The Great Amalgamation!
Submitted 5 years, 4 months ago by
Zelgadis
I'm really enjoying this brawl so far. I must admit that I got my pack like most players, with a token deck (Even Shaman variation). But after that I tried to make a counter-meta deck and it is doing great for me so far: (6-1 if I counted correctly)
Did anyone do anything really crazy? I have the feeling that some non-obvious combos should exist, but I haven't seen anything spectacular yet.
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I'm really enjoying this brawl so far. I must admit that I got my pack like most players, with a token deck (Even Shaman variation). But after that I tried to make a counter-meta deck and it is doing great for me so far: (6-1 if I counted correctly)
Did anyone do anything really crazy? I have the feeling that some non-obvious combos should exist, but I haven't seen anything spectacular yet.
Tip the Scales Big Paladin has been pretty fun for me so far. It's just a deck full of thicc bois and removal, drop Tip on 8 and pull a board full of Damaged Stegotrons, Tirion Fordring, and Ragnaros the Firelord
twitch.tv/BentoHS
Don't know if it counts as spectacular, but Shaman has some good tribal synergies and is a good choice for this brawl. Scargil in particular makes all your minions cost 1 mana, there must be some good stuff possible with this.
if you are trying to counter the meta, you could also run a Dragonslayer, it is not as good as any of the crabs, but if you are looking for more cheap removal she will do.
Carrion, my wayward grub.
Scargil into the Windlord among others is a fun play. Don't forget all the totem synergies as well as Everyfin is Awesome. F
Chaos, Panic, and Disorder, My work here is done.
Welcome to the thunder-dome bitch!
Tundra Rhino with Giants is totally busted. Check it out:
https://outof.cards/hearthstone/decks/6940-giant-beasts
I don't track games, but this has had a huge winrate so far.
"Be excellent to each other." -Bill and Ted
I should try that later. I have three copies of Tip the Scales but I don't usually enjoy murloc decks, so they wouldn't see much play otherwise. Would you like to share your deck?
I ran into an opponent who managed to get Scargil and Underbelly Angler on the board at the same time; I didn't win that game.
For the Warlock deck I don't think more hate cards are necessary and it's more efficient to run the cheapest ones. It might be useful for other classes though.
As for possible crazy combos, there are some echo minions that cost two mana, so in combination with double Mechwarper they can be free. Could be useful with Ship's Cannon. In particular Squashling, which can double as damage with Auchenai Phantasm or [Hearthstone Card (Embrace the Shadows) Not Found], and Hunting Mastiff, which can run into the opponent's minions to free up board space.
The problem is what to do when you don't draw Mechwarper: there aren't many long games in this meta at the moment; I've only played Bloodreaver Gul'dan once so far in over a dozen games. One Mechwarper might be enough, but even then you need a lot of card draw to reliably find it. You could tutor it, but then you could only run a very select few minions.
Magnetic Handbuff is really fun. Dragon Speaker is really good when it can hit everything, and you can throw the magnetic buffs onto Argent Horserider or Stonetusk Boar for burst.
I hate pally with tip the scales, everyfin is possible and all the charge minions.
Now's the chance for E.M.P. Operative to get played.. maybe
ARES summons Erymanthian Huffer.
ARES declares attack with Huffer .
Adonis' hp reached 0. ARES wins!
I'm up for that. And Dragonslayer...
Cocked, locked and ready to rock...
Finally a brawl where Splitting Axe will shine?? :-)
-=alfi=-
No, it is much worse than Hungry Crab and Golakka Crawler
-=alfi=-
This might be my favorite brawl of all time. So many different tactics, love the early removal and counter play. Here's what I've been using successfully, it relies on Conceal and Cannon Barrage for big damage:
Communism is just a red herring
I'm running
I took your cannons + conceal idea and took it in a different direction by adding lots of minions that summon other minions, to maximize the number of shots fired:
I'm using only one copy of Cannon Barrage because often the game is already decided on turn 6. Conceal is super useful even without Barrage, so I kept two copies of that.
I haven't seen anyone play this yet, but it seems like a great idea. Ectomancy is very useful in my Warlock deck and Splitting Axe is both cheaper and gives you a weapon.
Unfortunately I don't have it in my collection and as it's an epic, it's a bit too expensive to craft for a brawl (I don't think it will see much play outside the brawl). I did craft a second Golakka Crawler that I was missing; that was dust well-spent in my opinion.
There's a surprisingly dynamic meta in this brawl. At low wins you've got players who don't know what they're doing, as usual. Up your MMR a bit more and you into the full tempo decks with their mechwarpers, cannons and murlocs like shaman. Once I got here, I noticed a lot of the power cards are 3/3s or just 3 HP, so I made a control priest with a ton of well fitting AOE. This was working great until I reached an higher MMR where people were playing slower (even some control) decks with bigger minions and my AOE didn't line up well
I guess the next step is to play OTK decks. I saw a pretty cool hunter one on the way up: Mechwarper, corpse widow, boar, sn1p-sn4p