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YourPrivateNightmare

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Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    People forget that MEdivh was played because the stick came with a 7/7 so you didn'T really lose any tempo.

    This is a 4-mana do nothing.

    Most good legendaries are at 8 or 10-mana. Shaman doesn't haven an 8-mana spell and only one 10-mana spell, which is incredibly slow as well.

    5-mana is a bad spot full of terrible outcomes.

    Only 6 could be reasonably considered, and I don't think running 4 spells total is enough (unless you run some weird big Shaman thing with Eureka or some BS)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    maybe they meant 4 new class legendaries + the other 2(?)

     

    Either way, we're getting 35 cards and we need the class cards evenly distributed, meaning at most we're getting 27 regular class cards.

    Out of the remaining 8 we could get 4 Hero card + 2 neutral legendaries + 2 more randoms.

    Or maybe the Hero cards count towards the class cards, which still leaves us with enough space for neutrals.

    There'S no way they just  make a single hero card (or at least legendary) for one class and leave the rest neutral, that would be absurd.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    I don't see the point tbh.

    Quest Druid doesn't really need it, you usually have better things to do than playing 3/2s or drawing a single card for 2 (Breath of Dreams already does it better)

    Even after completing the quest it's basically just a slightly better Questing Explorer. Every other deck really doesn't need it either.

    It's not a bad card, it's just kind of redundant.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    very specific information

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago
    Quote From AliRadicali

    Good stats, solid effect, not sure if there's a mage deck that wants to play this though. "inspire" mage isn't exactly a standard deck right now and neither are aggro or tempo mage. I suppose you could even run this in a control deck, but even then I don't really see a candidate that'd want this.

     

    That said, it's definitely a card to check in on after rotation when the card pool gets halved and games become more like Arena again.

    technically there is a playable tempo mage deck that noone's playing because it's literally just a bunch of vanillas glued together by a crazy draw engine.

    What you do is take all the elementals you can find (yes, even Arcane Servant) and run Elemental Allies to draw a select number of burn spells (Frostbolt, Fire Ball, Book of Spectres, Elemental Evocation and whatever else you'd like...I personally enjoy Unexpected Results a lot thanks to Cosmic Anomaly).

    This might actually help that kind of deck out, even though it still heavily depends on somehow snowballing the early so you can burst your opponent down later.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Well, that one's not gonna see play.

    Remind when Shaman could wait for turn 10 to actually do stuff.

    Just goes to show how utterly broken Dragon's Pack was

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Captain my Captain...I'M really not sure how to use you.

    Granted, it'S a pretty strong play in any quest deck and my Quest HUnter will definitely try running it...but it really isn't all that flashy.

    There aren'T really a lot of Quest decks at the moment, are there?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    I mean...it's not terrible, but it's also not great.

    What kind of deck does this go into? Way too slow for tokens, no point in Embiggen (unless you really want non-minion token to fill out your early curve without having to worry about drawing poop later)

    It's okay, but i fail to see it in any current deck.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    man, this would have been really sweet if Odd Mage was still in Standard, wouldn't it.

    NOt gonna see me build a deck around Janalai right now though...

     

    Either way it's probably a solid inclusion in Highlander. NOtably also a buff to Sidequest Aggro elemental mage

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Oh shit, this is pretty nuts. The untrargetable means you can't just ping off the reborn easily.

    Notably also a Beast, which has great synergy with Witching Hour, Stampeding Roar and Oondasta.

    Big Beast Embiggen Druid?

     

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Well, that would be sweet if Silverhands had some actual support.

    Still not bad, we've seen that Twinspell shouldn't be underestimated

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Warlock time

     

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Cool, another card for the infamous Tempo Priest that doesn'T exist

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    At this point I'd be concerned about hand size issues

    I'M more worried about Warlock tbh, spammming 4/4 lackeys without end gives me Quest Rogue Flashbacks

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Does Grand Lackey Erkh count as a Lackey himself?

    Also, Lackeylock, let's go

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Since we're only looking at 35 cards total I suspect we'll just seem them announced a few days before the adventure drops. No need for a reveal schedule

    In reply to Card reveal schedule
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    Reno?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    well, since Reno'S hero power turns out to be a complete meme I have no idea what they're going for.

     

    Maybe some of them are buildarounds, or maybe they just support existing archetypes.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    I can't believe you would do this. Think of who you're affecting. What if you accidentally highrolled someone's kid while drunk on Arena? What would you say to their family? "I'm sorry I topdecked Flamestrike on turn 7."

    Kids, don't drink and Arena, it's not safe for you, or your fellow players.

    In reply to Drunk Arena
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 11 months ago

    So.....a random spell at the sstart of your turn.

    So I just spendd time to actually look through all the mage spells to determine which ones are actually bad...

    only to realize that it casts ANY spell and not just Mage ones.

    Well, it's shit then.

    Like, even if we assume that your own board will usually be cleared at the start of your turn, leaving you with mostly positive effects on minion-targetting spells, there's still so many ways to shoot your own face, heal your opponent, overdraw or just buff an opponent's minion (or just do nothing at all)

    It's just too great a risk and even if on average you don't get fucked over it's terrible game design because every turn your opponent will have to hope that they don't just suddenly lose the game to random Bullshit.