Comments

  • Something quite interesting about the cards above that I'll point out. During AoO release, most of these cards were considered too weak, hell even Aldor Attendant and Libram of Justice got buffed and Incanter's Flow was hardly seen. Just goes to show how OP Year of the Dragon was, that those expansions had to rotate first before we could truly hate these cards. 

    I despised Libram pally after a while, purely coz it was such a boring, linear deck. Pity Paladin didn't get much else in Year of the Gryphon (aside from secret Pally). After rotation, Paladin will be in a rough spot, so here's hoping the next expansion has some cards that can create a new archetype for the class.

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  • Librams is pratically the only thing keeping paladin relevant. It would be interesting to see where team5 would steer the class now, since nearly everything they've given to paladin pales in comparison with the broken shit they give to every other class. Even the secrets is getting a massive power level down with the rotation of Oh My Yogg! which was by far the best secret paladin has, more or less an indication at how shitty the secrets paladin has in general, and how board-less the game has gone since the start of stormwind.

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  • i will miss incanter's flow and im sad for the second nerf it got (love only spell mage and dirty combos) ok now you can hate me

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    • As I see it, no need to hate you.

      If Incanter's Flow was so popular was not just because it was a strong card, but also because there were people that enjoyed it.

      Everyone likes cards that someone else finds controversial, so no need to feel like you deserve hatred!

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  • Outcast was always a funny concept to me.

    The purpose of digital CCG was to create mechanics that players can't do in real life, like extract random cards from decks, steal cards from decks etc.

    ....oh, you can't rearrange cards in your own hands???

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    • Yeah, this is probably one of the biggest misses from the first two years of Demon Hunter.

      It is also true that we rarely received a high focus on the Outcast mechanic.

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      • Opinion me, but Outcast is a trash evergreen mechanic, and a worse class evergreen mechanic. Where Overload, Combo, and Choose One are super flexible and can go on pretty much any type of card, Outcast is only good in very specific decks. Your deck has to consist of cheap cards you can easily play, since otherwise your effects might get stuck. Something like Star Student Stelina is doomed to fail because the effect doesn't help an aggro game plan, which makes the entire keyword nothing but a crippling downside.

        It's fine as a mechanic and they have printed interesting Outcast effects, but it's not something the class should be shackled to forever. I would not complain if they ditched Outcast entirely for a bit and tried for something else in DH.

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        • Agreed, I think I even wrote a little essay/long forum post on the problems with outcast. Despite that, it is thematically interesting and diversifies pretty well: outcast itself is very limiting, but left-/right-most mechanics don't need to be. See Zai, the Incredible and Kurtrus Ashfallen for good examples that don't punish you for using expensive cards.

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  • Says you, I loved and will miss Libram Pally. Mostly because it was core to an Archetype I liked, Pure Pally, which will surely die out in standard.

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  • Kayn Sunfury - one of my favourite DH cards.

    In my experience didn`t see much play lately.

    All other cards I will not miss in Standard.

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    • Hopefully Kayn gets the Diamond treatment. Outland's diamond card hopefully will be happening around the new year.

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