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Thonson

HearthStationeer
Joined 03/24/2019 Achieve Points 1740 Posts 1729

Thonson's Comments

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    Short answer is that it's a digital card game, so they wanted to include some RNG effects to take advantage of the digital space.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    Side Note: What ever happened to Freeze Shaman?!?!?!  Print a few cards for the archetype and then never mention it again?  Come on, Blizzard!!!

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    One of the things that makes Big Priest possible in Wild is the amount of board clearing effects Priest gets year in and year out.  This happens because they don't have a great one in Classic/Basic, so they print one every now and then.  But with all they've got now in Wild they can mass clear and/or stall until they cheat our and then resurrect a ton of big dudes to win.

    Frost Nova may very well limit their ability to print more mass freezes, but I'm honestly okay with that.  Time Warp Mages in Wild are already pretty strong, imagine how much strong they'd get if they had more cheap mass freezes that also came with cool and helpful effects? If they were to do this, the card replacing Frost Nova in Classic woudl have to be the new mass freeze card so that they don't go printing a bunch year after year.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    I built a Big Priest variant around the time of the 2018 Fire Festival in honor of the Firelord himself!  The intention was multiple Ragnaros copies plus Enchanter to rain down a second Cataclym on your opponent (as in reshaping the world, not the card)!

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    First, the interaction for Jaraxxus is definitely strange, but because he is a minion who takes over as your hero and not a hero card, the interaction exists.  Lord J can still be on your board as a minion in some situations (summon through Voidcaller or Skull, or Bane of Doom summoning a random demon), and since he is a minion at heart the spell still works even if he's in your hero slot.

    The best solution for Jaraxxus if they want to make him playable is to make him into a true Hero card.  But they can't really do that either because then one class would always have a hero card in Standard as he is part of the Classic set.  So the other big solution could be blocking that interaction when Jaraxxus is in the hero position, or maybe coding Zeph to not offer Sac Pact when J is in the hero position.  But as others have pointed out, Sac Pact isn't the biggest problem with J.

    I actually still don't have Jaraxxus, despite playing since launch.  I didn't start playing the game a lot until Un'Goro, and then prior to crafting Jaraxxus I opened Bloodreaver Gul'dan as my free log in DK for Frozen Throne.  So as you said in OP, what was the point of Jaraxxus if I had Gul'dan DK?

    Still a really cool card, and whenever I actually open him I'll probably try to build something around him, but who knows if it'll be any good.  Maybe we'll see some support for midrange warlock over the next couple of expansions, then with rotation in April 2020 a deck with Jaraxxus might pop up and be viable.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago
    Quote From DoubleSummon
    Quote From Thonson

    Yes!  I don't know what you'd want to swap, but I was thinking Call of the Wild would be great in a Highlander deck, especially if you play it before Zul'jin.

    I actually missed hunter, and I agree the card is quite potent, it was too slow/outclassed before it rotated but now the meta is a bit slower than it was back then in the midrange shaman/patches era.. so it might fit, as to what to replace well you could look at win rates and cards that feel less impactful and switch them highlander decks tend to be very flexible.

    My initial thought was the Masked Contender seeing as I felt I rarely got to play that card with the effect active, but that is just my personal experiences.  nd while it's just a one card swap it still feels like a big hit to your deck's curve replacing a 4 mana card with a 9 mana card.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    Yes!  I don't know what you'd want to swap, but I was thinking Call of the Wild would be great in a Highlander deck, especially if you play it before Zul'jin.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    I used to use Bloodhoof Brave quite a bit.  Some of the Aggro/Tempo lists currently run a few "enrage" minions.  It could fit if you need to tech against aggro, and even against slower decks it's not a bad minion to hit with Inner Rage and suddenly have a 7/5 taunt on board.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    I honestly didn’t notice the exclusion of Classic/Basic in that list.  I did notice there are 11 sets total.  Which now that you point out they are all the Wild sets, yeah... I bet Classic/Basic are excluded.  That’s pretty sweet actually!

    If you think about it, they have never had that many sets in Arena since they made it Standard years ago, but removing the largest set means adding a few more to replace it.  And since the Adventures are only around 35 cards each, you’d need all 11 Wild sets to make up the difference in card pool after removing Classic/Basic.

    Should have included some of the HoF too!

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    Yeah, I've seen people use it in really aggressive Pirate Warrior decks in the past, and it can dominate pretty hard if you get it out first thing and your opponent is playing a slower deck.  It's just... I can't bring myself to ever play that weapon!  It's a personal choice.


    :)

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    It might be if you start overdrawing while you have a full hand?  Or if you just draw too many cards in a single turn as Flux suggests.

    I was just playing the Mindblast OTK version listed on the site, and I over drew several cards, going up to 6 damage in a single fatigue draw.  Luckily I was also able to play a couple Spirit Lashes and 4x Mind Blast to set myself up for a win and to survive 7 potential fatigue damage next turn.

    However, as my next turn started, my deck reloaded.  So it will fatigue if you try to draw forever in a single turn, but does seem to regenerate the following turn.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    They do sort of prorate packs through occasional sales or bundles.  For rotating sets specifically, they had the “Mammoth Bundle” as year of the Mammoth was near the end, and I believe they had a similar “Raven bundle” earlier this year.  Both were at discounted rates and included packs of the oldest 5 sets in standard (I think).  To make this more of an actual prorated price they could allow you to customize the bundle and pick how many packs you want from each available set in the bundle, or maybe remove or increase the 1 bundle limit.  That way if you want to buy a lot of older packs at discount you could do that, instead of just 10 to 5 or so per expansion included in the bundle.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    Chapter 4, breezed through with Brann, double Capture the Flag, the 0 mana spell that refreshes your mana and a full hand to use it on, and the basic treasure, power, and deck.  Final chapter, Reno did 172 damage, passed his 22 damage Torch and a few other things on to Elise as they were in my hand when Reno died, Finley took over with 56 left, never needed Brann.  Had cleared a plague on all heroes so I had at least the four treasures for each, Finley also had the fifth (Karl the Lost) but didn't need any of his treasures.

    Ultimately, I have really enjoyed this adventure, and will try to go back and clear a few additional plagues with other heroes.  So far I've only cleared Chapter 1 in Heroic so I've got that to do too.

    The interaction of Tekahn and Rafaam in the final fight, and the "Final Plague" that Tekahn releases near the end of the fight have gotten me very excited to see what the third chapter of the Year of the Dragon will bring to Hearthstone!

     

    Side Note: Reno died in spectacular fashion during my run, which is typical Reno!  I had cast Shadow of Death on Tekahn's Octosari earlier in the game, and when my first one died it drew the remaining cards in the deck for the first hero.  Next turn another Octosari died, over drawing me so freaking hard!  I went up to 9 fatigue on the final draw!  It was glorious!!!

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    @Elric

     

    That and the "final plague" that Tekahn releases in the final stage of the battle does have some connection to Deathwing and the Cataclysm as well.  As you may know from lore, Deathwing's was influenced by a powerful evil force.  Some have also speculated maybe a Caverns of Time connection in the third expansion.  Maybe Rafaam took an artifact that will help him go back in time and bring forward some old, powerful foes?  Which would be similar to resurrecting them if he brought a long dead enemy to the present. 

    Can't wait to see what it is!

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    I'm thinking about trying this for the only simple fact that it has Octosari in it, and I have a golden Octosari.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    Cursed Blade... nope!

     

    Also, thanks for the spotlight on Anka’s Jades!  Not the strongest deck, but I have a lot of fun with it.  Maybe others will too.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    "Who am I?"  The guy giving me PTSD!!!  That's who.  LOL

    Also, I want to put Call of the Wild into my standard Highlander Hunter deck.  Question is which card do you swap it with...?  Siamat?  Not likely.  Dinotamer Brann?  HELL NO!  Zul'jin?  Nope!  Likely going to have to pull out a lower cost card and potentially mess up the deck's curve to make it work.  Almost a third of the cards in my list are 3 drops, could remove Masked Contender as he doesn't seem to do much for me very often.  I seem to pull him pretty late, often after playing Subject 9 which makes Contender a vanilla 3 mana 2/4.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago
    Quote From Sandslash

    And Achievements? Nothing? So Sad....

    New deck tracker called "Firestone", from Overwolf, has achievements built into it.  If that's something you're interested in, they have a few that would make for interesting challenges.  One I kind of laughed at was to have a full board of nothing but 7 Snowflipper Penguins. And that might have been in the Tombs of Terror solo content.  Good luck with that!

    I've been mainly using it for tracking what bosses I've faced and beaten in solo content, and it also tracks your pity timers if you have it running while opening packs!  Tracks how many more packs before a guaranteed legendary and epic.

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago

    Quest Re-roll is something I often do to get "harder" quests with higher rewards, not easier and lower rewards!  WTF?!?!

  • Thonson's Avatar
    HearthStationeer 1740 1729 Posts Joined 03/24/2019
    Posted 4 years, 8 months ago
    Quote From Pullanisu

    Leeroy is a staple, an evergreen card that will always see play

    Not to mention if he ever gets nerfed you can get the refund, or if he gets sent to Hall of Fame you get the card plus the dust!  I personally crafted him a long time ago, before you couldn't get duplicate legendaries.  So of course that meant I opened him 3 days and a few packs later... To quote Arthas: "A misstep."

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