Seems powerful but not enough for what it should do at 10 mana.
It's good that it has bad stats for its cost ('cause Mage is a thing), since the other 10 mana legendary is quite broken if you get it from Conjurer's.
The bad thing though... if they Conjurer's and get this, they just cast it on him again from the Twinspell
I was just searching to see if this thread existed because I personally haven't seen many of them at all. And while I haven't been opening a ton of Classic packs lately, I had a few saved from past brawls after they said new cards were coming, plus a few more here and there from gold or quests.
I still haven't opened a single new Classic card from the recent patch. Not even the common Druid card, Gift of the Wild. In fact I still need a second copy of Call of the Void and that card's been out for a while now!
I've thought about crafting High Inquisitor Whitemane but I don't want to spend that much dust so close to an expansion, when she's not seeing much play right now anyway.
As soon as they told us what this brawl was going to be for the Fire Fest-EVIL week 3 I thought it sounded fun, but could end up just being one or two decks and nothing else. Judging by the comments I'm seeing that is exactly what happened!
My opinion is I want the Priest and Rogue quests in golden, because so far they are the most likely cards in the set to see a nerf in the future. If one did get nerfed and I had it in gold I'd dust, craft regular, and then have 1600 profit for another legendary or some epics.
Overall, I like the way the quests are being done this time around, and some have great potential. Looking forward to next week!
Do you think that death knight cards also count? If I remember correctly, Tess Greymane replayed cards that you got from Arfus and The Lich King, right?
Cards from Ysera usually count as well. I was wondering if tri-class cards in Wild would trigger the condition, but I'm going to go with no. Mainly because it says "Add". Not sure if that includes drawing them... but then if it doesn't, Academic Espionage doesn't help this quest progress either. So maybe it counts if you draw a card from another class (or that can be from another class if tri-class are still acting as "from another class" in Wild decks)
I'm curious to know if inspiration for this came from all the spell generating Mana Cyclones that mages are playing lately?! Regardless, it looks fun as hell.
EDIT: I hope the pro/rel system comes from the Master's Tour stops. I mean, I would assume as we've already seen Dog's replacement was second place finisher from the last Master's tournament, Gallon. Probably would have brought up the Master's winner if it wasn't the guy already stepping down from Grandmasters.
While I love this card, I feel like they should have removed the ability for it to transfer at some point. Makes card backs a little more special when you can't get them all the time...
Could be an addition to Big Spell Mage in Wild. But given that you probably need to use some of those spells prior to turn 10 to stay alive, you may not get much out of it in most games. Especially if you draw him late.
Yes, it would, so you'd have to stay alive with enough health left to pull it off. OR the other option is you still use Emperor and drop Violet Illusionist to be immune... But now the amount of cards involved is just getting ridiculous! Cute is a good way to describe it, definitely not good! (None of my ideas are every good! lol)
My first thought was Silence Priest. If the board is relatively empty you can place this down, next turn Wailing Soul for two big boys without the downside. If it’s taken some damage use Circle to heal up!
The downside only lasts a single turn that way, so they either play a bunch of little crap or one biggermid game minion.
Get a tick or two from Emperor on a few cards, get Corrupted Healbot to stick. Next turn, if you’ve got a way to trade off the bot, cast this on it, Vivid Nightmare, Auchenai Soulpriest, trade the bot to kill it, x2 Spirit Lash for a lot of damage to your enemy.
Pretty good, especially when you realize it has pre-nerf Saronite Chain Gang text. So any hand buffs to your taunts from cards like Armagedillo are applied to the copied minion as well.
The bad thing though... if they Conjurer's and get this, they just cast it on him again from the Twinspell
I was just searching to see if this thread existed because I personally haven't seen many of them at all. And while I haven't been opening a ton of Classic packs lately, I had a few saved from past brawls after they said new cards were coming, plus a few more here and there from gold or quests.
I still haven't opened a single new Classic card from the recent patch. Not even the common Druid card, Gift of the Wild. In fact I still need a second copy of Call of the Void and that card's been out for a while now!
I've thought about crafting High Inquisitor Whitemane but I don't want to spend that much dust so close to an expansion, when she's not seeing much play right now anyway.
As soon as they told us what this brawl was going to be for the Fire Fest-EVIL week 3 I thought it sounded fun, but could end up just being one or two decks and nothing else. Judging by the comments I'm seeing that is exactly what happened!
My opinion is I want the Priest and Rogue quests in golden, because so far they are the most likely cards in the set to see a nerf in the future. If one did get nerfed and I had it in gold I'd dust, craft regular, and then have 1600 profit for another legendary or some epics.
Overall, I like the way the quests are being done this time around, and some have great potential. Looking forward to next week!
Cards from Ysera usually count as well. I was wondering if tri-class cards in Wild would trigger the condition, but I'm going to go with no. Mainly because it says "Add". Not sure if that includes drawing them... but then if it doesn't, Academic Espionage doesn't help this quest progress either. So maybe it counts if you draw a card from another class (or that can be from another class if tri-class are still acting as "from another class" in Wild decks)
Also came here for that. Could be a holiday brawl page if it's not the card backs
I prefer candy canes over ginger bread.
I'm curious to know if inspiration for this came from all the spell generating Mana Cyclones that mages are playing lately?! Regardless, it looks fun as hell.
That didn't take long...
EDIT: I hope the pro/rel system comes from the Master's Tour stops. I mean, I would assume as we've already seen Dog's replacement was second place finisher from the last Master's tournament, Gallon. Probably would have brought up the Master's winner if it wasn't the guy already stepping down from Grandmasters.
I like how the conceited Blood Elf in the Hearthstone shorts uses this. It's fun!
I like it!
Someday...
Someday.
While I love this card, I feel like they should have removed the ability for it to transfer at some point. Makes card backs a little more special when you can't get them all the time...
Could be an addition to Big Spell Mage in Wild. But given that you probably need to use some of those spells prior to turn 10 to stay alive, you may not get much out of it in most games. Especially if you draw him late.
If the card doesn't specify it's all targets, both you, your minions, and even enemy minions/heroes. Similar to how Zandalari Templar is worded.
Yes, it would, so you'd have to stay alive with enough health left to pull it off. OR the other option is you still use Emperor and drop Violet Illusionist to be immune... But now the amount of cards involved is just getting ridiculous! Cute is a good way to describe it, definitely not good! (None of my ideas are every good! lol)
My first thought was Silence Priest. If the board is relatively empty you can place this down, next turn Wailing Soul for two big boys without the downside. If it’s taken some damage use Circle to heal up!
The downside only lasts a single turn that way, so they either play a bunch of little crap or one biggermid game minion.
Get a tick or two from Emperor on a few cards, get Corrupted Healbot to stick. Next turn, if you’ve got a way to trade off the bot, cast this on it, Vivid Nightmare, Auchenai Soulpriest, trade the bot to kill it, x2 Spirit Lash for a lot of damage to your enemy.
Could also use Auchenai Phantasm, then no Emperor needed?
Pretty good, especially when you realize it has pre-nerf Saronite Chain Gang text. So any hand buffs to your taunts from cards like Armagedillo are applied to the copied minion as well.
I regret not playing much in October 2014 the most... one of 3-4 card backs I didn't between late 2014, early 2015.