Another spooky-ish edition of our weekly Wild post, as our Oozefest celebrations continue. Even though we'll have to wait for the madness within the Darkmoon Faire for some time yet, the beginning of the reveal season is edging ever closer. Are you prepared/scared?
Taunt Druid
The Witching Hour approaches, and all big and spooky spiders crawl out from their nests. This list from frosthearth also includes Winged Guardians and Tyrantus for additional resurrect targets.
Deathrattle Rogue
The bones are rattling loudly in Pyronix's Rogue list. If you think the deck still lacks Deathrattles, you can always copy some more with Sonya Shadowdancer.
Odd Mage
A witch is never far from her loyal companion. Play nice with Pokeniner's deck or you might get polymorphed into a boar.
OTK Priest
The Cauldron is bubbling and if everything goes right, you might succeed in concocting a real Witch's Brew. Don't be discouraged if you don't manage to pull of the combo right away, we all can't have the 100% winrate that plazmanoob has.
Odd Paladin
The scariest thing you'll see this Hallow's End, straight from HSReplay. Even the sight of this deck on the ladder will make your opponent's scream in terror, so if you're looking to do some final day climbing, this one is a good choice.
DaggaBoom has also shared a scary Aggro option: Token Druid.
Looking to learn more about the Wild side of Hearthstone? Take a look at these decks.
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Comments
Happy Halloween!
Huh, I didn't expect my deck to get featured! Thank you, and have a happy halloween!
With half of that rogue deck already being deathrattle cards, I'd be so tempted to replace the Dirty Tricks with Roll the Bones.
The rough estimate of the number of cards you get is 1/2 + 2/4 + 3/8 + 4/16 + ... = 2, so you draw the same on average but you don't have to wait for the opponent to play a spell. Plus it's a lot more fun when you end up drawing 6 in a row.
But you can also overdraw, and you might not want to draw that many cards anyway, not to fatigue yourself too fast.
It doesn't look like the sort of rogue deck that would worry about fatigue. If it did, I'd just embrace it and throw a Togwaggle's Scheme in there to give you a ridiculous end-game. Perhaps put in the Jade cards to truly capitalise on it, because few things make control decks despair more than 15 Aya Blackpaws.
As for overdrawing, it is quite a slow deck so it is possible, but it also doesn't have very much card draw and you probably don't want to hoard cards, so you'd only be worried about very rare crazy draws. Even then though, unless the card you burn is N'Zoth you're not going to be upset; you just filled your hand for 2 mana for goodness sake.
I say all this as someone who returns to Roll the Bones rogue every time the class gets new deathrattle tools. Usually my ratio to deathrattle to non-deathrattle cards is about 2:1, so I draw about 3 cards on average and am more susceptible to overdrawing, yet I'm still pleased to see it happen much more often then upset.