New Priest Spell - Devouring Plague
Submitted 3 years, 9 months ago by
Arthas
A new Common Priest Spell, Devouring Plague, has been revealed!
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A new Common Priest Spell, Devouring Plague, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Forged in the Barrens
Head on over to our dedicated guide for Forged in the Barrens!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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I'm not sold on this. Priest isn't known for having spell damage buffs and having to work to get card combos to drop the health of minions down enough to make this worth it... I'm say meh
It's alright, but 3 mana 4 damage seems kinda bad...
4 Mana 7/7
I think this will be great, especially if rogue continues its rampage.
Love it. Great synergy with the new priest legendary
very good removal spell. like Minefield, but also heals and hits only enemy
Good in general, but fantastic with Spell damage because it's asymmetrical. Maybe thalnos makes it into Priest again? Or even Mo'arg Artificer?
I tried having fun once.
It was awful.
Solid and great artwork
If this was 2 mana maybe. At 3 though this seems like it will be too awkward to reliably remove things with.
Big potential! Looking forward to it!
Priest does need more lifesteal board clear.
I think its decent, but not necessarily great.
At this point I have spent too much money on these games to quit.
Now pass me another pack, and lets see what I pull.
Seems solid, kinda weird playing 3 mana for 4 damage, but the lifesteal is pretty good. Actually it might see play in tempo priest, because it realy helps scale Crimson Clergy. But still there are probably going to be a bunch of Frenzy minions around...
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
What I cool card! Just wait for the mid expansion for more shadow support
Not bad. Removal like this is nice since it can be used to clear tall boards or wide boards, and the healing makes this very efficient.
Carrion, my wayward grub.
I don't like the RNG part ...
I am 69 years old and still reach Legend
It's not bad actually, could be useful in early game to contend the board.
This is pretty nice. The damage is minimal, but it only hits enemies, and has Lifesteal.
"Be excellent to each other." -Bill and Ted
too many removals for priest. you cannot use them all but highlander decks will go nuts
good card
Kenny's little poet. 😇
Too expensive to be useful
Value for its cost
Rogue DH
It suits the Priest class. 4 damage may not be enough, tho. We'll see.
OBLIVION!
early priest agro protection. needed
This card is excelent against agro... i LOVE IT
Lemushki - The one and only since the 2006 rebranding.
well with moarg this card is pretty good
Priest being priest, but i like it
Great discover option, but I'm not sure if it'll be worth a deck slot
Nice
seems expensive
A bit too weak, lifesteal is nice but 4 random damage usually won't remove anything of impact on turn 3.
There's some neutrals out there with increment healing
No terrible but it needs support from either a trade or another spell so it can target what you need, just dealing 4 and not removing anything significant and gaining 4 does not seem good.
This should see play in spell priest to help stabilize against aggro decks. Will be an interesting source of healing if you plan on using Shadowform
TREMBLE before.... the most legendary dragon that ever existed!
Need spell damage or Mo'arg to work. Might be worth it, considering that upgradable spell too.
Removal for priests .Now maybe the other expansions can give them something else?
It's actually not too bad. Decent against Aggro.
It's frankly a little underwhelming. I keep looking at the card, squinting at it, wondering, "Am I reading that right? It's just worse Cinderstorm with Lifesteal?"
I don't want to cure cancer; I want to turn people into dinosaurs.
Great removal and heal card, specially Vs rogue.
Nah. Minefield does 5 on 2 mana.
Chumbawumba is the worst band name.
very good, I love it
That's like saying it's just a worse Ford Fiesta with $50,000 in the glove compartment.
The fact that it hits only enemy minions is the real power here.
A bit expensive, but it is a removal option and there being so few of them means this will see some sort of play.
Arcane missiles for priests
This card feels like it'll need to be paired with something (Spell Damage or another removal/clear tool). I'd rather put cards in my deck that stand well on their own, though the Lifesteal could save you in an emergency.
Seems that priest is going to make use of spell power in order to work better
I think there are better clears but the Lifesteal will make this see play. Works well with the new legendary.
Casual Dragon Cardgame enthusiast.
To me the Lifesteal makes up for it, and you can also find a way to combo it with a cheap spell damage boos
Struggle with Heroic Galakrond's Awakening? I got your back :
With the priest, this spell can save during some agro matchups.
3 mana deal 4 damage is quite common. Those spells have seen play in the past. This one has an upside in the form of lifesteal. I'm not sold on it, but it might see play.
Arena > Wild > Standard
Another good board control tool for Priest during the early game. It strikes me as a replacement for Penance, with the potential to clear more than one target.
Seems an interesting removal against early aggro decks and improving survivability
Great card !
This is workable, but it isn't the best cards for priest.
This looks a bit weak to me
-=alfi=-
Good one and the more with spell damage
I'm not online it's just your imagination
Minefield, but way better!
Kinda meh
How works spell damage with that spell? The pings will deal 2 damage?
By The Holy Light!
Decent enough i guess but at first glance this seems to weak.
Challenge me ... when you're ready to duel a god!
3 mana heal 4 if there is enough enemy health on board.
Not bad, not out of this world. Good card to discover.
Papa Nurgle wants to share his gifts.
Solid AoE card and once again for Priest.
insane clear must have in any priest deck
4 damage split... compared to Penance this is terrible. Anti-Spymistress tool?
Could be good AOE against a smaller board.
♡ u 4ever 2008 - 2022
At 3 mana, I think this does a little bit too little damage to see a ton of play. It pairs well with Condemn (Rank 1) and Xyrella, but I'm not sure you want this in your deck just for that kind of redundancy.
Its a health synergy but the random thing, the few damage for the cost... I dont want to play that except if they print a good shadow interaction.
Murlocs <3
An ok effect if it targets only enemy minions you can control it well
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Board clear and healing in one card what else do we need? Also great with other new cards.
good
I think it will turn out to be better than it might look on a quick glance. Anything that is meant to beat down aggro gets a thumbs-up from me.
Yeah nope, 4 damage really isn't good enough, and the Shadow synergies are too meh for now.
Good against aggro decks but priest has had better spells against minions
It's good i guess
I don't like it too much. 3 mana for 4 random damage is kinda wierd. Against agro can be good for the lifesteal and the possibility to kill some small minion, but there is also the option where u don't kill anything for 3 mana. On a board with only 1 enemy minion, u will kill it if have less than 4 health...but Priest have stronger single removal.
Could be good. It helps heal.
Ribbit
Opinions seem to vary on this one. I think it is quite bad, 4 damage with lifesteal randomly split is not playable in ranked. Also Priest has better removals
English is not my native language, so please excuse occasional mistakes
Reminds me of Spirit Lash, bred with Arcane Missiles. Could see play, but may be a bit too expensive.
Arcane Missiles for priest, except with Lifesteal and 1 more damage for 2 more mana. I question if it will be as good. Maybe the Shadow tag will be helpful.
Nope... I don't see it. Not in my spell priest decks
Very good spell, will work wonderfully with Mo'arg Artificer
Seems decent in a Control Priest, but 4 damage is kinda small.
Sweet spot design wise. It's far from broken, but the versatility between being a mini board clear and a midsize minion single target removal makes this card a possiblity in control priest just for redundancy sake.
That being said, I believe it will see the most play when discovered by Renew and Palm Reading.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Alot of potential, like the idea.. seems underwhelming on its own but could save some aggro games
I hope its better than it seems
I'm already missing Penance... at least it can hit stealth minions, but other than that, it seems underwhelming.
Hey, you heard about that Mario guy?
high cost but fun effect!
4 damage for 4 health... at a cost of 3 mana.. not sure about this one.
I've been here a while; just hanging out in the background.
Strong removal, also has some combo potential with Xyrella in the mid- to late-game
good card
I initially rated this 4 stars, but now I'm rethinking. It is at least limited to enemy minions, so you can count on it being effective for early board control. I guess the important part will be to be aware of frenzy potential.
Unfortunately, common sense isn't as common as it should be.
Control Priest has way too many options
Perfectly fine card. Nice for any 'when a character is healed' effects as it can proc up to 4 times.
it's like if you took Spirit Lash and were like "nah this is too good"
I think this is solid. Decent for small boards or single minions. Bonus with lifesteal. I think we'll see this from time to time, but not powerful enough for an auto-include.
Seems fine. It deals some damage, heals some health, overall probably not a staple but certainly a good Discover.
3 mana deal 4? nuh-uh.
can kill a lot of small stuff. not bad
Great card, from the picture i would say it gives a minion the power of the faceless one
For The HORDE!
This seems much better when you compare it to Tidal Surge, which is also returning. 1 less mana for a more random effect, but one which is better against certain boards. I feel like this will definitely be run in a few lists.
~ An expertly disguised dinosaur
Nice lifesteal control card.
Probably a tad too good at 2 mana, but a bit uninteresting at 3. Definitely needs Spell Damage to be worth running.
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Honestly, I'm not very excited about this. The lifesteal is nice, but mostly it just seems like a slightly stronger arcane missiles that costs three times as much and doesn't hit face. It just doesn't strike me as being all that great, unless you're facing murlocs or your opponent only has one minion, in which case it would be better to just deal 4 damage in one hit.
It's okay. Feel like there are better options, though.
Compared to Minefield, I think that this barely just doesn't have enough output to be efficient removal in Priest. This will be nice to randomly generate though I suppose.
For glory, honor, and gold!