CursedParrot's Avatar

CursedParrot

Joined 05/29/2019 Achieve Points 640 Posts 720

CursedParrot's Comments

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    I think the point of Vaultbreaker isn’t to cast all the copies at once. Rather,  you cast it once and then you get the bonus of being able to cast more copies of it later. This could be useful against something like Frostbite, because it means that your opponent knows they can’t get your units to 0 Power that round. Also, maybe the fleeting copy could be discarded? Overall it still seems weak, but it has some upsides that aren’t immediately apparent.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    These “When I’m drawn” cards seem like they’d work well with Jinx discard, since that deck draws a lot, and if the “When drawn” effect can’t be used, then you can just discard them.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    I want to preface this by saying that I don't expect this to happen, but I just think it would be cool.

    My idea is that the Paladin Hero Power could be buffed to:

    This change would buff Paladin and make them able to very reliably fill out their curve. It would also help support the Paladin theme of Handbuffing and would slightly nerf the upgraded Hero Power. What do y'all think about this idea? Do you think it would help the game, or would it make Paladin's Hero Power too good? 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    The data mining pretty much confirms Vi, but I’m actually more excited by Viktor, since I expect him to have some synergy with cards with the “Tech” tribe (like Golden Crushbot).

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    I don’t really think Swain solves the issue of not always having a Yasuo on board. Sure he might provide more stuns, but he doesn’t help provide benefits for the stuns.

    In reply to Swain Leaked!
  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    So far Yetis hasn’t been that great, mostly because the earliest one can be played without Yeti Yearling is turn 4. In the late game, drawing a yeti can be awful, because if you have 10 Mana and no cards in hand, you would prefer a card like Anivia to a 5/5. Since Runeterra doesn’t have a lot of draw, Yetis also can’t be consistently drawn in the early game where their stats would matter, so the deck ends up not being that viable.

    In reply to Enraged Yeti
  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Maybe there’ll be a Seige Engines plus Funsmith deck?

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    It seems like this package would go really well with Sejuani. I’m  excited about Imperial Demolitionist with Vlad too. 

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Yeah it seems like it’s going to be Swain, since Riven definitely doesn’t command the Noxian Army.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    I think it specifies Damage to the enemy nexus, so I don’t think that combo would work. It’d be kind of insane if it did though :

    In reply to Swain Leaked!
  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    I'm not sure how I feel about Swain himself, but Noxian Fervor seems like it could be a cool addition to a Shadow Isles deck, and Ravenous Flock seems great for a Yasuo deck. 

    In reply to Swain Leaked!
  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    https://imgur.com/a/VHARC78

    This was leaked from the polish Runeterra Facebook page (according to a reddit user). I'm pretty sure its real, just because it would be too difficult for someone to make all of this art just to create a fake leak. 

    In reply to Swain Leaked!
  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Cool! I like how the conquerors are shown as not being villains, since even though they’re upending the social order, that social order is often worse than them.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    I think that the issue people have is less with elusive’s existence, and more with the prevalence of decks that have so many elusive units that it becomes impossible to counter all of the elusives. Also, elusive as a keyword does take away from a core aspect of the game by not allowing your opponent to interact with it through normal units. This can be interesting to some extent when your opponent has only a few elusives, but when their entire deck is elusive units, it becomes a boring game where your control of the board no longer matters.

    Also, you said that people should just be smart and have counters, but the problem is that then your entire game plan has to become focused on countering elusives instead of actually playing cards that you think are fun. To some extent, it doesn’t matter if elusive decks are balanced or counterable. If they make players have less fun with the game, then they are a problem.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    I don’t think elusive as a keyword is inherently bad, but I do that that it is bad if they’re so good that making an elusive deck could be a game plan. For that reason, I think that cards like Shadow Assassin are a problem, and I think it could honestly be nerfed to a 4 Mana 2/3. Also, the 2/1 elusive that gains Power when you summon units is a bit too good, so maybe it could be nerfed to something like a 3 Mana 3/1.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    I think Maokai could be used in a Dawnspiders deck in order to have a unit die each round

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Maybe he’ll be good with Hecarim and Ephemerals? You could include 1 copy of him as a late game finisher. With cards like Ruination and The Harrowing he can get leveled up without tossing many cards

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    Satyr Overseer? It (and it’s tokens) can be killed by ravens (which are usually 2/2s). It’s in Demon Hunter but it’s not blind, it encourages face attacks, and with the Hero Power you can kill a Magma Rager.

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    I think that the main problem with Ruination is that it can be cast on turn six with Spell Mana. To fix this, maybe Runeterra could introduce a keyword that means “this Spell cant spend Spell Mana” and give that to Ruination, so that it could only be played on turn 9. Maybe to counterbalance that, it could have its cost reduced to 8 Mana or something

  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 4 years, 2 months ago

    I think these are some pretty good ideas, especially the ability to see what cards are left in your deck.

  • ODYN
    0 Users Here