YourPrivateNightmare
LV.19Skeleton
Comments
4,721 totalso that's the one I keep running into.
It's the perfect definition of a rock, paper, scissors deck. It can beat down almost any deck that doesn't have heals and relies on later spike turns (as well as absolutely …
way too slow. Useless before the quest and in most cases a slightly annoying minion afterwards. You can't guarantee that yoour oppponent doesn't have the means to kill it twice in a turn, and even if they didn't, what do …
fair enough. I guess it's a matter of what matchup it's supposed to be good against. 4 4/4s is weaker against control, but stronger against midrange, 8/8s are the other way round.
to be fair, Galakrond Warlock is not nearly as bad as you make it out to be. The Invokers, while not that strong, are good enough to be played and [card]Veiled Worshipper[/card] carries the deck to the point where even …
1) fair
2) probably also fair, but I'd rather Frost was just a straight-up 2-mana card so it's not just a free removal against pretty much any 1-drop in the game.
3) not sure if that wouldn't make …
I just remembered that one meme from the Old Gods days where it explained several Hearthstone related terms and one of them was "card advantage: Shaman has better cards than you, therefore they win"
if it wasn't true then, …
Quote From DoubleSummon Yeah I agree rush isn't even shaman's theme it's warrior and hunter all the sudden shaman gets a full set of rushing elementals.. Why? It had a sub theme of spark 1/1s on booms day …
Quote From Horus Quote From DelkoHS Yeah it has over 50% winrate against everything. Its worst match-up is itself lol
two Shamans, trying to figure out who's the noob for …
Yeah, I just gave it a test run as well...it just doesn't feel fun to play. There's very little decision making involved. You basically just curve out as best as you can and win due to having better cards most …
Quote From Ushinomimi Well, just checked and it worked as intended. Swarm completed the sidequest and wasted it because there's no place on board for 4/4. Don't know what you are talking about.
except that …
because this game is designed by idiots
if Faceless Corruptor is not on that list I'm going to scream.
Also, the really dropped the ball on Shaman this time. Galakrond is so op that he improves the winrate of any deck you put him …
So after playing around with Treant Druid and being ultimately a bit disappointed (that game has some fantastic plays, but if you get pushed off the board early you're never getting it back and will most likely lose) I was …
yeah, Control Galakrond seems to be pretty decent.
My only problem so far is the lack of draw. Just Town Crier and Shield Block doesn't cut it and I'M tempted to try Acolyte despite the lack of activators....or maybe …
sometimes I think Blizzard secretly loves nerfing Shaman so they just completely overbuff them from time to time.
Or maybe they have PTSD from the time when Shaman was a complete meme class and had no direction.
…
I tried smaller combos in Galakrond Priest, but it just doesn't have the draw capacity.
If you want a combo, take something with 3 pieces or less, aka some value stuff like Wretched Reclaimer + Grave Rune + Khartut …
It's simple. Treants (in Hearthstone at least) are 2/2s (that may or may not carry an additional keyword) much like Silver Hand Recruits.
Ancients, while similar, are not the same, and in terms of gameplay mechanics don't count as …
Have been fiddling around with Quest Hunter by now.
Diving Gryphon is extremely valuable (as expected) and Veranus puts in some decent work as well (even if she is a bit clunky to get value from consistently)
