With the announced Maw and Disorder Mini-Set for Murder at Castle Nathria releasing very soon, we've now reached the conclusion of the fourth and final day of Hearthstone card reveals! Shaman comes last with two more new picks, in addition to the initially revealed Totemic Evidence.
If you've missed out on any of the today's reveals, it started with two cards each for both Demon Hunter and Druid, followed by three new options for Mage, and then we finally ended up here.
With this, we also now know every single card arriving with the upcoming Mini-Set on Tuesday. Thanks for following along! But it's not all over yet - don't forget to tune in for the Hearthstone Mercenaries reveals and the patch notes on Monday!
- As usual we're going to see 35 new cards, with a trial theme visible throughout!
- You can find the full ongoing card reveal schedule and all countdowns on our special page.
- Make sure to follow along with all the card reveals through our dedicated articles, and see all of it collected in our Mini-Set guide.
- 24.4 Patch notes will be posted on Monday, September 26.
- The patch launches, alongside the new cards, on Tuesday, September 27.
- Besides all of the Mini-Set additions, there will also be new content for Hearthstone Mercenaries.
New Shaman Cards Revealed
The official Hearthstone Twitter account has revealed the following new cards:
- Which other class could hope to receive such a notable Battlecry effect? Now everyone will have to learn how exactly the Overload mechanic works (the mana crystals always lock for the following turn, not the same turn Framed gets drawn - but technically it could happen that opponent draws cards during your turn and have this come up as an immediate punishment).
- Torghast Custodian probably won't take the place of Al'Akir the Windlord in anyone's heart (let alone Walking Fountain). But for Arena, might just help with some comebacks.
The third revealed Shaman card is the one we've already seen during the initial Mini-Set announcement, and as such doesn't count as strictly 'new':
Comments
In Wild Shaman can already lock their opponent out of the game by freezing the board and making spells cost 10+ mana with Shudderwock, so you won't have to worry about not being able to play when going against Shaman because you already can't play lol
Am I reading it wrong or Framester completely shuts down opponent's Highlander cards?
This in Wild Shaman... Looks juicy
Not only that, it will screw with Dredge too.
You are not wrong: cards like Framester, Curse of Agony, and the Bombs from Warrior can all turn off Highlander payoffs :)
Framester is a meme card that can legit be a real thing because cards like macaw exist. Played with bolner for that extra fuck you sauce on your opponent's steak. But as to whether it'll be competitive? Likely not. RNG is one thing, but its not even disrupting the enemy on the same turn they draw the thing. And of course, the counter does exist in Steamcleaner, so it may not even be worth it to build around.
Torghast Custodian is shit. 8 mana to sometimes remove targets? No taunt option, no lifesteal? Its Siamat but infinitely worse. And costs 8 for some reason so there's some argument to be made to just run Insatiable Devourer and forget this even existed.
These are so weird for shaman, they dont fit any existing archetype in standard.
Framester seems very polarizing. You either end up getting nothing or you distrupt your opponent's turns heavily. Reminds me of the bomb mechanic for warrior, but i think this has the potential to be way more effective since bombs only deal damage to face and don't actually mess with the opponent's plays, while this can potentially shut down combos, or just ruin tempo. Interesting to say the least.
Then the custodian is just so weird, it's similar toAl'Akir the Windlord. It might be strong but I dont know if it fits the shaman's playstyle right now. Seems fun tho.
Framester just sounds like meme, but I hate that it has decent stats. I don't wanna see Shamans win just because they put this fucker in for the lolz and then he just randomly ruins a crucial turn.
Custodian just looks too awkward, but I guess that's good because "Control" Shaman is already getting on my nerves
But Framester won't screw your turn where you drew them, just a turn later. Overload works the turn after you overloaded, unless I don't understand the card and it actually overloads mana in turn you draw it, then it will be very frustrating
Sounds like you pretty much understand it perfectly. The only exception would be if the opponent gets to draw cards on your turn, but we aren't exactly being threatened by the existence of any Mill Shamans.