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Demonxz95

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Joined March 2019 2,867 posts 19,248 XP 2,965 achievement pts

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New Druid Minion - Fizzy Elemental

If N'Zoth Druid is a thing, then this seems to fill the Elemental part of that deck. Summoning a 10/10 with Rush and Taunt is really good for N'Zoth, but even in just general Big Druid decks, this seems to …

5 years, 9 months ago
0
New Neutral Minion - Claw Machine

It's not bad as a Neutral [card]Fireball[/card] that also draws and buffs a minion, and the fact that it's available to everyone makes it better. It's also particularly appealing to Hunters with how they would use Deathrattles in this set. …

5 years, 9 months ago
0
New Priest Spell - Palm Reading

Really nice for Combo Priests, although I'm pretty sure no one likes playing against those.

5 years, 9 months ago
+2
New Rogue Spell - Cloak of Shadows

Remember [card]Valeera the Hollow[/card]? Remember how Valeera the Hollow would have you pay NINE freaking mana for this effect?

This gives you the Stealth part for a third of the Cost. At face value, it is just a slightly …

5 years, 9 months ago
+1
New Shaman Weapon - Whack-A-Gnoll Hammer

Nearly all 3 mana 3/2 weapons have seen play somewhere, so it seems that might too. Helps that general 3-drops that you want to play on turn 3 are not that common in Shaman right now, and 3 mana weapons …

5 years, 9 months ago
0
New Shaman Minion - Inara Stormcrash

This seems like a good effect. By itself, it's not spectacular, but with a weapon in play, it becomes quite strong. Hypothetically allows +2 Spell Damage with [card]Rune Dagger[/card], which could be good.

Sidenote: There is a character in …

5 years, 9 months ago
0
New Shaman Minion - Cagematch Custodian

Pretty much [card]Cavern Shinyfinder[/card] for Shaman. Shinyfinder was good for fetching [card]Kingsbane[/card]. This will similarly be just as good to fetch a weapon with as high of a drawing priority as Kingsbane. So I think this will work out quite …

5 years, 9 months ago
0
Holding Out For A Hero - Card Design Competition Discussion Thread

Off of feedback, here is a new version of Illidarminator Zaladris. Now costs 1 more and has 1 less Armor.

5 years, 9 months ago
0
Holding Out For A Hero - Card Design Competition Discussion Thread

Feedback

[spoiler]

Linkblade91 - I will echo what I said about the KotFT watermark since one class will technically get two hero cards in that set, although I fully realize there isn't really anything that can be done …

5 years, 9 months ago
+1
New Demon Hunter Minion - Felsteel Executioner

This is officially the weirdest effect in the entire game. I actually love it for how weird it is.

It's quite weak in its base form as a vanilla 3 mana 4/3 minion. A 4/3 weapon for 3 mana …

5 years, 9 months ago
0
New Priest Spell - Auspicious Spirits

I'm not feeling this one.

4 mana for a random 4-drop is quite bad. Just play a 4-drop instead.

When Corrupted, 4 mana for a random 7-Cost minion isn't bad, but it's reliant on randomness and not all …

5 years, 9 months ago
0
New Warlock Spell - Cascading Disaster

A strong removal card for Warlocks. Destroying one enemy minion isn't too bad depending on the board state, but its upgrades are quite strong.

Remember [card]Dark Bargain[/card]? Upgraded once, it becomes Dark Bargain that costs 2 less mana and …

5 years, 9 months ago
0
New Hunter Spell - Jewel of N'Zoth

It's an 8 mana Hunter card, but it's a good one too since it plays into the current strategy being pushed of cheating out Deathrattle minions. Get a few large Deathrattle minions out and this thing will be pretty good.

5 years, 9 months ago
0
New Demon Hunter Minion - Insatiable Felhound

Quite a good card. 3 mana for a 2/5 Taunt is already pretty decent, and the Corrupt effect is fairly strong and not that difficult to activate.

5 years, 9 months ago
0
New Warlock Minion - Tickatus

Mill 5 cards. And then mill another 5.

In Wild, you can just run Rin instead and cut out the middleman if you want to destroy your opponent's deck. In Standard though, just this and Y'Shaarj already burns 10 …

5 years, 9 months ago
+1
New Neutral Minion - Strongman

This is a very weird card. It's one of the weakest when in base form, but one of the strongest when in Corrupted form. You could play a huge card and then get a free 6/6 Taunt, but then you …

5 years, 9 months ago
+1
New Shaman Minion - Magicfin

It won't see any real play as it's a card that only works in Murloc decks and the support isn't actually conductive to any Murloc gameplay styles.

But at least a few people will run it for style points, …

5 years, 9 months ago
+2
New Neutral Minion - Optimistic Ogre

Nah guys, you see, 50% chance to attack the correct enemy is worse than attacking the wrong enemy.

With a 50% chance to attack the wrong enemy, it has a 50% chance to ignore Taunt and hit face. But …

5 years, 9 months ago
0
New Paladin Spell - Oh My Yogg!

A [card]Counterspell[/card] for Paladin with some [card]Misdirection[/card] added in there as well. This has a chance to horribly backfire, but it also has a chance for your opponent to waste everything if they end up with, say, a damage spell …

5 years, 9 months ago
+9
Blizzard Reveals 8 New Madness at the Darkmoon Faire Cards + Developer Insights
Quote From h0lysatan

This is Madness.

At the Darkmoon Faire

5 years, 9 months ago