YourPrivateNightmare's Avatar

YourPrivateNightmare

Skeleton
Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago
    Quote From ArngrimUndying

    I tried my goofy meme Transmogrifier + Plot Twist Warlock deck and - hold onto your hats - a handful of random, unrelated Legendaries is not in fact actually good. The "combo" isn't all that hard to pull off though and definitely faster than just using Arch-Villain Rafaam

    Galakrond Rogue has been okay - I've had some tough matches with really bad draws so a little early to really say. the ability to get multiple uses from Kronx Dragonhoof with all the bounce/double battlecry stuff in Rogue is definitely a strong play.

    Dragon Paladin (Highlander or otherwise) is, as many expected, incredibly strong. 

    I honestly thought Dragon Pally was going to be weak tbh. Does it have a win condition or does it just beat you to death with big bodies?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    Titles says it all, share your first impressions with the decks you got.

    I tried Treant Druid. It honestly looks incredibly solid, although not insane. The main problem is still card draw but Aeroponics is a good foundation. Currently trying Cult Master, but maybe Overflow is the way to go. Goru is actually just great, he does so much for your lategame pressure. Also a deck for Keeper Stalladris finally.

    Galakrond Priest seems....weird. The lack of card draw makes running any combos kind of moot (although I still think going Wretched Reclaimer + Grave Rune with the added discount from Fate Weaver is the best idea). The Hero power is just pretty crazy late game as it turns you into basically Deathstalker Rexxar except your deck is loaded with removal. Healing is a bit of an issue, but Sandhoof Waterbearers or Khartut could help (with the aforementioned Wretched Reclaimer and Grave Rune combo)

    Sad to say Desert Obelisk is not an unbeatable win conditions, you all must be heartbroken.

    Galakrond Warrior is really weird. I treid going control with big taunts, which isn't bad, but the Galakrond turn itself is impossibly slow. He's practically unplayable before fully upgrading because you need the claw to at least get some kind of tempo. If you do play him and live however, he's crazy good. Most decks can't deal with 7/10 Tomb Wardens or even just a 5/6 Eternium Rover. Maybe going tempo galakrond is better and just try to get some chargers from the battlecry to finish your opponent next turn.

    Played against one Pirate Warrior, thought I beat him, but the weapon spam (and my lack of non-face removal) eventually got me killed. Still not convinced about that deck, it seems incredibly draw dependant and if you don't get a crazy Skybarge turn you basically rely on being able to sm0rc your opponent down with weapons and Leeroy.

     

    Anyways, share your stories so we can all get a better picture of what'S going on out there.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    that's pretty huge actually. Not big enough to make Questing worth running in any deck with sidequests, but a huge boost for any quest deck that also runs sidequests (like Quest Hunter)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    i honestly still don't get why people hate the picture so much. At best his nose seems a bit off, but other than that it's just a picture of him focussing on taking the shot.

    Then again, some people also really like the Jaina portrait despite her weird forhead and her nerfed chest.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    103 packs

    5 legendaries (Kronx, Ysera, Bandersmosh, Goru, Chenvaala)

    I know I shouldn't be disappointed because it's basically the average of 1 legendary every 20 packs, but it does feel kinda meh.

    That said at least I got most relevant epics (and most irrelevant ones as well) and only miss a few rares (and Whispers of EVIL for some reason. You'd think you'd find all commons in 103 packs)

     

    At the end of the day I'm not really upset, because I can basically play all Galakrond decks without having to craft any more cards for now and I get to try treant Druid right away.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    it's Chadxxar and he will shove his bow up your ass if you keep disrespecting him like that

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    Kronx in the actual first pack.

    Guess I'm playing Galakrond decks to start.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    God I am extremely tempted to get that Sylvanas even though I just got my 1000 wins Hunter.

    Maybe later down the line if I'm not totally depressed with the meta.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    Or you can just do it in Standard with Tundra Rhino, Scarlet Webweaver and Hunting Party

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago
    Quote From clawz161
    Quote From YourPrivateNightmare

    instructions unclear. Crafted Dragon-Gonk Druid immediately. I will make sure to run double Platebreaker and double Kobold Stickyfinger so I'm prepared to face every deck in the meta.

     

    :Y

    watcha gonna do about it, Raptorboy?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago
    Quote From OmarComing
    Quote From og0

    Crafting will actually be even harder if they are going to release 35 new standard legal cards later on.....

    Is that confirmed? I thought they would be specifically used in the adventure. 

    I feel like they wouldn't just make 35 new cards only to be used in an Adventure...and if they did they'd specify that in the announcement.

    It looks like they're trying to find new ways to shake up the mid-expansion meta (much like Doom in the Tomb did for Uldum)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    instructions unclear. Crafted Dragon-Gonk Druid immediately. I will make sure to run double Platebreaker and double Kobold Stickyfinger so I'm prepared to face every deck in the meta.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    fair enough, but I don't really feel comfortable with a deck that basically only ends up working because the buildaround cards are just so overpowered that you can't afford to not run them...which is basically the case with Pure Paladin. It doesn't have a new gameplan, it just kind plays aggro with a bunch of overstatted minions.

    I hope that, if anything, future support makes it more distinct.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    uh, you really don't want to run Loti in your Witching Hour combo

    Also, you could try to run an Elise combo with Floop where  you play Gonk, and then double Floop into quadra Pounce + 2 Claws for 10 attack damage

    In reply to Gonkin on them haters
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    it won't because mech paladin is just simply better. You don't need to wait for a 7-drop when you can just zerg down your opponent by turn 4

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    they're already in the client, you can just check out the deck recipes

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years ago

    I feel like any deck that runs two tribes benefits massively from Nightmare Amalgam...especially MAge right now

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    I can't believe you missed the most overpowered synergy of the entire set:

    Fate Weaver into Desert Obelisk + Grave Rune + Wretched Reclaimer. With double Fate Weaver you can even have 5 Obelisks at once.

    Clearly the future powerhouse of the Priest class, don't @ me.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    can't say I've noticed, buy I'm also notoriously terrible with punctuation

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 1 month ago

    I figured you would get a kick from having an exclusive title that only 20 other people have.