR by say, SAP. What cost does it go back to your hand at?

    Or to the deck if it gets shuffled?

    Concistancy would become a problem. The discounted card looses it's discount when used.

    It would definitely go back to hand at the original cost, with only additional cost reduction effects or cost manipulating effects on the card itself bringing the cost back down again.

    The same is pretty true with cards that have been buffed or debuffed when they bounce, the stats all reset.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago
    Quote From GoliathTheDwarf

    We got two different boards in the original League of Explorers. The first one was the dig-site and the other was was the museum. 

    Forgot that those were both from the same expansion.  Also, I'm noticing a theme here... the Explorers get together and bring two boards.

     

    EDIT: I wonder if the original LoE had two boards due to the adventure taking place over several locations?  Maybe we get two this time simply as a nod to the fact that LoE had two.

    In reply to New game board
  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago

    I haven't played this much in the last week, but a lot of my wins came more from charging Shudderwocks than the old combo.  As mentioned, I did this build after seeing someone elses highlander list that included the two Hog Riders.  I forgot those cards even existed until seeing that list.  lol

    In reply to Corrupted Shudderwock
  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago
    Quote From Kovachut

    I wonder if there is a secret interaction somewhere there.

    Don't remember how i did it, but after clicking some stuff and lighting up the two ends of the gate (top right), I clicked the red jewel and it broke, shining a teal colored light like the two ends of the gate.

    Nothing else really happened, but could be leading toward some other interaction/reveal?  The bottom right if you click those black spaces on top of that structure they seem to interact with the purple jewel in that area.  Maybe there is a secret sequence there with a larger interaction?

    In reply to New game board
  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago
    Quote From GoliathTheDwarf

    I'm impressed. It's been a long time since we got more than one in a single xpac. 

    The last time we got more than one board released in one xpac cycle was... launch, right?!  Unless you count an expansion and adventure board release as more than one board in an xpac cycle

    In reply to New game board
  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago

    KARL LIVES!!!

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago

    Judging by what I see on the Blizzard forum for reporting bugs, they are getting several reports of various issues occurring after the patch.

    But in this case, my advice to you is stop buying so many Basic Packs!  lol

    In reply to Six of each
  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago

    Bug Report forums for Blizzard: https://us.forums.blizzard.com/en/hearthstone/c/bug-report

    Judging by the recent posts there, they have a few issues that may have come up with the latest patch.  I'd add a ticket to the list if you found another bug.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago

    I just saw the new board in a game and was like "Oh sweet!  The new board is out."  Then after a few seconds I said to myself, "Wait... new board?!?!"  I like it!  Maybe we'll start getting two new boards per expansion so I have more variety of things to click on while getting roped!

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago
    Quote From ZardozSpeakz

    Call of the Satyr and also the Warrior spell Blood Pact are both spells I'm considering cutting. Might just cut 1 of them. Both are fairly weak, but it feels a bit weird to have both, since they're so similar.

    Blood Curse you mean?  I kind of like that card actually.  It's a conditional type of buff that can also benefit from having Enrage minions in play, as well as good ol' Armorsmith.  Even just playing Grommash Hellscream with double Blood Curse and double Inner Rage on 10 mana is a big 18 damage finisher with no taunts, Counterspell, or other condition stopping you.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 9 months ago
    Quote From Demonxz95
    Quote From Thonson

    One thing that stood out immediately was "Call of the Satyr".  This card already exists: Mark of the Lotus.  Perhaps this card could be altered so it's not a straight reprint?  Aside from that and some potential balance issues other people have already brought up, this looks like it could be a pretty fun and interesting set!

    Look a little bit closer. Call of the Satyr actually says +1/-1, not +1/+1.

    Oh DAMN!  That'd be a shame concede after I play that and destroy my board of 1 health minions.  LO

  • ODYN
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