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873 totalA free ticket is not equivalent to giving away 1000 gold though: a ticket is only worth 1000 gold if the player is buying it and many people won't be playing this brawl if they don't get a free ticket.
…For the regular Brawliseum we got a free ticket, but not for the Heroic Brawliseum, if I recall correctly.
However, that was 3 years ago and Hearthstone has become more generous since then, so who knows what they'll do …
For expensive minions, stats are usually far less important than abilities and cost. I'm not sure that cutting the stats was necessary, but I do think that being able to play her one turn earlier makes her a better card …
I don't mind aggressive; for example Highlander Hunter is a deck I like which is pretty aggressive, but it's not a deck that fizzles out once the early game is over. I think the issue with Demon Hunter is the …
From a dust economy point of view, if you're missing commons and rares, you're better off opening more packs from those sets instead of crafting them. Quest gold alone lets you to open a pack every other day and it …
I had a quick look through the qualification results. It seems the main classes are Priest, Mage, Druid and Rogue. I saw two Warlocks as well, but while some people brought Warrior, I didn't see anyone who qualified with it …
I only reroll if I really don't want to do a particular quest, so almost always the quest after the reroll is better than what I had before. And if not, I can always reroll it again tomorrow.
Does this still work with the new [card]Power Word: Shield[/card] that doesn't draw? You can probably get a 9/9 early, but I have some doubts that is enough to win in this brawl. In any case, [card]Frazzled Freshman[/card] or [card]Shieldbearer[/card] …
I'm assuming the inclusion of Face Hunter in this article is also motivated by the fact that it is quick and cheap. The only card in the list that might be overpowered is [card]Voracious Reader[/card], but in a meta where …
It's not a big problem yet, but it's a difficult card to play optimally, so it will become better over time as players figure out what the right time is to play her and which cards of their opponent they …
I meant "unrealistic" not as it being impossible to meet, but in the sense of being very theoretical: in Eddie's example, there was 5.5 hours between the check-in time and the actual match.
Yeah, he took a risk by …
People are not machines though. Firebat played the last match on Saturday and that one went very late, so I don't blame him for ignoring what is usually an unrealistically early check-in time on Sunday.
The problem with the schedule is that unlike previous years, they broadcast APAC, Europe and Americas one after another with a minimal break between, so the starting time for Americas varies a lot depending on how long the other regions …
Quote From YourPrivateNightmare Priest absolutely cannot deal with it (unless you let them steal Zixor or are dumb enough to play into Mindrender)
So all you have to do is not play Zixor until you …
I don't think it's a good idea to make the progression non-linear. The end of a season is already the least interesting time to play Hearthstone, since the meta is often stale, so increasing the time between rewards as the …
It could also be a competitive legendary like [card]Archmage Vargoth[/card] or [card]Kael'thas Sunstrider[/card] where everyone gets the normal version but the gold version is part of the paid battlepass rewards.
Yes, it happened on Thursday when I played myself and yesterday when I was watching Dog's stream.
I tried Big Warrior, something similar to the deck recipe but with [card]Scrapyard Colossus[/card]. It is playable at the moment, but there is very little margin to make it to [card]Commencement[/card] (the cheapest of the Big cards), so as the …
I'm surprised to see [card]Desk Imp[/card] rated so low. It has synergy with [card]Imprisoned Scrap Imp[/card], [card]Felosophy[/card] and [card]Disciplinarian Gandling[/card] and in the past 0-mana 1/1s have seen play if they fit into a deck.