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CursedParrot

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Joined May 2019 720 posts 4,005 XP 640 achievement pts

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698 total
0
Sins Unleashed - A Custom LoR Expansion (6/1)

My goal for the Shadow Isles cards was to support 3 Main Archetypes:

1. Ephemerals

2. Destroying Allies (for Tahm Kench, Neverglade Collector, The Undying, and They Who Endure)

3. Maokai Toss and Sea Monsters

There …

5 years, 10 months ago
0
Sins Unleashed - A Custom LoR Expansion (6/1)

I updated the cards to be based around Gluttony instead of Greed, changed several cards, and added some new ones!

Here's the link again:

https://imgur.com/a/JkRp8yc

In terms of balance, I made the Coin token into Delicious Meal:

5 years, 10 months ago
0
Sins Unleashed - A Custom LoR Expansion (6/1)

Shivershine hasn't messaged me back about it yet, but if I could design the Shadow Isles Cards this is what they'd be:

https://imgur.com/a/JkRp8yc

For some reason it won't let me upload more images, but "Coin" would be a …

5 years, 10 months ago
+2
Sins Unleashed - A Custom LoR Expansion (6/1)

For LoR card maker I just zoom out so that it shows the download button, then I download it and host the image on imugr.

5 years, 10 months ago
0
Sins Unleashed - A Custom LoR Expansion (6/1)

Also, Jump Start might be better as 5 Mana Slow “Discard your hand to summon an Illegal contraption” so that it could be used with Jinx in order to empty your hand. As it is right now, it doesn’t seem …

5 years, 10 months ago
0
Sins Unleashed - A Custom LoR Expansion (6/1)

For Irwa, I would actually suggest making her specify 3 or less Cost Spells, so that she’s more likely to give you playable Spells. Also, you could make her “Play: Create a random spell in hand for each Piltover card …

5 years, 10 months ago
0
Sins Unleashed - A Custom LoR Expansion (6/1)

Envious Glare is very over costed. As shown by pilfered goods and Chempunk pickpocket, cards from the enemy deck are worse than cards from your deck. Given that it also grants Fleeting, it becomes worth even less. At 5 Mana, …

5 years, 10 months ago
0
From Foe To Friend - Card Design Competition Discussion Thread

I personally believe that Dazzik will be fine, given that many people are submitting alternate versions of their Boss and Hearthstone itself often makes very strange, non-canon versions of characters (like Ragnaros Lightlord)


However, if you want to be …

5 years, 10 months ago
0
From Foe To Friend - Card Design Competition Discussion Thread

I know I've already posted way too many ideas so far, but here's one final design:

This version is the simplest of the ones I've come up with, acting as a nice anti-secret tech card. Because it specifies …

5 years, 10 months ago
0
From Foe To Friend - Card Design Competition Discussion Thread

The purpose of this version of Whirt would to be run in either a Secret Rogue deck to generate cheap secrets to trigger Hanar, or in a Bazaar Burglary deck to make your Secrets count towards your quest. It …

5 years, 10 months ago
0
From Foe To Friend - Card Design Competition Discussion Thread

This version would make Whirt good in a Secret Rogue deck (especially with Hanar) but bad in a Secret Mage deck, since when you play Mage the secrets shuffled will be 1 or 2 cost. Also, it could work …

5 years, 10 months ago
0
From Foe To Friend - Card Design Competition Discussion Thread

I like your Nefarian design, but I fear that as a 9 Mana minion without taunt or Rush he’ll be too slow for a Bazaar Rogue. He does synergize with Anka, but I don’t know if he would fit into …

5 years, 10 months ago
0
From Foe To Friend - Card Design Competition Discussion Thread

The idea behind this card would be to either run it in a secret deck to make more use out of the secrets than your opponent, or to run it in a draw heavy deck in order to draw …

5 years, 11 months ago
0
Sins Unleashed - A Custom LoR Expansion (Briefing)

Nice idea, I have felt like LoR has been missing custom card creation. I think it’s perfectly valid to make non-LoL champions into LoR champions, since LoR is outpacing LoL in terms of champion creation, so it’ll become an inevitability …

5 years, 11 months ago
0
Ephemeral Keyword Rework Idea

Also, it would make Ephemeral units synergize with Yasuo, which would be a fun little synergy that could make a Shadow Isles Ionia Stun deck hypothetically possible. 

5 years, 11 months ago
0
Ephemeral Keyword Rework Idea

In Legends of Runeterra, Ephemeral units have the problem of being great on offense, but only playable on defense to prevent an Attack. In order to make them better on Defense and more interesting to play with and against, the …

5 years, 11 months ago
+4
Runeterra's Patch 1.2 Offers Balance Updates, Expeditions Archetype Changes, and New Personalization Options

Great changes all around! The one thing I’m surprised about is the nerf to Legion Rearguard and not the actual burn cards, I was sure that they were going to nerf another burn card (like the Demolitionist or the Used …

5 years, 11 months ago
0
Vi Rework Idea

My rework of Vi would be to change her text to "I have +2|+0 for each Fleeting card you've played this game (max +8|+0)."

This would make her good in a deck built specifically around her, while …

5 years, 11 months ago
0
Balance Patch Predictions?

Good ideas! The only things that I think could be different is that I think Unyielding Spirit might become Fast (so there’s more counterplay) and Loyal Badgerbear will probably either not be nerfed or gain some kind of text to …

5 years, 11 months ago
0
Freljord Buff Ideas

That seems like a cool idea, but also like it could be a little too good and consistent. What if Avalanche became 4 Mana Slow "Deal 2 to all units. For each unit that dies, Frostbite the Strongest ally and …

5 years, 11 months ago