KANSAS Nice changes, I really like the flavor. Maybe the stats are a bit too much? This might be nitpicking, but I would be more comfortable at 5 Health.
I am kind of going back and forth on the stats. 3/6 is premium stats for a 4-drop, but his effect is both an upgrade, and a downgrade. Does the 50% chance to mess up negate the benefit of the +3 attack, or is it still enough of a benefit that the Barkeeps stats should be reduced?
I feel like it's not too that OP as a 4 mana 3/6, so I think you could keep it that way.
That said, you do have a grammar mistake (you wrote "attack" instead of "Attack"), and there seems to be a logo visible in the art. If possible, position the art so that the logo isn't visible.
Looking for a bit of fine tuning. People seemed to like the effect so I will go forward with Gordon, but I was wondering if people think he should stay Neutral or be Warlock. I also wanted to gauge how people felt on zoomed in art vs. full figure.
Definitely use the full figure artwork.
I'm perfectly fine with it being Neutral. Perhaps classes who are weak in AoE might want to use it, in addition to simply Discolock.
Pokeniner - Now that's a great joke with the name and the art. The effect is neat, although I am slightly worried that it would end up going the same route as Roll the Bones.
BloodMefist - A brilliant reference to the real life Gordon Ramsay, and a smart usage of an existing WoW NPC. The flavor (and that pun is going to keep happening whether I want it to or not) is pretty on-point too. I'd say this is pretty good.
Neoguli - A completely fair enough card by itself, but it seems extremely out of place in theme. Any possible reference to cooking or eating you could mangle from this will not be obvious enough for a lot of people when it comes to voting.
Anchorm4n - Ah, I remember when Big Game Hunter was meta. Conflicting times, conflicting times. Your card seems fine to me. Actually, something somewhat hilarious is imagining a Deep Sea Predator eating another Deep Sea Predator.
TheHoax91 - A flavorful (hahahahahahahahahahahahaha) representation of Patchwork with a neat effect, although depending on how specific "phases" of combat work, it might be hard to use the effect properly since it has 4 Health.
JackJimson - I think the proper text would be "Give your Beasts Immune this turn, then they attack a random enemy minion. If they kill any, they gain Health equal to the damage dealt". This however would end up being 5 lines of text with no convenient way to short it enough, so you're best off with a different card instead.
FieselFitz - I enjoy the second version much more than the first. I think it's a solid interpretation of the effect. I'm not sure how good it would be in comparison to Underbelly Angler, but that card was a mistake to being with.
Inconspicuosaurus - I feel like the card is probably too weak. I'd say you could probably make it 4 mana. Based on Nethrandamus, I feel like you could probably use "Upgrades each time a friendly minion dies" for the upgrade part. That said, the card itself is pretty hilarious in terms of the connection between the name, art, and effect, which I really like.
DavnanKillder - Deadly Banquet seems fine for a Rogue Secret, although the flavor feels off. In this situation, normally only person is the target for murder (the owner of the establishment where the gathering in question is taking place). Innocent Apple Seller is a fine reference to Snow White, although judging by how Corruption is not played, I feel like this wouldn't either.
Thanks! How do you like the Hunter spell though (a few posts downward on page 2)? I think it fits the theme much better.
Oh, Sharing the Spoils. Sorry, kinda glossed over it.
I like the effect, but I feel you can get away with making it 3 mana (and not changing anything else).
@Demonxz95 - I made the card resemble a Chandelier by using the allowed, secondary theme of creating cards like Silverware Golem. I do sometimes think it should be actually named Feastful Chandelier to better match the theme.
Silverware Golem counts because it's made out of a bunch of silverware. Forks, knives, plates, etc. Stuff you use to eat. A chandelier not so much
Thank you for all your feedback, everyone. It seems everyone agreed my first idea was a bit too bland and a bit too strong (and it also seems people either love my name or hate (to spell) it, haha).
I have come up with another idea, but it was really tough to find appropriate art. I was hoping to find something vaguely wow-styled that showed a cafeteria lunch with like a fish head or something, but that proved far too obscure. I thought with an image like that and the punny name it would be perfect for Scholomance. I hope this still gets the idea across? Is it clear that it's the number of piranhas that increases whenever a friendly minion dies? This would have to be in the hand for it to count up, but "while this is in your hand" has been variously included or not with no apparent consistency, so I left it off to save text.
Looks decent - i would spell out the 3 (Summon three 1/1 Piranhas ...) cause i think the it would make the text look more smothly because of the 1/1 numbers afterwards.
And thx for all the feedback to everyone :)
Normally this would be correct.
However, since the number of piranhas is what is being upgraded, using 3 in numeric form is actually correct here.
Pokeniner - Now that's a great joke with the name and the art. The effect is neat, although I am slightly worried that it would end up going the same route as Roll the Bones.
BloodMefist - A brilliant reference to the real life Gordon Ramsay, and a smart usage of an existing WoW NPC. The flavor (and that pun is going to keep happening whether I want it to or not) is pretty on-point too. I'd say this is pretty good.
Neoguli - A completely fair enough card by itself, but it seems extremely out of place in theme. Any possible reference to cooking or eating you could mangle from this will not be obvious enough for a lot of people when it comes to voting.
Anchorm4n - Ah, I remember when Big Game Hunter was meta. Conflicting times, conflicting times. Your card seems fine to me. Actually, something somewhat hilarious is imagining a Deep Sea Predator eating another Deep Sea Predator.
TheHoax91 - A flavorful (hahahahahahahahahahahahaha) representation of Patchwork with a neat effect, although depending on how specific "phases" of combat work, it might be hard to use the effect properly since it has 4 Health.
JackJimson - I think the proper text would be "Give your Beasts Immune this turn, then they attack a random enemy minion. If they kill any, they gain Health equal to the damage dealt". This however would end up being 5 lines of text with no convenient way to short it enough, so you're best off with a different card instead.
FieselFitz - I enjoy the second version much more than the first. I think it's a solid interpretation of the effect. I'm not sure how good it would be in comparison to Underbelly Angler, but that card was a mistake to being with.
Inconspicuosaurus - I feel like the card is probably too weak. I'd say you could probably make it 4 mana. Based on Nethrandamus, I feel like you could probably use "Upgrades each time a friendly minion dies" for the upgrade part. That said, the card itself is pretty hilarious in terms of the connection between the name, art, and effect, which I really like.
DavnanKillder - Deadly Banquet seems fine for a Rogue Secret, although the flavor feels off. In this situation, normally only person is the target for murder (the owner of the establishment where the gathering in question is taking place). Innocent Apple Seller is a fine reference to Snow White, although judging by how Corruption is not played, I feel like this wouldn't either.
I like Conjure Food because of the lore background you've provided. Maybe you can find better art for it?
FieselFitz
Show Spoiler
If it was my card I'd drop the Scholomance watermark and go for a custom one. The card doesn't relate to Scholomance and some people will punish you for this (including me). I'd also toy around with the text to see if you can manage to avoid the single word in the last line ("orphan").
Ok, always thought i should pick the Watermark for the most recent Expansion. How can i make a custom one?
Will try to mess with the text so i can get rid of the single word.
Thx
When you choose a watermark, there's a "Custom" option which will take you to a place where you can choose a variety of custom watermarks. This is also where you can force apply a watermark to a card without a rarity, which is good for tokens
Linkblade91 - Watermelon Turtle is cute and its effect is strong, but I don't really get the flavor (no pun intended, and that pun will be EVERYWHERE). I definitely like Curious Catering better.
Cg8889 - I'm not feeling this one. I feel like it has too much going on that doesn't need to be there. In some matchups, it's a 5 mana 2/2 with Stealth and nothing else, and other times it's a 5 mana 2/2 Stealth that screws up your opponent's entire gameplan with no counterplay. I think the effect of destroy the minion is too OP when it does happen because it forces them to spend so much mana on nothing. Removal like this is also not very Druid-like.
Inconspicuosaurus - A "crab" for Beasts is okay I suppose, but the problem I see here is that Beast is the most universal tribe tag in the game so I'm not sure if printing premium Beast removal like this is a good idea. Hemet wasn't a problem because it was a Legendary with stats that were low for the cost and shittily adjudicated.
Valor1204 - A really funny card to me. I quite like the artwork. My only concern is that it might be slightly too similar to Khartut Defender.
Hordaki - I absolutely love the effect and the flavor (hehe). You're going to get high marks from me, I'll tell you that much.
KANSAS - Your first card seems okay, although I feel the connection to food might not be obvious to some people. Fish Dinner is better, but it feels too similar to Link's, Curious Catering. As for your suggestion, I unfortunately probably can't card draw without taking up too much text.
Arkasaur - The effect is okay to me, although the name seems a bit strange.
Grumpymonk - I actually quite like this card. In terms of flavor (hehe), it might make more sense for it to just be a Rogue card, but in terms of gameplay, it fits dual class fine enough especially Cutting Class also exists.
When he isn't raising giant armies of the undead or corrupting his opponents into his pawns, he owns the most successful frozen treat business in Azeroth.
I like her, although personally I think you can get away with her costing 7. That would also allow you to combo with Potion of Illusion on turn-10, so the real fun can begin haha. Not sure what her connection is to the school, so the Scholomance watermark seems out-of-place.
Perhaps she's a Rogue in training, and she's fully committed to staying in the course (hence the no Neutral prerequisite)?
You can also write an introduction to your card and explain it if needed, something I missed out on and realised when I started voting on other cards. =/
Thx, i wasn't sure if i uploaded the card correctly so i also posted it in the description below the card, i hope that is ok ? if not i hope someone can remove it from the description without any problems.
Don't worry. You've submitted your card the right way
Here's a second idea that I had. Unfortunately, I'm not sure what class to put it in. Priest and Warrior lack any Lackey synergy to make effective use of this, it breaks Shaman's "weakness" of card generation, it's too OP with Dark Pharaoh Tekahn to be put in Warlock, and Rogue is already good enough at generating Lackeys.
Feedback
Show Spoiler
Allthehype - This is a neat little design. The only thing wrong with the card is that "neutral" should be capitalized.
Shivershine - A neat idea, although I feel like without the no Neutral restriction, it wouldn't be too OP, so you could probably give it some more power.
KANSAS - We heard you like Warlock cards, so we added more Warlock cards to your deck of Warlock cards. The effect is a bit conflicting since the effect of shuffling into your deck feels like a downside to me since random Warlock cards are on average, not very good.
Cg8889 - A fine effect, but it shouldn't use the Classic watermark.
Grayghost39 - This feels weak to me, and it's not much of a payoff for not putting Neutral cards into your deck.
Grumpymonk - Personally the 5/8 Taunt version is my favorite because it's a better payoff for the condition.
Pokeniner - Aside from the couple of similar cards that have already been submitted, I feel like this could possibly be 2 mana.
GoliathTheDwarf - Is the effect supposed to be a Battlecry? If it is, then I should mention that the ability to give any minion permanent Stealth is very dangerous for design space. It's why Master of Disguise was nerfed despite never seeing competitive play.
Jhamel - A clever attempt at working with the prompt, but this will definitely get you disqualified. It also shouldn't use the Classic watermark.
BloodMefist - I don't know if I already stated my opinion of Pure Evil or not. Aside from the hilarious joke, it's a good card idea so it gets a thumbs up from me. Medivh the Fallen is a cool re-imaging of Medivh and it seems like you'd get the lore vote from Goliath.
Mage already had access to powerful conditional lifegain in the past, with Frost Lich Jaina, Reno Jackson (although not mage, it strongly supported one of it's archetypes), and to a lesser extent, Arcane Artificer. Strengths and weaknesses are a guideline, occasionally breaking from it is fine as long as you keep in flavor for the class. At least that is my reasoning behind why this card is fine; if you still disagree with me, could you please explain your side further?
You are completely right on the Neutral bit, I'll fix it in the next version (if I make one).
Frost Lich Jaina is also one of the least liked cards in the entire game, and one reason for that is how much it allows Mage to overcome that weakness and then some, so basing your balance off of that card is probably not the best idea.
This is my first ever card submission, so I'm not experienced in this. Anyways, I haven't seen any mage cards on here, so I'm here to fix that.
This is meant to be a control tool for big spell mage, trading out all neutral cards for armor. For interactions, this works like a permanent Arcane Artificer.
So many new faces this comp. That makes me happy. Welcome aboard, and most importantly, have fun. Don't hesitate to ask any questions if you have any.
One big problem I see with this card is set context. Class Legendaries do not exist in Karazhan (or any of the preceding adventures), so you should not make a card for this competition for that set. As a matter of fact, No Neutral cards didn't exist until Descent of Dragons, so for the sake of following the game's "continuity" (for lack of a better word), cards for this competition should only be from that set or later. There are also a lot of custom watermarks to sidestep the issue entirely.
Life gain is also a weakness of Mage, meaning that a card that permanently gives them a source of Armor is probably not a good idea since it will allow them to pretty much completely overcome that weakness. Arcane Artificer is not as egregious in this regard because it only works while it's on the board. Neutral should also be capitalized.
Shaveyou - I like the idea of trying to make a card that does something even without the restriction. It seems like it's on the cusp of the power level, so I like it. That said, you shouldn't use the Classic watermark with the no Neutral restriction.
TheHoax91 - I already spoke about this card, so I'll skip over it.
Linkblade91 - Kil'jaeden seems really cool. And it's totally fine in my opinion. You need to have no Neutral cards in your deck and hold a lot of cards in your hand at once for the effect to go off. The most you can possibly do with it is 22 damage with Valdris Felgorge.
Arkasaur - Skyhold Val'kyr seems balanced fine enough, but resurrecting is not a Warrior mechanic, so it feels a bit strange to be placed here. Stampeding Riverwallow is a bit better in terms of fitting the class identities.
Grumpymonk - A clever workaround to the drawback, although I feel like it's possible some people might give you a penalty for believing that it works around the spirit of the prompt. Still though, it's really clever and I'd vouch for it. Playing a 5/10 on turn 4 with The Coin though might be a bit much, so it might be worth it to finetune the numbers a bit.
BasilAnguis - Grumpymonk pretty much said everything that I can say about it.
BloodMefist - Neat. I like it.
R - I feel like it's a bit too obvious that Azari (which you misspelled) just has the same artwork as the original Azari the Devourer just mirrored. The effect is also hard to use because your opponent is either playing a lot of Neutrals and this almost acts as a regular Azari without the condition, or your opponent is barely playing any and it does almost nothing. Beast Tamer is better, but don't use the Classic watermark.
Anchorm4n - A nice tribute to the Unicorn Priest meme, but it's really difficult to use in Priest since they lack weapons. The only thing I can see it being useful for is fatigue. You have a pretty unique viewpoint of my card, and I actually did originall have it as a Start of Game effect but didn't like it very much and figured it'd just go the way of Genn or Baku.
Neoguli - The first version of Kenzou seems a bit too weird to me, and I don't feel like most people want another Zephrys in the game. The second version is a bit better, but these effects tend to have a visceral reaction from some people.
JackJimson - Welcome aboard. It's always nice to see new faces here for these competition. As for Cornered, the first thing I noticed is that it breaks an unofficial but widely accepted and followed rule of Hearthstone card design: Your card cannot have 5 lines of text. This won't get you disqualified, but it will very certainly give you a penalty from most people in voting. The two effects also don't really seem to do anything with each other resulting in a card that feels "overbaked" with abilities. You also have a grammar mistake in "beasts" (all tribes are always capitalized).
Bigcums - A decent idea, although I can't tell if it's OP, UP, or anything in between. Sorry if this wasn't very helpful.
FieselFitz - Another newcomer. That makes me happy. Totemic Potion seems okay, although it's too obvious that it uses Kazakus Potion art, so I'd suggest changing it to something else. While you're changing the art, you might want to change it to something more closely related to Totems. The effect of summoning all 4 Basic Totems is fine, although even without the condition, it's not worth 4 mana in my opinion.
Yes.
Out of Cards is absolutely where it's at.
New Constructed game mode.
Every card in your deck must be a Dragon.
Clearly.
I feel like it's not too that OP as a 4 mana 3/6, so I think you could keep it that way.
That said, you do have a grammar mistake (you wrote "attack" instead of "Attack"), and there seems to be a logo visible in the art. If possible, position the art so that the logo isn't visible.
Definitely use the full figure artwork.
I'm perfectly fine with it being Neutral. Perhaps classes who are weak in AoE might want to use it, in addition to simply Discolock.
Oh, Sharing the Spoils. Sorry, kinda glossed over it.
I like the effect, but I feel you can get away with making it 3 mana (and not changing anything else).
Silverware Golem counts because it's made out of a bunch of silverware. Forks, knives, plates, etc. Stuff you use to eat. A chandelier not so much
Normally this would be correct.
However, since the number of piranhas is what is being upgraded, using 3 in numeric form is actually correct here.
More feedback
Pokeniner - Now that's a great joke with the name and the art. The effect is neat, although I am slightly worried that it would end up going the same route as Roll the Bones.
BloodMefist - A brilliant reference to the real life Gordon Ramsay, and a smart usage of an existing WoW NPC. The flavor (and that pun is going to keep happening whether I want it to or not) is pretty on-point too. I'd say this is pretty good.
Neoguli - A completely fair enough card by itself, but it seems extremely out of place in theme. Any possible reference to cooking or eating you could mangle from this will not be obvious enough for a lot of people when it comes to voting.
Anchorm4n - Ah, I remember when Big Game Hunter was meta. Conflicting times, conflicting times. Your card seems fine to me. Actually, something somewhat hilarious is imagining a Deep Sea Predator eating another Deep Sea Predator.
TheHoax91 - A flavorful (hahahahahahahahahahahahaha) representation of Patchwork with a neat effect, although depending on how specific "phases" of combat work, it might be hard to use the effect properly since it has 4 Health.
JackJimson - I think the proper text would be "Give your Beasts Immune this turn, then they attack a random enemy minion. If they kill any, they gain Health equal to the damage dealt". This however would end up being 5 lines of text with no convenient way to short it enough, so you're best off with a different card instead.
FieselFitz - I enjoy the second version much more than the first. I think it's a solid interpretation of the effect. I'm not sure how good it would be in comparison to Underbelly Angler, but that card was a mistake to being with.
Inconspicuosaurus - I feel like the card is probably too weak. I'd say you could probably make it 4 mana. Based on Nethrandamus, I feel like you could probably use "Upgrades each time a friendly minion dies" for the upgrade part. That said, the card itself is pretty hilarious in terms of the connection between the name, art, and effect, which I really like.
DavnanKillder - Deadly Banquet seems fine for a Rogue Secret, although the flavor feels off. In this situation, normally only person is the target for murder (the owner of the establishment where the gathering in question is taking place). Innocent Apple Seller is a fine reference to Snow White, although judging by how Corruption is not played, I feel like this wouldn't either.
When you choose a watermark, there's a "Custom" option which will take you to a place where you can choose a variety of custom watermarks. This is also where you can force apply a watermark to a card without a rarity, which is good for tokens
Feedback
Linkblade91 - Watermelon Turtle is cute and its effect is strong, but I don't really get the flavor (no pun intended, and that pun will be EVERYWHERE). I definitely like Curious Catering better.
Cg8889 - I'm not feeling this one. I feel like it has too much going on that doesn't need to be there. In some matchups, it's a 5 mana 2/2 with Stealth and nothing else, and other times it's a 5 mana 2/2 Stealth that screws up your opponent's entire gameplan with no counterplay. I think the effect of destroy the minion is too OP when it does happen because it forces them to spend so much mana on nothing. Removal like this is also not very Druid-like.
Inconspicuosaurus - A "crab" for Beasts is okay I suppose, but the problem I see here is that Beast is the most universal tribe tag in the game so I'm not sure if printing premium Beast removal like this is a good idea. Hemet wasn't a problem because it was a Legendary with stats that were low for the cost and shittily adjudicated.
Valor1204 - A really funny card to me. I quite like the artwork. My only concern is that it might be slightly too similar to Khartut Defender.
Hordaki - I absolutely love the effect and the flavor (hehe). You're going to get high marks from me, I'll tell you that much.
KANSAS - Your first card seems okay, although I feel the connection to food might not be obvious to some people. Fish Dinner is better, but it feels too similar to Link's, Curious Catering. As for your suggestion, I unfortunately probably can't card draw without taking up too much text.
Arkasaur - The effect is okay to me, although the name seems a bit strange.
Grumpymonk - I actually quite like this card. In terms of flavor (hehe), it might make more sense for it to just be a Rogue card, but in terms of gameplay, it fits dual class fine enough especially Cutting Class also exists.
When he isn't raising giant armies of the undead or corrupting his opponents into his pawns, he owns the most successful frozen treat business in Azeroth.
Perhaps she's a Rogue in training, and she's fully committed to staying in the course (hence the no Neutral prerequisite)?
I don't know, I'm bullshitting here.
It should be worth mentioning that the letter positioning is random every time you enter, so there's no pirating the answers from other players.
Don't worry. You've submitted your card the right way
Here's a second idea that I had. Unfortunately, I'm not sure what class to put it in. Priest and Warrior lack any Lackey synergy to make effective use of this, it breaks Shaman's "weakness" of card generation, it's too OP with Dark Pharaoh Tekahn to be put in Warlock, and Rogue is already good enough at generating Lackeys.
Feedback
Allthehype - This is a neat little design. The only thing wrong with the card is that "neutral" should be capitalized.
Shivershine - A neat idea, although I feel like without the no Neutral restriction, it wouldn't be too OP, so you could probably give it some more power.
KANSAS - We heard you like Warlock cards, so we added more Warlock cards to your deck of Warlock cards. The effect is a bit conflicting since the effect of shuffling into your deck feels like a downside to me since random Warlock cards are on average, not very good.
Cg8889 - A fine effect, but it shouldn't use the Classic watermark.
Grayghost39 - This feels weak to me, and it's not much of a payoff for not putting Neutral cards into your deck.
Grumpymonk - Personally the 5/8 Taunt version is my favorite because it's a better payoff for the condition.
Pokeniner - Aside from the couple of similar cards that have already been submitted, I feel like this could possibly be 2 mana.
GoliathTheDwarf - Is the effect supposed to be a Battlecry? If it is, then I should mention that the ability to give any minion permanent Stealth is very dangerous for design space. It's why Master of Disguise was nerfed despite never seeing competitive play.
Jhamel - A clever attempt at working with the prompt, but this will definitely get you disqualified. It also shouldn't use the Classic watermark.
BloodMefist - I don't know if I already stated my opinion of Pure Evil or not. Aside from the hilarious joke, it's a good card idea so it gets a thumbs up from me. Medivh the Fallen is a cool re-imaging of Medivh and it seems like you'd get the lore vote from Goliath.
One thing I do ask is why Battlecry is on its own separate line, and then the effect
Frost Lich Jaina is also one of the least liked cards in the entire game, and one reason for that is how much it allows Mage to overcome that weakness and then some, so basing your balance off of that card is probably not the best idea.
So many new faces this comp. That makes me happy. Welcome aboard, and most importantly, have fun. Don't hesitate to ask any questions if you have any.
One big problem I see with this card is set context. Class Legendaries do not exist in Karazhan (or any of the preceding adventures), so you should not make a card for this competition for that set. As a matter of fact, No Neutral cards didn't exist until Descent of Dragons, so for the sake of following the game's "continuity" (for lack of a better word), cards for this competition should only be from that set or later. There are also a lot of custom watermarks to sidestep the issue entirely.
Life gain is also a weakness of Mage, meaning that a card that permanently gives them a source of Armor is probably not a good idea since it will allow them to pretty much completely overcome that weakness. Arcane Artificer is not as egregious in this regard because it only works while it's on the board. Neutral should also be capitalized.
Feedback
Shaveyou - I like the idea of trying to make a card that does something even without the restriction. It seems like it's on the cusp of the power level, so I like it. That said, you shouldn't use the Classic watermark with the no Neutral restriction.
TheHoax91 - I already spoke about this card, so I'll skip over it.
Linkblade91 - Kil'jaeden seems really cool. And it's totally fine in my opinion. You need to have no Neutral cards in your deck and hold a lot of cards in your hand at once for the effect to go off. The most you can possibly do with it is 22 damage with Valdris Felgorge.
Arkasaur - Skyhold Val'kyr seems balanced fine enough, but resurrecting is not a Warrior mechanic, so it feels a bit strange to be placed here. Stampeding Riverwallow is a bit better in terms of fitting the class identities.
Grumpymonk - A clever workaround to the drawback, although I feel like it's possible some people might give you a penalty for believing that it works around the spirit of the prompt. Still though, it's really clever and I'd vouch for it. Playing a 5/10 on turn 4 with The Coin though might be a bit much, so it might be worth it to finetune the numbers a bit.
BasilAnguis - Grumpymonk pretty much said everything that I can say about it.
BloodMefist - Neat. I like it.
R - I feel like it's a bit too obvious that Azari (which you misspelled) just has the same artwork as the original Azari the Devourer just mirrored. The effect is also hard to use because your opponent is either playing a lot of Neutrals and this almost acts as a regular Azari without the condition, or your opponent is barely playing any and it does almost nothing. Beast Tamer is better, but don't use the Classic watermark.
Anchorm4n - A nice tribute to the Unicorn Priest meme, but it's really difficult to use in Priest since they lack weapons. The only thing I can see it being useful for is fatigue. You have a pretty unique viewpoint of my card, and I actually did originall have it as a Start of Game effect but didn't like it very much and figured it'd just go the way of Genn or Baku.
Neoguli - The first version of Kenzou seems a bit too weird to me, and I don't feel like most people want another Zephrys in the game. The second version is a bit better, but these effects tend to have a visceral reaction from some people.
JackJimson - Welcome aboard. It's always nice to see new faces here for these competition. As for Cornered, the first thing I noticed is that it breaks an unofficial but widely accepted and followed rule of Hearthstone card design: Your card cannot have 5 lines of text. This won't get you disqualified, but it will very certainly give you a penalty from most people in voting. The two effects also don't really seem to do anything with each other resulting in a card that feels "overbaked" with abilities. You also have a grammar mistake in "beasts" (all tribes are always capitalized).
Bigcums - A decent idea, although I can't tell if it's OP, UP, or anything in between. Sorry if this wasn't very helpful.
FieselFitz - Another newcomer. That makes me happy. Totemic Potion seems okay, although it's too obvious that it uses Kazakus Potion art, so I'd suggest changing it to something else. While you're changing the art, you might want to change it to something more closely related to Totems. The effect of summoning all 4 Basic Totems is fine, although even without the condition, it's not worth 4 mana in my opinion.
Not gonna lie, I was absolutely sure I was going to win this one.
But if there was a card I'd lose to, grumpymonk's would've been it. Nice job, grumpy.