Demonxz95's Avatar

Demonxz95

Senior Writer
Joined 03/19/2019 Achieve Points 2245 Posts 2630

Demonxz95's Comments

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    The fact that this exact situation keeps happening is one that I find both confusing and frustrating. My heart goes out to all of the victims and I hope that the proper justice comes through. While Blizzard is stuck in this catastrophic and infuriating mess, I do think it's important for us to try to have some positivity in our day instead of feeling terrible the whole time.

    If you're feeling frustrated at Blizzard right now (and honestly, who could blame you?), then it may be a good idea to spend some more of your time today doing something you enjoy. Whether it be watching a show, playing a game or working on some sort of passion project. Do something to lift your spirits up today. You're going to feel better doing that than if you continue to soak yourself in negative feelings for the rest of the day.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Feedback time while the reveals are paused. Glacier Crystalfin seems to be the popular choice, so I think I'll go with that one. I kinda want to keep it Neutral though (specifically if I put it in KotFT as Shaman having both it and Brrrloc in the same set would be a little bit weird). Skipping a few people who have already submitted if I don't have anything to add to the discussion.

    Wailor
    Well you've already submitted, but I do think your submitted version of Holyfin Crusader is pretty damn good. Probably the best card you've come through with in this competition so far.

    Shatterstar1998
    You've also already submitted, so I can't really help you. I personally preferred the first version of Vilefine Spawner, though I think the version you submitted will likely get the job done in score since it uses Tradeable in an interesting way that I appreciate.

    Arkasaur
    Definitely go with the Rush version in my opinion.

    Anchorm4n

    Zooming in on the art actually does help with the flavor. Pretty smart thinking!

    I do think it's perhaps a bit too "on the nose" in terms of being a Zilliax counter, but I think the flavor alone will have a good chance of carrying you forward.

    AnAngryBadger

    Tinyfin, the Unkillable has some funny flavor, but the artwork is too pixelated and is obviously a zoomed-in version of Tinyfin's Caravan.

    Gillidari Avenger is definitely my favorite of the bunch, though suiciding Murlocs for a measly +1 Attack boost per Murloc is usually not going to do as much damage as simply just using them to attack face instead. Thus, I think it renders the card a bit situational.

    Mushfin Murloc and Mana Murloc I'm unfortunately not a big fan of. The former doesn't feel like a Choose One design that would be printed and I think it's a bit that one choice is basically just Coldlight Oracle, and the latter feels too cluttered in different effects of which not all of them feel very Druid-like.

    KangTheCounqueror
    I like it for the most part. It's typically just better to use the Murlocs to hit face instead which will give more damage output, but it could potentially give you quite a lot of chip damage attacking through Taunt minions or disincentivizing AoE clears, or even if you need to make emergency trades.

    I think I really need to work on giving feedback more often because a lot of people submit and then I have something else to add to the cards they made.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    At first In interpreted it as 50% to increase the discount and thought "well it's bad, but it at least it's sort of an interesting mechanic."

    Then I found out that it's 50% to increase the Cost by 1 and I was like "what the fuck is this shit?"

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    And that's when we find out in the next set that Jace is a Demon Hunter, right?

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Jace, the Mind Sculptor Card Image

    Jace? You look a little bit different.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    "Behold, the Sword of a Thousand Truths. We must get this sword to the ones who have proven they have no life. Let's just hope to Christ they don't start the battle before we can reach them."

    One of the best South Park episodes ever.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Remember that Cast When Drawn cards also draw cards after you draw them. It's not just mana cheating. It's also free draws.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Off of some feedback, here are some more traditional Murloc cards. I say "traditional" even though Priest is definitely not a traditional Murloc class nor is Freeze a mechanic typically seen on Murlocs (except for obviously Brrrloc).

    I was initially hesitant to post Shoreline Gatherer when I noticed that Wailor already used the art after I already made it (and there had been no duplicate arts so far), but then I realized that people using the same art is probably just going to happen anyway.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Feedback (excited to finally see new cards today)

    Linkblade91
    I really like it, but after reading all the comments, you probably could indeed make it an Epic. Granted Warlock has always been more able to play with this type of game style, but it's fairly unlikely to be extremely significant. I'd say this is a pretty god job all-around.

    Hordaki
    I absolutely love the use of Tradeable here, but it's hard to see if Tradeable cards will actually see play in Murloc decks (especially when we barely know any of them).

    Wailor
    Holyfin Crusader is a pretty good card all-around. Chumsayer is funny, but I can't say I'm a big fan of it. I personally prefer the former.

    AeroJulwin
    Aside from the suggestion to change the name, I think Necromancer Drrgl is a really flavorful idea. What I am slightly concerned about is the fact that the effect doesn't seem to specify not working on the Undead Murlocs. Ergo, you could theoretically keep "machine gunning" your opponent's board down. This is unlikely to be a problem in a majority of circumstances, but in the back of my mind I'm thinking that it could definitely be abused somehow.

    Axolfin Spiritcaller seems easier to work with. In most cases, the card will just amount to being a Soul of the Murloc with a body, but I do admire the creativity.

    Lundy
    Tirion Forgrgrl is a "cute" idea, but I think it's too weak as a Legendary, specifically when Violet Wurm exists and in many respects, accomplishes the same purpose better. I'd definitely prefer your idea to shrink it down in half. I kinda like Blindlight Broodmother and it might see play in Big Shaman (if that's even still a viable deck; it's been a solid month since I last played any Constructed).

    Arkasaur
    An extremely flavorful card, but it is very slow and I struggle to see where you'd play it.

    R
    This would be an okay card on it, but unfortunately for you, Gentle Megasaur already exists. I think it would be best if you came up with a different card.

    Anchorm4n

    I quite like Lil'idan Scalerage and it'll probably have a good chance of scoring good. We do already have Furious Felfin in the game and Murlocs fit the aggressive nature of Demon Hunter perfectly, so it definitely seems possible that we get at least a little bit of support for it at some point.

    Mechnapper is a fine card. It took me a little while to understand the flavor but when I did (my fault as I was just slow), I thought you did a really great job on it. Darktide Reaper might be a bit OP when compared with Shadow Word: Horror, but it's not bad in concept by any means.

    Cheese
    I think this is a really funny card, but I am quite concerned about how mixing Battlegrounds cards with Constructed cards is going to affect your score. I think it's probably best if you avoid making Battlegrounds cards in competitions that aren't specifically designed for people to make them.

    Neoguli
    Might this make Murloc Tinyfin playable? It actually genuinely might. I think this is a pretty solid card. Even though it definitely can be used by other classes, the effect screams "Rogue card" to me. Not a bad thing, just a harmless though.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    I've had this card sitting around for a while and now there's a really good place to use it.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    "A brave Dragonborn knight in shining armor."

    But does he know the Fus-Ro-Dah?

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Quick feedback! Only got one day left!

    CheeseEtc

    The only one of these four I don't like particularly much is Wooden Steed. I feel like just playing Animated Broomstick is generally better. The fact that it uses a non-existant pairing of classes also bothers me. It would be completely fine with a custom watermark, but not in Scholomance (though that would then put you in a problem of generating a card which would be Wild-only at the time which not everyone may be fond of).

    I like the simplicity of Repair Bots, though the first Peculiar Pilots will likely get a better score since it's more flashy.

    Nirast
    I think the card is okay. Mechanically it fits Priest pretty nicely, but unfortunately it doesn't fit the class flavorfully unless it was put into an extremely specific context.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    There are actually more than there initially seems like there would be. Off the top of my head, Guess the Weight and Sphere of Sapience provide two options. As as aforementioned even though it doesn't work like a traditional choice card, Death Coil could also fit into that category as well. Actually if Death Coil counts, then Demonfire and Demonheart would also count.

    In the realm of more than two options, then you expand this even further. I've always felt that Choose One shouldn't have been a Druid-specific keyword since in addition to opening lots of design spaces for other classes, modal effects are just a main staple for a lot of card games.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Off of Arkasaur's feedback, I went and found some different art to use. Perhaps this one better connects everything else together as well for Wailor ;)

    Feedback

    Wailor
    Horse Mount very much looks like a card that we might see in the set. I do actually like it despite being very rudimentary for the prompt. I do think Cycle of Life will likely have a better chance of scoring well.

    Linkblade91
    As I've already seen both of them on Discord, I think this is a nice way to tackle the prompt. Both cards are very flavorful and something I can expect to see in the real game. My only concern is that such a big drawback can ultimately be negated entirely when used as a finisher, but I suppose that's just the nature of the beast (or, demon rather) when dealing with huge stat-buff cards like this.

    Hordaki

    I'm going to point out the watermark anyway. XD

    I quite like the idea and the flavor of the card, though I do agree with Wailor in that the All type doesn't seem fitting for a spell both mechanically and flavorfully. I'm not sure if you meant to make the card for Warlock or Warrior since you specify the former in your card description, but you use the latter as the class of the card at the moment. In any case, I'm thinking maybe MatDF would be a good set to put it in to fit the "darkness" approach of the set as well as the Menagerie archetypes.

    BloodMefist
    Hey, nice job on the cards. I personally like the Adventurers version better because I think it's just more interesting than another SHR synergy card, though I think the SHR version would make more sense for the game unless we end up getting Adventurer synergy later down the line.

    Arkasaur
    I do agree that adding Rush would be a good idea. Otherwise, the card just seems like a worse Ramming Mount.

    Anchorm4n
    Huge problem with this card: The ability to give any minion in the game pseudo-permanent Stealth (and even comes with a Health boost too to make it less susceptible to AoE). Stealth for only a single turn might not fit the flavor of the card as much, but it's a compromise that will result in better gameplay.

    R

    Congrats on that win! I look forward to whatever competition you have for us.

    Ancient Spirit is my favorite of the three cards. It's very simple, but it's also a very charming type of simple that makes it stand out against other cards of the same simplicity level. The only issue with the card I see is that it has used art. This art is already taken by the Big Wisps option of Wisps of the Old Gods.

    Imitation is a funny card flavorwise, but it seems on average to be a worse Ancestral Spirit.

    System Update is another funny card, though I find its ability to target any minion (as opposed to just Mechs) to be a little bit strange and bringing back Zilliax is something that not everyone will likely be happy with it. I think "summon a Zilliax" should also be changed to just "summon Zilliax". Zilliax isn't just a random unimportant mob that you find somewhere. It's a named Legendary character with proper Hearthstone lore.

    AeroJulwin

    Welcome aboard! It's always nice to see some new people getting involved with card creation. You will likely have some questions to ask and we are available here to answer them.

    This idea of choosing a form to give a minion and then summoning that form of minion is an idea that I tried to do for the comp, but I couldn't get good wording for it, so I am glad that you seemed to have gotten it. The wording is a bit unconventional, but it does communicate what the card does pretty well.

    The biggest problem I see with your card is that all 3 pieces of it use existing art. Kodo Mount uses the artwork of Getaway Kodo, Distressed Kodo uses the artwork of Stampeding Kodo, and Anxious Kodo uses the artwork of Thickhide Kodo. Finding good art for all of these pieces is probably going to be difficult, but it'll be worth it if you can.

    A smaller problem is the use of the Classic watermark as the card doesn't belong in Classic due to using the Rush mechanic which was introduced in The Witchwood. This is a mistake that I see new people to this hobby make a lot, so you shouldn't feel too bad about it. The card feels like a Mount card in the new Stormwind set down to a tee, so it probably makes the most sense to use that watermark.

    Hope to see you around for more. *thumbs up*

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Everyone's first instinct will naturally be to make a Mount card, but the prompt is actually more creatively open than it initially seems.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 9 months ago

    Took me a while before I came up with something that I felt okay with, so here we go.

    And feedback

    Wailor
    I prefer Leatherworker Tool Kit. Philosopher's Stone has the problem that I simply think all DH weapons in this comp would have which is that it encourages you to not use the mechanic that the entire rest of the class wants you to use (hero attacking).

    Linkblade91
    I think the flavor is on-point, and I do believe that an implementation of multi-tribed minions will happen in the game some day (other than the Amalgams obviously), though I do agree that's not really that useful in gameplay here since I don't really see what benefits you get from playing a Beast-Mech deck.

    R
    I do expect some healing for Warlock in the new set, so a design like this is one that I could see happening here (though not a weapon as Runed Mithril Rod has already been revealed).

    Neoguli
    "1 mana add 2 coins to your hand with a delay" is how I view the card. I feel like it probably doesn't have enough impact to see play. It's also unfortunately just not great in that it negates your Hero Power while you are encouraged to hold onto the weapon. I know all Rogue weapons have this to a lesser degree, but you can still always attack with them to get out of the way whereas you might not be able to with this one. This is unfortunately just a problem that all Rogue weapons in this comp will have (though maybe that means I shouldn't be hard on it?)

    Anchorm4n
    I think the card is fine, though I think the flavor is a bit weird. Then again, Waggle Pick doesn't really have good pickaxe flavor. I'm not so sure how to judge it.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    It was a pleasure to interview you for the series.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    Not that much time to go, so here's some more feedback while the comp is still going.

    Neoguli
    I know you've already submitted it, so any changes at this point is out of the question. I kinda like the card, although it is a really weird card which might cost you some points. I imagine many will admire the creativity though.

    Swizard
    I do agree with Sinti with basically all of what he said in regards to the text and the effect. It's also a little bit strange given that Druid is not supposed to be good at removal, while this basically can remove anything they play, albeit temporarily, but it still doesn't feel very Druid-like. If it was maybe a Warlock card or something like that, then I think it would fit a lot better.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    Well, since the flow of cards for this competition is going to be extremely slow, it looks like giving feedback now is sort of necessary even with the small number of cards to go by here.

    Nirast
    There is….. a lot going on here to say the least. This card carries a Patches problem of being very very bad to have in your opening hand, but otherwise very good to have pulled out of the deck. And you get it pulled out of your deck for free, so as long as you aren't planning on building a deck that will have 7 minions on the board, you're basically playing a 29 card deck. If you don't have it in your opening hand that is, because there's very much a "feelsbadman" aspect if you do and then the card is 1000 times worse.

    Wailor
    I really like the card, but there seems to be a disconnect between the flavor and the name. If you exile your own minion, you're casting it aside and you're not allowing it to come back. So, to "exile" your own minion only to bring it back later seems a bit weird.

    Linkblade91
    Aw, I remember this one all too well. I do think the second version is more interesting personally, but it might also end up having the most polarized votes.

    R

    One of Druid's main weaknesses is supposed to be hard removal, so giving them essentially a Silence + Destroy on a minion and also take up a board space seems very out of left field for Druid. While Naturalize and Mulch both exist, but both are very old cards from when the design philosophies of the game were not the same as they were back.

    The Hero Power also seems very strong whilst also being a bit too gambly. You could get a Laughing Sister which no one really wants, or you get a Ysera Awakens which is of course very good and incidentally also goes into Druid's other main weakness: Damaging AoE. I do realize that the original Ysera was like this too, but I think it was phased out with Ysera the Dreamer because it had a very gambly effect on whether or not it would be good (in addition to the fact that it wasn't that good of a card anymore).

    Anchorm4n
    That really sucks. Unfortunately I don't think there's really an easy way to combat this. If it's any consolation, I do think your variation is quite a bit better.

    BasilAnguis
    Caught me right at the tail end of making this post. I do quite like the simplicity of the card, which is something we probably won't see too much of in this comp, and as a result will likely make your card stand out. I'm not sure how strong it is, although I feel like some people may be a bit put off by how it's literally just Maiev Shadowsong as a spell.

  • Demonxz95's Avatar
    Senior Writer 2245 2630 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    This spectral bow is eternal. It just demands some skulls as sacrifice for its power.

    Name is definitely not final. I just needed something to call it for when I posted it here.

  • ODYN
    0 Users Here