Comments
873 totalI don't see where this card would be good. DH has a lot of efficient card draw, so it doesn't need value creation unless it is also efficient. But 5/3 is not a great pile of stats on turn 5+.
…If you're building a dedicated shuffle deck, there is probably space for this in addition to Stowaway. In decks with few or no shuffle cards, this might still be playable as [card]Tracking[/card] or [card]Master's Call[/card] with a body.
A …
Combo it with [card]Violet Illusionist[/card], then you don't need a full hand. You could even play [card]Spirit of the Shark[/card] the turn before to get two chances at discovering bombs.
Well, I just saw [card]Occult Conjurer[/card] after posting, so if you want to prevent that from triggering while still preventing card draw and continuing to do face damage, Flare might be useful.
If you're playing Hunter and you're not able to do face damage every turn, you're probably in more trouble than Flare can solve.
Preventing damage from minions can be done by nuking or freezing them, no taunts needed. Hero powers are an issue though: even with freeze effects, Hunter and Mage can still damage you. In the case of Mage, you are at …
Specific keywords like "reborn" usually aren't supported later, but Galakrond's Awakening was an exception as it closed the year's story arc by using mechanics from all three sets.
With archetypes in general, there have been several cases where archetypes …
Pirates had weapon synergy from the start, but Warrior-specific pirates started in Old Gods ([card]N'Zoth's First Mate[/card], [card]Bloodsail Cultist[/card]). Pirate Warrior became a top deck because of [card]Patches the Pirate[/card] in Mean Streets, but it existed before.
Against for example Face Hunter, turn 8 is too late. But versus a slower deck like Soul Demon Hunter, the healing will be very useful.
Not currently, but with this and [card]Day at the Faire[/card] it might become playable. There is quite a lot of support for a zoo-style paladin with [card]Righteous Cause[/card], [card]Hand of A'dal[/card], [card]First Day of School[/card], [card]Brazen Zealot[/card] and [card]Never Surrender![/card].
…Part of the reason aggro warriors need to finish games quickly is that they don't have much card draw. For example zoolock uses cheap cards as well but gets more turns to do its thing because of the hero power. …
I'm thinking Whatley is more likely to be used in an aggressive deck, so pulling something like [card]Southsea Deckhand[/card] + [card]Skybarge[/card].
I agree about the weapon: the buff isn't good enough to compensate for the tempo loss.
I'm surprised they included it to begin with, since it was already overpowered in the single player version.
The card back never factored into my decision to get a pre-order, so this doesn't change it. I think the only pre-order I ever got was Un'goro, when they offered bonus packs.
In general, I don't get much enjoyment …
Shudderwock was even worse, since the animations would draw out the game to ridiculous lengths. Turtle Mage is more like Freeze Mage, Fatigue Warrior or Control Priest where there is a sliver of hope that the opponent makes a mistake …
If you love combo decks, I'm sure you'll find more decks to play Polkelt and Sphere in. Polkelt is even playable in aggro decks, to draw the high end of the deck on turn 5+.
I've been using Polkelt …
Are you sure "Impressive" belongs to Thanks rather than Well Played? It seems like a non-obvious pairing, but perhaps Blizzard had some reason to do it like that.
A free run is at least one pack, plus you can get two additional packs by letting a run expire before and after the event. Add 3x3 packs from legendary quests and you can get a total of 12 packs …
I don't care much for the skin, but 25 packs + 1 legendary for $25 is better than the average bundle. Still, it's $25 that I'm not sure I want to spend on Hearthstone.
As someone who never played WoW, I enjoy the lore summaries. However, the AI for the bosses is so terrible that defeating them doesn't feel very rewarding. In the Jaina story, there was one boss who could gain spell power …