These guys are so iconic I can't believe they're not already in the game.
I'm not satisfied with the effect, though. While it makes sense for them, I feel it's too bland. It has a very early Hearthstone feel to it which I'm not sure if I like.
EDIT: Added a nerfed version, because I just realised AoE + good body is too good for a Neutral card, even if it hits random targets.
I'm having a hard time with this comp, but this is what I have so far.
My main issue was finding an effect that is worthy of being Legendary (and I believe most people are having the same problem)
Anyways, feedback. I've also found very hard to do this, so take it with a grain of salt.
Demonxz95
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Your card manages to capture the Legendary aesthetic better than most cards here, which is a big possitive, at least for me.
My main issue of the card is that it's too all-or-nothing. If your opponent has direct damage, this could be pretty useless, while if they don't, they're doomed if their deck isn't super control. Also, the fact that a Hunter card has Divine Shield feels a bit off for me.
cydonianknight
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My main issue with this card is that, if you're already under 15 Health, you can basically use this as a 1 Mana "At the end of your turn, Recruit a Legendary". I see this being really OP in a deck with a selection of high cost Legendary minions. I'd try to add some condition so that it only activates after receiving damage.
About your feedback for my former card: it was designed to be held until you were low on Health, but not so low that a single attack could kill you. That's what made it Legendary in my eyes: that it was pretty hard to play, but it could also be very rewarding. Not that it matters too much, since I've already scrapped it, but I wanted to clarify this.
Fedrion
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Out of all versions, I'd say I prefer the Fire Spell Damage one (look out, because it says Fire Sell Damage).
That said, I find all of them a bit too wordy.
linkblade91
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Not a bad card at all, but the effect doesn't seem too Legendary to me.
Lundy
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I like the card. While the effect is very Legendary, the flavor isn't at all, but that's very subjective and most people won't care, I think.
KANSAS
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I think this card is a bit OP in an aggro deck. In that scenario, your opponent needs to kill some of your minions, but if they do, they'll get hit with 15 damage over three turns.
Since the cost can't be changed, I'd fix it by creating a custom weapon that isn't so strong.
R
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I think the current version is too crazy. I'd go with "After your opponent plays their first card, …".
This way, it won't allow the End Turn thingy while at the same time allowing your opponent to stuff like attacking, etc.
shatterstar1998
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My favorite one is Wormhole, although I also enjoy Adrenaline Rush.
grumpymonk
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Like with Lundy's case, your effect is very Legendary, but the flavor isn't. If this was my card, I'd try giving it a fancy name like "Captain Whatever's Chest" or something like that, but I know this is a very subjective piece of feedback lol
anchorm4n
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The effect could easily belong in an Epic or Rare card. Also, feels a bit out of place in Hunter (which isn't very important in Secrets, since Mage also has Priest-like effects in this kind of cards).
Dermostatic
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The effect can be justified for a Legendary, IMO. I'd try giving it a fancier name (Anub'arak's Army? dunno), but it's fine otherwise.
BasilAnguis
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Pretty hard to activate for a class with 3-Mana spells. It think it would work better in Hunter or Paladin (I don't think Rogue would be a good fit because this class has fewer Secrets).
bananaenparty
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I like the effect, even if some people might find it off-putting that it can be totally useless if your opponent doesn't have expensive spells.
Other than that, I'd try giving it a chemistry flavor, since that was the theme for Rogue in Boomsday.
Edit: just saw Demon's post about non-Secrets classes. I actually designed this as the only Priest Secret in their set, but I get that it might not be well received. I'll probably think something else tomorrow.
To be honest, my favorite of your cards is Magic Bloom, even if it's a bit simple. Don't know if you made this card before the reveal of Wildfire, but the fact that there's now a precedent for this kind of effect makes your card more believable, as well.
Nirast
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Your Lashing Mandragora seems a bit too convoluted for my taste. Balance-wise, it is fine I believe.
linkblade91
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It's not bad by any means, but I find it a bit boring. Might just be me, though.
cydonianknight
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My favorite of your cards is the 4 mana version of Coated Marshroom. The other versions of this cards are just Poisonous with extra steps, which feels a bit weird.
Sklibb is a very funny character, but his effect doesn't represent flavor at all.
Pokeniner
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I like the effect, but I think it's a bit disconnected from the flavor, which is a very important aspect for this competition.
anchorm4n
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The fact that your card synergizes with a specific minion makes it feel a bit weird. I think you should tie it with Squashling in a more subtle way. For instance, synergizing with echo or healing in some way.
Fedrion
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It'd make it set the Attack of enemy minions to 0 instead of making them sleep. This way, it'll be more related to the Priest class as a whole, since the current version looks like a Frost Nova that doesn't use Freeze.
KanzakiGin
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I guess you're new, right? I don't recall seeing you on past comps. In any case, I'll point out some flaws your card has:
You should not make Golden cards. Otherwise, it's pretty hard to tell which class your card belongs to.
The card is a bit too strong. A 3/3 Stealth/Poisonous is very strong for 3 mana without factoring the Deathrattle.
The fact that your card interacts with Mana Crystals makes it look like a Druid card instead of a Hunter one. Since Druid is banned for this comp, I'd change the Mouse count condition (for instance, depending on the number of Beasts you control).
DestroyerR
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Good card. It's a bit similar to mine, though. I hope we don't collide to much…
Ilphelkiir
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You shouldn't use the K&C watermark, since Spell Schools didn't exist back then. Otherwise, it's a very solid card.
shatterstar1998
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I don't like Rokkar very much. Fungal Giant and Scavenging Lasher, on the other hand, are quite solid. Not sure which one I prefer out of them.
Arkasaur
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I'd go with the 7 Mana version if only because it has a better "Ancient" flavor.
Feedback to everyone who hasn't already submitted (as far as I know)
Nirast
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Natural Evolution is my favorite one, but I'm not too fond of the artwork. Find a prettier one and you should be good to go.
linkblade91
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Herald of Light is quite cool. Herald of the Flame is too similar to Jan'alai, the Dragonhawk, as you said.
Swizard
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I like Arrogant Gnome, but it's true it could use a more fancy name. What about Frostburn Gnome or something like that?
Also, and more importantly, Ice spells do not exist. They are called Frost spells.
Neoguli
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The idea is fine, but if I'm not mistaken, it would work almost the same if it just read "Add a copy to your hand and discard it at the end of your turn". Dunno, I'm not too fond on using a fringe mechanic to do something that could be done with more orthodox means. If you decide to go with that wording anyways, I'd suggest making it a Legendary, so that the uniqueness of the effect is at least justified.
KANSAS
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The second version is more interesting, but I think it's too weak. I'd reduce its cost to 1 or bump the cost reduction effect to 2.
Also, its new name is Totem Totem, which I believe is not intentional :_D
meisterz39
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Tech cards are not usually very well received. Yours also has a weird design, since your opponent is choosing to cast the Nature spell knowing it will be Countered.
All in all, I'd try a different idea.
ChickyChick
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I think I prefer the Ogre Archmagi, but I'd just get rid of the return to your hand effect. It doesn't fit Mage (that's more of a Rogue thing) and it doesn't work in terms of flavor (Ogres aren't the most Shadowstep-y creatures of the Warcraft universe).
Pokeniner
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Searing Summoner is very cool, although the word "spell" in her text should be in lower case.
Hellscape doesn't qualify for this comp, unfortunately.
Dreams
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Both are interesting, but I think I prefer Merlin. I'd suggest a minor improvement: changing his name to Merlin, Element Master. This way, the text won't look so small.
Magicless Armorsmith is also fine, but I'd try finding an artwork which fits Mage a little more.
Here are my first ideas. I haven't checked this topic and haven't been paying a lot of atention to the card reveals, so one of these might very well exist in one form or another.
I'll give some feedback later.
EDIT: Added an alternate version of Light and Might which doesn't have the cross class thingy.
Since I'm not sure anymore if my mime card isn't too close to Chameleos, I've been thinking about Demon's idea to give it a silence effect. After all, that's the major trait of a mime: they're mute/silent but exaggerate everything else. This is how I'd translate this into a HS cars:
I love these card games which aren't CGC, like Bang and such. I know they have a specific name, but I can't recall it 😅
Thus I most of my custom cards have been regarding those. My most ambitious project was making and printing a custom version of We Didn't Playtest This At All, which is very lame game, but a blast to play with a bunch of friends.
I've also made custom cards for Bang! and for a couple games by Zombie Paella, an editorial which makes board games themed around the local legends and folklore of my home region.
I finally found the artwork for the idea I had in mind. I'm afraid the final result is a bit to wordy, even if I'm quite satisfied with its balance and flavor.
Besides that, I think the most interesting version is the last one, although it is incredibly overpriced. Compare it to Command the Illidari, which summons almost the max amount of Illidaris and costs 1 less. I think a fair price would be 3 or 4 at max.
linkblade91
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Both versions are neat and flavorful, but I'd say I prefer the second one, since it feels more like a Legendary card.
Demonxz95
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Solid card. I think it's a bit too strong, though. With the right deck building, it will often draw you two on-curve cards, which is a bit too strong for a body which is not terrible for the mana cost.
ChickyChick
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Exotic Species is my favorite of the bunch, probably. It's not super faire related, but it's not too big of a stretch.
Circus Trickster is a bit weird, if only because it's a Rogue card that gets you a specific Mage card. I get that Rogue is supposed to be the Burgle class, but getting one specific spell from another class feels a bit random.
Darkmoon Race is even less faire related than Exotic Species, and the fact that it's a Sidequest from an expansion that didn't feature them makes it a bit strange.
shatterstar1998
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Hey! I remember you from HearthPwn. Glad to see you!
Like most people, I think Knife Trick is your better card, even if I find it a bit weird that it can be used as a Myra's Unstable Element if your enemy has no minions.
anchorm4n
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ETC Groupie is cool, but it's not faire related.
Goblin Mime, on the other hand, is quite cool, although I'd make it a Priest card. The name could be better, too.
DestroyerR
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I like it a lot :)
DavnanKillder
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Circus Puppeteer is definetly the best of the bunch. It's wording is a bit off, though.
I've edited Moonclaw Panthara to 11/5/5 to take into account both Hordaki's and NerdyMcNerd's opinions.
Anyway, more feedback of my own:
DavnanKillder
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I still prefer Tax Collector Hans' first version.
NerdyMcNerd
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I prefer Tess, but I think her effect is too extreme. I'd honestly drop it to just one card for each trigger and a cost increase of just (2). In return, you can give her better stats or cost.
Hordaki
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Pretty solid card overall. I'd say it's balanced too. Not much to add here, sorry :_D
Pretty unique design, although the "complex math" required for the calculation doesn't seem very Hearthstone-y.
linkblade91
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Both are fine, but Scarlet Vanguard strikes me as a possible winner. Her only issue is the artwork, which isn't all that bad either.
doingtheobvious
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Very solid design, especially for a first timer.
Given you've fixed the watermark thingy, I'd say you're good to go.
DavnanKillder
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I like Tax Collector Hans, especially with his first artwork.
However, if you decide to go with Trustworthy Pact-Seller, her text should read "Your cards cost (1) less…". Verbs only have a final s when they're third person singular ("Your card costs", but "Your cards cost").
Pokeniner
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Very interesting effect, reminds me of Fatespinner a little bit.
My main issue is that she seems very strong right now. Maybe a 3/3 statline would be more balanced. Also, her name could be a bit better, but that's not too bad of an issue.
DestroyerR
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Winslow Tobtock seems too crazy to me, while Elegant Spellmaster strikes me as very hard to use.
I don't know if you could get away with making Elegant Spellmaster a 1/1/3 or something similar, but that might be too easy to use in return.
anchorm4n
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I appreciate completing cycles, but both seem a bit bland. I don't think this can be fixed, since the Studies cycle is a bit narrow.
That said, if you decide to go with either of them, I can photoshop a background for you :) Seeing the images, it doesn't seem too difficult.
Grats monk
MORTAR COMBAT!
These guys are so iconic I can't believe they're not already in the game.
I'm not satisfied with the effect, though. While it makes sense for them, I feel it's too bland. It has a very early Hearthstone feel to it which I'm not sure if I like.
EDIT: Added a nerfed version, because I just realised AoE + good body is too good for a Neutral card, even if it hits random targets.
Ok, this is my last attempt. I'm pretty disoriented with this comp to be honest 😅
It's kinda like a mix of Corrupting Mist and the Doomsayer + Frost Nova combo.
EDIT: More feedback.
Nirast
Other than that, it has the words "it's starts" spelled incorrectly: it should be "its stats".
shatterstar1998
Fedrion
HolySatan
I'd change the text to just "…summon a 2/3 Guardian with Taunt" and then make a token card specifying the Deathrattle.
I'm having a hard time with this comp, but this is what I have so far.
My main issue was finding an effect that is worthy of being Legendary (and I believe most people are having the same problem)
Anyways, feedback. I've also found very hard to do this, so take it with a grain of salt.
Demonxz95
My main issue of the card is that it's too all-or-nothing. If your opponent has direct damage, this could be pretty useless, while if they don't, they're doomed if their deck isn't super control. Also, the fact that a Hunter card has Divine Shield feels a bit off for me.
cydonianknight
About your feedback for my former card: it was designed to be held until you were low on Health, but not so low that a single attack could kill you. That's what made it Legendary in my eyes: that it was pretty hard to play, but it could also be very rewarding. Not that it matters too much, since I've already scrapped it, but I wanted to clarify this.
Fedrion
That said, I find all of them a bit too wordy.
linkblade91
Lundy
KANSAS
Since the cost can't be changed, I'd fix it by creating a custom weapon that isn't so strong.
R
This way, it won't allow the End Turn thingy while at the same time allowing your opponent to stuff like attacking, etc.
shatterstar1998
grumpymonk
anchorm4n
Dermostatic
BasilAnguis
bananaenparty
Other than that, I'd try giving it a chemistry flavor, since that was the theme for Rogue in Boomsday.
Kinda hard to balance, but...
Edit: just saw Demon's post about non-Secrets classes. I actually designed this as the only Priest Secret in their set, but I get that it might not be well received. I'll probably think something else tomorrow.
Repost of my previous card + Feedback.
Might tweak it a little bit later.
Demonxz95
Nirast
linkblade91
cydonianknight
Sklibb is a very funny character, but his effect doesn't represent flavor at all.
Pokeniner
anchorm4n
Fedrion
KanzakiGin
DestroyerR
Ilphelkiir
shatterstar1998
Arkasaur
First idea so far.
This would exist instead of Vilespine Slayer, since hacing both of them in the same set would be kinda redundant.
I'll give some feedback tomorrow.
Feedback to everyone who hasn't already submitted (as far as I know)
Nirast
linkblade91
Swizard
Also, and more importantly, Ice spells do not exist. They are called Frost spells.
Neoguli
KANSAS
Also, its new name is Totem Totem, which I believe is not intentional :_D
meisterz39
All in all, I'd try a different idea.
ChickyChick
Pokeniner
Hellscape doesn't qualify for this comp, unfortunately.
Dreams
Magicless Armorsmith is also fine, but I'd try finding an artwork which fits Mage a little more.
Didn't realise this had alredy begun lol
Here are my first ideas. I haven't checked this topic and haven't been paying a lot of atention to the card reveals, so one of these might very well exist in one form or another.
I'll give some feedback later.
EDIT: Added an alternate version of Light and Might which doesn't have the cross class thingy.
Congratulations, linkblade!
I prefer the original idea.
Really interesting talking point this week!
I love these card games which aren't CGC, like Bang and such. I know they have a specific name, but I can't recall it 😅
Thus I most of my custom cards have been regarding those. My most ambitious project was making and printing a custom version of We Didn't Playtest This At All, which is very lame game, but a blast to play with a bunch of friends.
I've also made custom cards for Bang! and for a couple games by Zombie Paella, an editorial which makes board games themed around the local legends and folklore of my home region.
I finally found the artwork for the idea I had in mind. I'm afraid the final result is a bit to wordy, even if I'm quite satisfied with its balance and flavor.
Feedback:
Nirast
Besides that, I think the most interesting version is the last one, although it is incredibly overpriced. Compare it to Command the Illidari, which summons almost the max amount of Illidaris and costs 1 less. I think a fair price would be 3 or 4 at max.
linkblade91
Demonxz95
ChickyChick
Circus Trickster is a bit weird, if only because it's a Rogue card that gets you a specific Mage card. I get that Rogue is supposed to be the Burgle class, but getting one specific spell from another class feels a bit random.
Darkmoon Race is even less faire related than Exotic Species, and the fact that it's a Sidequest from an expansion that didn't feature them makes it a bit strange.
shatterstar1998
Like most people, I think Knife Trick is your better card, even if I find it a bit weird that it can be used as a Myra's Unstable Element if your enemy has no minions.
anchorm4n
Goblin Mime, on the other hand, is quite cool, although I'd make it a Priest card. The name could be better, too.
DestroyerR
DavnanKillder
Not sure if they're fairey enough, but it's what I got so far:
Just so this doesn't die because I think it's a very cool game.
Next: There's something so human about taking something great and ruining it a little so you can have more of it.
(Yes, it's also a quote from a TV show because I have no imagination)
Next: Oh, no, I said we were having steamed hams!
I've edited Moonclaw Panthara to 11/5/5 to take into account both Hordaki's and NerdyMcNerd's opinions.
DavnanKillder
NerdyMcNerd
Hordaki
New idea + repost of the old one.
EDIT: Moonclaw Panthara is now an 11/5/5, so that it's not playable the same turn as Survival of the Fittest.
(It used to be a 10/4/4)
Feedback:
Demonxz95
linkblade91
doingtheobvious
Given you've fixed the watermark thingy, I'd say you're good to go.
DavnanKillder
However, if you decide to go with Trustworthy Pact-Seller, her text should read "Your cards cost (1) less…". Verbs only have a final s when they're third person singular ("Your card costs", but "Your cards cost").
Pokeniner
My main issue is that she seems very strong right now. Maybe a 3/3 statline would be more balanced. Also, her name could be a bit better, but that's not too bad of an issue.
DestroyerR
I don't know if you could get away with making Elegant Spellmaster a 1/1/3 or something similar, but that might be too easy to use in return.
anchorm4n
That said, if you decide to go with either of them, I can photoshop a background for you :) Seeing the images, it doesn't seem too difficult.
Grats, Mefist. It was my favorite card of the bunch, even if there were other solid contenders.